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21. Sticky:Oceanus Graphics Feedback - in Test Server Feedback [original thread]
Cloack effect should be quicker, also should have a secondary effect that just pop when cloack is activated and deactivated for better showing current state (so no more troubles with deactivation cloack because effect was late and i wasnt sure if ...
- by marVLs - at 2014.09.16 11:13:00
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22. Audio Customization in the ESC menu - in Test Server Feedback [original thread]
All those changes are awesome but please CCP WhiteNoiseTrash do someting with eve music i mean there's so little tracks in game, and those expansion main themes are never ever heard again in the game :/ im still thinking the biggest thing that mak...
- by marVLs - at 2014.07.22 11:34:00
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23. Lens Flare Adjustments - in Test Server Feedback [original thread]
They're all cool but vertical one is the best ^^ i just love it!
- by marVLs - at 2014.05.16 17:43:00
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24. Really Like the New Ice Blue Character Selection Screen - in Test Server Feedback [original thread]
Yup it's good but still it needs some animations
- by marVLs - at 2014.04.28 13:55:00
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25. Little things in Rubicon 1.3 - in Test Server Feedback [original thread]
from few expansions i think that those "little things" are bigger and more important than main stuff ;)
- by marVLs - at 2014.02.27 08:22:00
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26. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Ok they look awesome but... What about that destruction model showed few years ago (i think it was Rokh model), and not so long ago as future thing (hurricane hull)? I mean instant spawning model on death of another model in place is not somethi...
- by marVLs - at 2014.01.22 11:08:00
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27. Mobile Tractor - in Test Server Feedback [original thread]
Ok MTU are ******** when more than one is deployed, they pull wrecks from each other... Can we fix it?
- by marVLs - at 2013.12.11 19:18:00
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28. Sticky:[Rubicon] Ghost Sites & Ascendancy Implant Set - in Test Server Feedback [original thread]
I really like those ghost sites, they're simple but they give good thrill (catching containers in data/relic sites is not good thrill) thanks to random spawn timer, combined with hacking minigame it's very good and fun mechanic. I hope we will al...
- by marVLs - at 2013.11.24 08:47:00
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29. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Bastion sounds are really cool or even fantastic :]
- by marVLs - at 2013.11.18 09:48:00
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30. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
New theme music - love it
- by marVLs - at 2013.11.16 21:28:00
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31. [Rubicon] Kuromaku changes - in Test Server Feedback [original thread]
Background needs to be animated, srly
- by marVLs - at 2013.11.14 11:47:00
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32. Mobile Depot - in Test Server Feedback [original thread]
I must admit those mobile depots are awesome, incredibly useful. Probably the best thing in Rubi
- by marVLs - at 2013.11.09 13:47:00
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33. Dear art team: New Golem and Paladin skins are awesome! - in Test Server Feedback [original thread]
Golem model lacks lights in back side and engine effects from wings (damn those ugly wings)
- by marVLs - at 2013.11.03 08:00:00
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34. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
Joe Risalo wrote: You can't put more than one in a location anyway.. They tractor off each other... They won't clear the room and they'll just keep moving wrecks back and forth. Pirate invasion lvl4 - i deploy 3 of them there, that's the ...
- by marVLs - at 2013.11.02 17:11:00
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35. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
I don't like 2 things in tractor structure: 1. Activation time - it's simply too long for it 2. 5km range between them I hope there will be higher meta or T2 variants
- by marVLs - at 2013.11.02 15:36:00
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36. Mobile Depot - in Test Server Feedback [original thread]
CCP Fozzie wrote: marVLs wrote: What with those long activation timers? Would higher meta deploy quicker? The activation timers for Depots are currently 45 seconds. That's not very long. Yeah for siphon and depot it could be but tract...
- by marVLs - at 2013.11.02 12:39:00
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37. Mobile Depot - in Test Server Feedback [original thread]
What with those long activation timers? Would higher meta deploy quicker?
- by marVLs - at 2013.11.02 11:34:00
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38. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Congrats on audio effects for bastion especially for Kronos, it's perfect in terms of timing and awesomeness same for Vargur. Golem and Pally: i think they need to be more precise on timing of "animation"
- by marVLs - at 2013.11.02 10:06:00
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39. When do we get the deployable tractoring thing? - in Test Server Feedback [original thread]
Why so long onlining time? Can't it be instant or at least 10s?
- by marVLs - at 2013.10.31 19:03:00
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40. Major Warp Speed problems - in Test Server Feedback [original thread]
So no usage of Bastion module in LS, Null etc. with those warp speed changes. Funny how Bastion is designed to solo high class PVE sites but it won't be used there lol
- by marVLs - at 2013.10.27 10:59:00
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