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81. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
What about those Rapid Heavy Missiles? Maybe some bonus on Golem for them?
- by marVLs - at 2013.10.02 19:31:00
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82. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Debora Tsung wrote: People want a web strengh bonus, people want no web bonus, people want a web range bonus but no bastion module tank bonus, people want a bastion module that increases dps but not tank, people want a bastion module that incr...
- by marVLs - at 2013.10.02 14:07:00
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83. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I think they should remove another high slot for med or low slot, paladin and kronos need those meds especially, just look at vindi: more buffer, better scan res etc, faster more agile, bigger drone bay, better dps, bonus to web, 3rig slots, 5med ...
- by marVLs - at 2013.10.02 13:16:00
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84. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Change tractor bonus for salvage drone bonus, with removing of 1high slot and giving them +25 drone bay.
- by marVLs - at 2013.10.02 11:35:00
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85. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
With rubicon tractor structure change tractor bonus to something else. Remove 8th high slot. Give Paladin and Kronos 5th med slot, Golem 5th low slot, vargur 6th low slot
- by marVLs - at 2013.10.02 08:15:00
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86. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Maybe give them 3rd rig? Because they don't have true T2 resists
- by marVLs - at 2013.10.02 07:15:00
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87. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
But one question. CCP are You planning to replace tractor bonus with something that's not totally useless? (rubicon tractor structure makes it useless)
- by marVLs - at 2013.09.30 15:14:00
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88. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: --- ? Which important hull nerfs are there? Did I miss anything? Then go and read first page... Lloyd Roses wrote: --- T2 resists are jsut better compared to that. At least for PVE they're not
- by marVLs - at 2013.09.30 07:27:00
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89. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
No matter what You do with them until they wont have at least so much DPS as Pirate BS's they will be still useless... Not only my opinion, today i was on coms with about 50peps, and they talk about it, and guess what? no one of them will use ma...
- by marVLs - at 2013.09.27 09:28:00
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90. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Hmmm TP bonus on Golem seems useless at least for lvl4s. There's no sense using torps when we got awesome cruise missiles, You fit rigors in rigs, kill BS's with Fury's, Cruisers and BC's die from one volley with t1 ammo...
- by marVLs - at 2013.09.24 19:23:00
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91. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Some peps forget about important thing. Second iteration was a nerf to nerfed marauders... why? By removing 37.5% rep bonus You will say: "bu bu but they give full T2 resists". But there's two problems with that: 1. T2 resists are worse than ...
- by marVLs - at 2013.09.22 15:53:00
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92. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Funny that marauders try to be the best in PVE but they aren't the best in most important thing for that: DPS
- by marVLs - at 2013.09.20 04:37:00
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93. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Barrogh Habalu wrote: Better application = more actual DPS. More in-built tank = more mods for damage and damage projection... You spoiled shield-doer! Actually, scratch that. Shield ships' applied DPS still benefits from in-built tank if i...
- by marVLs - at 2013.09.19 22:09:00
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94. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Also, is anyone else seeing the power in the Vargur??? Best speed Smallest sig Most resist points Shield tank (great for missions) best agility damage selection Instant damage application What else am I missing? Is it easy ...
- by marVLs - at 2013.09.19 13:49:00
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95. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Suzuma wrote: 2 weeks and not a peep from a single Dev on the state of this class? Don't hurry, give them time to bring something really good and interesting. I would rather w8 longer and get something worth it, instead of quick "pfff whatev...
- by marVLs - at 2013.09.19 09:21:00
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96. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I want one thing from CCP: don't be afraid to buff them strongly They're T2 BS's ffs... they suppose to be powerfull and rule in their assumption without doubts. I don't like this thinking "we don't want to make them more powerfull than pirat...
- by marVLs - at 2013.09.17 17:26:00
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97. What hull animations would we like? - in Player Features and Ideas Discussion [original thread]
Love to see those changes Don't forget about better shield and armor hardners effects
- by marVLs - at 2013.09.17 11:45:00
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98. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
First step choose primary role for them. Ok so let it be PVE because PVP with those costs for sub cap have no sense to be primary, then look how this PVE direction can give them little PVP possibility. We got tractor bonus, it's good but should ...
- by marVLs - at 2013.09.09 20:48:00
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99. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Im really glad CCP came with those changes that early, so there is time to make things good, thanks CCP Now bring us something useful cause cool things are already announced (transforming yeah )
- by marVLs - at 2013.09.08 11:27:00
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100. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
CanI haveyourstuff wrote: Gimme more Cynos wrote: Yes, the Torp-Golem is kinda crappy with these changes, but still - Javelins will reach excessive range for torps too. there is no reason to use javelin torp over simple T2 cruise. Sadly....
- by marVLs - at 2013.09.07 14:49:00
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