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1. New AI suxx for PvE. And it's very unfriendly to groups and new players :-( - in Missions & Complexes [original thread]
Level 4s aren't really new player content, in fact they are the highest level mission most people will ever take on.
- by masternerdguy - at 2012.12.29 04:46:00
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2. Fair Warning to All Missioners - in Missions & Complexes [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=117669&find=unread I have given you fair warning.
- by masternerdguy - at 2012.06.04 22:50:00
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3. How to protect yourself ... - in Missions & Complexes [original thread]
Svodola Darkfury wrote: masternerdguy wrote: I actually scan people down and can flip them in missions to kill them, so I find your advice pretty funny. I will be persistant. If you don't shoot me at first I will keep stealing and salvaging...
- by masternerdguy - at 2012.04.12 01:19:00
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4. Penalty for declining mission twice in 4h - in Missions & Complexes [original thread]
Depends on mission but very little. Just don't make a habit of it.
- by masternerdguy - at 2012.04.11 19:24:00
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5. How to protect yourself ... - in Missions & Complexes [original thread]
I actually scan people down and can flip them in missions to kill them, so I find your advice pretty funny. I will be persistant. If you don't shoot me at first I will keep stealing and salvaging until you do. Think you can warp out and back? I h...
- by masternerdguy - at 2012.04.11 19:13:00
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6. Attacked on a high sec mission - in Missions & Complexes [original thread]
Originally by: Chainsaw Plankton Originally by: Goose99 Nowdays I only use Mach and Tengu for grinding missions. With pvp fit Mach/tengu, against the canes or cynnabals that are popular among griefers, outcome is predetermined. Due...
- by masternerdguy - at 2011.02.06 17:21:00
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7. Attacked on a high sec mission - in Missions & Complexes [original thread]
Originally by: Loraine Gess There's not even any war targets involved here, go back to reading up on the game mechanics. he understands the mechanic but used the wrong term.
- by masternerdguy - at 2011.02.06 04:05:00
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8. Attacked on a high sec mission - in Missions & Complexes [original thread]
this should answer your questions
- by masternerdguy - at 2011.02.06 03:49:00
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9. Clarification on fleet, loot and steal - in Missions & Complexes [original thread]
nope, you need to be in the same corp.
- by masternerdguy - at 2011.01.02 17:08:00
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10. Declining missions has no real risk - in Missions & Complexes [original thread]
Originally by: Chainsaw Plankton the hit is pretty low for declining, I'm pretty sure the hit is bigger for failing though. plus the carebears just love to complain anyways. just checked, for me at least its the same.
- by masternerdguy - at 2010.12.12 17:57:00
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11. Declining missions has no real risk - in Missions & Complexes [original thread]
After declining a couple level 4s and noticing my rather low standings drops (only a -0.0105% drop, lol) I am curious why people keep complaining about taking hits for declining failed missions and missions failed because the loot was stolen. Let...
- by masternerdguy - at 2010.12.12 17:52:00
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12. Do they have to be THAT pathetic? - in Missions & Complexes [original thread]
Originally by: Aamrr Actually, it's quite simple. The cost of fielding a pod pilot is exorbitantly high. The DED gives the material, but they're expecting some cash in return. Something about having to pay for leaky ectoplasm. The only w...
- by masternerdguy - at 2010.04.02 21:53:00
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13. Do they have to be THAT pathetic? - in Missions & Complexes [original thread]
yes
- by masternerdguy - at 2010.04.02 20:32:00
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14. Do they have to be THAT pathetic? - in Missions & Complexes [original thread]
Originally by: stoicfaux There's also the fluff/rpg reason that non-pod ships are much less efficient than pod-piloted ships. Now if only there was a fluff/rpg way to account for how NPCs replenish their numbers despite being farmed almos...
- by masternerdguy - at 2010.04.02 20:02:00
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15. Do they have to be THAT pathetic? - in Missions & Complexes [original thread]
Originally by: King Rothgar In the event you hadn't noticed, NPC ships have nothing in common with player ships. If they were even remotely comparable, you'd get owned the first time you tried to take on two NPC BS's in your t1 fitted BS y...
- by masternerdguy - at 2010.04.02 19:50:00
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16. Do they have to be THAT pathetic? - in Missions & Complexes [original thread]
Edited by: masternerdguy on 02/04/2010 19:24:49 Seriously, I see cynabals, worms, succubi, machariels, vigilants, and all those awesome and epic faction frigs in missions but they are pathetic compared to the real thing. case: Dramiel It on...
- by masternerdguy - at 2010.04.02 19:24:00
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17. Level 4 missions this, level 4 missions that - in Missions & Complexes [original thread]
Originally by: LiveWire364 Originally by: Spurty Hi mum! Hey girl, hows college? shes not ur real mother! ITS A TRAP!
- by masternerdguy - at 2009.05.27 22:09:00
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18. Level 4 missions this, level 4 missions that - in Missions & Complexes [original thread]
I agree rats need sleeper AI! This way all you AFK drone missioners and Raven peepz will have to contend with something that can actually hurt you.
- by masternerdguy - at 2009.05.27 22:07:00
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19. Want to know how farmers make ISK with mission now? (Part 2) - in Missions & Complexes [original thread]
uggg.. There are macroers in EVERY mmorpg. EVE is one of the less affected ones. Deal with it.
- by masternerdguy - at 2008.02.19 11:25:00
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20. Asteroid Belts Respawns in 0.0 - in Missions & Complexes [original thread]
1. how long does an asteroid belt take to respawn after it has been depleted in 0.0? 2. if i have a clone at a player-owned station and it gets conquered and doenst belong to my alliance any more, what happens to my clone?
- by masternerdguy - at 2008.02.19 11:05:00
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