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61. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
ffs CCP seriously is that hard to add only one option for sensor overlay? option to perma off it, everyone want it Like new radial menu, when hovering on overlay icon there will show 3 icons: - perma off - perma on - on time after jump undocking...
- by marVLs - at 2013.05.28 16:07:00
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62. About those graphical warnings... - in Test Server Feedback [original thread]
Kitanga wrote: wait..... are you telling me that they actually reverted something due to customer feed back? this is unheard of.. [/quote] I believe it's not the case, because this feature was cool to most players, i hope they bring it back...
- by marVLs - at 2013.05.28 14:42:00
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63. About those graphical warnings... - in Test Server Feedback [original thread]
It's cool, no need to remove it
- by marVLs - at 2013.05.27 19:08:00
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64. Golden Pod - in Test Server Feedback [original thread]
Golden Pod implant ain't destroyed when You'r pod get puff, there's some info on General discussion forum section
- by marVLs - at 2013.05.27 19:06:00
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65. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Let's say it honestly: No one will do those sites after Odyssey hits (maybe few times to get frustrated and state it's not worth it and not fun) Im very disappointed in Odyssey. Yep it brings some cool features (rebalance, system transitions, up...
- by marVLs - at 2013.05.26 19:15:00
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66. Missing - ABORT UNDOCK - in Test Server Feedback [original thread]
Jack Ogeko wrote: hi i don't know this is proper topic, but it is very similar undocks buttons should be at side bar not at station sevices bar, or at leat should be at this two pleaces, or should be option to change position of them, becouse...
- by marVLs - at 2013.05.26 13:00:00
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67. Missing - ABORT UNDOCK - in Test Server Feedback [original thread]
Please change current Undock button position. Undock and enter Captain Q should not be so close, missclick and You are fuc....up...
- by marVLs - at 2013.05.26 08:50:00
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68. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Flamespar wrote: One possible improvement I would like to see It would be great if each time you destroyed a system core, you were given the choice to go a level deeper into the system, or to jettison the accessed cargo. Each time you enter a ...
- by marVLs - at 2013.05.25 07:23:00
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69. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Just give 3 options: 1. always turned off 2. always turned on 3. scan only once when entering system/undocking And new look of scan is meeeh, the first one was the best
- by marVLs - at 2013.05.25 07:17:00
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70. Please save the old scanner panel - in Test Server Feedback [original thread]
It will be better than old, just need some fixes etc
- by marVLs - at 2013.05.24 13:54:00
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71. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
So i make Relic and Data sites and: mini game is ok and easy, tbh it's a little dump and only about clicking but it's ok for me containers catching is terrible and frustrating, nothing more need to say, it's bad idea, change it loot v...
- by marVLs - at 2013.05.24 11:54:00
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72. DED Complex Changes - in Test Server Feedback [original thread]
Traiori wrote: I think in the spirit of these changes, marauderers should be locked out of all level 3 and level 4 missions. Obviously pilots who have taken the time to train the skillpoints and invested the ISK to optimise their ships for runn...
- by marVLs - at 2013.05.21 06:05:00
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73. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Seriouslly wtf?! CCP way: make ships perfect for scanning etc. then ban them from doing those sites....
- by marVLs - at 2013.05.19 06:31:00
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74. New Wormhole Jump Animation - in Test Server Feedback [original thread]
WTF is this?! :D it's just so lol hehe Sry i don't believe CCP will bring something like that on tranq
- by marVLs - at 2013.05.18 19:00:00
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75. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Anomalies should be visible in solar system map, no more problem with to much of them in on spot in straight line
- by marVLs - at 2013.05.18 06:25:00
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76. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
Stuff is on :] go and test it New undock button is awesome Hitpoints warnings ok but i think they will be something more ;) Dead transition ok, maybe should be shorter by second or two Some lightning on gates when jumping cool New sensor overla...
- by marVLs - at 2013.05.16 12:12:00
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77. Has anyone figured out the hacking minigame yet? - in Test Server Feedback [original thread]
Still thinks that mini game thingy is bad idea, no one do those sites in HS (but ok this can be buffed), and sure no one will be doing them in LS now, and buff wont help it (required to much attention instead of looking at local and dscan).
- by marVLs - at 2013.05.13 17:53:00
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78. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Please only change that camera movement on gate activation for something else, it's getting real boring and don't feel like game
- by marVLs - at 2013.05.12 13:39:00
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79. Can the Paladin Carthum red be applied to other Carthum ships please? - in Test Server Feedback [original thread]
+1 on this, it looks so good that i want to train pally now other Carthum ships have this ugly something like red that i resign training them lol but true story This red i very good, brighter, more crispy etc
- by marVLs - at 2013.05.11 20:46:00
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80. Unacceptable blindspots in the 'Spread' probe formation - in Test Server Feedback [original thread]
+1
- by marVLs - at 2013.05.11 11:59:00
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