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1. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Edited by: mazzilliu on 12/05/2010 07:28:24 Originally by: Tres Farmer Originally by: mazzilliu ... [some good proposals for POS/industry that ccp shouldn't need CSM for if they're worth their salt] .. The lowsec plan has th...
- by mazzilliu - at 2010.05.12 07:27:00
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2. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: Suedomza Ralav Another idea: Make it possible to set your personal hangar as the INPUT/OUTPUT hangar for jobs installed from a locked corporate BPO yeah, and while we're at it, let's be able to put things from corp hang...
- by mazzilliu - at 2010.05.08 18:43:00
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3. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: ChrisIsherwood Originally by: My Postman It will be hard/impossible to make one mine in lowsec. 1) Highsec ore are worth more than lowsec. 2) Mining in 0.0 is much more profitable AND much less risk. 3) Mining in a W...
- by mazzilliu - at 2010.05.08 18:36:00
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4. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: Celia Therone Make probes an overview group at the very minimum . The whole scan every 5 seconds for probes is an rsi nightmare mechanic as it is. this is a really good idea, i like it. Originally by: TheBlue...
- by mazzilliu - at 2010.05.07 12:32:00
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5. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: Red Teufel just fixing the pos interface would be great. I wouldn't minding setting up a few large posses all fitted with research labs and have them open to the public. yeah, more options for pos module permissions woul...
- by mazzilliu - at 2010.05.07 07:38:00
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6. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: astara989 Are high-sec ores like veld and scord not worth more then low sec ores anyway. Then take into account the risk in low-sec, and transporting the mins/ore once you have them. Its a no brainer to just mine in high-sec...
- by mazzilliu - at 2010.05.07 02:45:00
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7. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: Victor Valka I know you're (probably) not, but this will sound to most people like you're trying to feed some juicy kills to the hungry pirates. It has been said before, and I will say again -- there needs to be a very str...
- by mazzilliu - at 2010.05.06 20:08:00
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8. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
Originally by: Lemage how about actually boosting mining? Right now I can rat in 0.0 or do missions in empire and produce more minerals than a lone hulk could. I don't even need to train and fly a specialized ship to do it! Making mining...
- by mazzilliu - at 2010.05.06 03:11:00
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9. Science & Industry, what do you think of these CSM issues? - in Science and Industry [original thread]
I was on the CSM3, and I voted for the big science&industry changes issue when it came up. But CCP didn't act on it very much. I've done mining, moon mining, manufacturing and research, salvaging, and most industry things there are to do in the ga...
- by mazzilliu - at 2010.05.05 14:19:00
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10. [TMA] What Science and Industry wants in a CSM candidate. - in Science and Industry [original thread]
Originally by: Mr LaForge Edited by: Mr LaForge on 05/05/2010 12:09:45 Originally by: Elise Randolph Quote: How about letting it so that when you queue a job in a lab(lets say it has 1 slot for invention) that already ...
- by mazzilliu - at 2010.05.05 14:09:00
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11. Sensor dampening a POS? - in Science and Industry [original thread]
how about ECM burst on pos modules then 1000% awesome guide to logging out
- by mazzilliu - at 2006.12.30 07:34:00
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12. Material Research issue is getting out of hand - CCP please fix - in Science and Industry [original thread]
bring all your BPOs to curse, specifically to G-G78S. we have lots of open ME slots KILL MEMES
- by mazzilliu - at 2006.10.27 21:02:00
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13. High Security POS Questions - in Science and Industry [original thread]
Edited by: mazzilliu on 27/10/2006 20:27:35 Originally by: Richard Stryker Just like if I shoot an anchored can in high sec space, concord should respond to anyone shooting a pos in high sec. If someone does shoot your pos without a wa...
- by mazzilliu - at 2006.10.27 20:27:00
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14. What happens when a POS exits reinforced mode? - in Science and Industry [original thread]
Originally by: ReaperOfSly Originally by: Verite Rendition Originally by: ReaperOfSly Edited by: ReaperOfSly on 19/06/2006 01:38:30 The shields will be at 25% and your tower will once again be vulnerable. Filling it wit...
- by mazzilliu - at 2006.06.20 08:31:00
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15. Research POS in Empire - in Science and Industry [original thread]
public use would be awesome "come one come all use my t2 research slots!" (2 days later) "oh sorry someone came and blew up the POS" *hides t2BPO behind back* ---------
- by mazzilliu - at 2006.06.03 16:20:00
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16. Abandoned POS - in Science and Industry [original thread]
you can blow up the corp hangar and silos for loot =) ---------
- by mazzilliu - at 2006.06.03 16:20:00
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17. Silo trouble - in Science and Industry [original thread]
how about making racial silos that have the different capacities built in. and each can only be deployed with their corresponding racial tower. It might not make sense because the other POS modules aren't racially specific either, but it doesnt r...
- by mazzilliu - at 2006.05.20 06:18:00
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18. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
i want POS smartbombs --------- Sig removed BEFORE the mods got to it bahaha -mazzilliu But we can play with it after. ~kieron that should be considered an exploit >[ -mazzilliu
- by mazzilliu - at 2006.05.06 05:51:00
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19. 0.5+ POS and BPO in NPC Station - in Science and Industry [original thread]
it doesnt go into reinforced mode because- its high sec, anyone attacking wont be able to for very long if the same thing happened in low sec, no clue =S but i guess you wont have to worry about it anyways --------- Sig removed BEFORE the mods go...
- by mazzilliu - at 2006.05.04 07:16:00
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