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1. Blood Raider Shipyards from Team Phenomenon (YC 119.4) - in Test Server Feedback [original thread]
ExookiZ wrote: Indahmawar Fazmarai wrote: Pryce Caesar wrote: Indahmawar Fazmarai wrote: So according to you, the players who pay CCP for PvE don't deserve getting content that entices them to keep paying CCP for PvE. If they want a ...
- by mkint - at 2017.04.22 03:01:32
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2. Blood Raider Shipyards from Team Phenomenon (YC 119.4) - in Test Server Feedback [original thread]
In other words, more nullbear toys. *shrug* What a waste.
- by mkint - at 2017.04.20 02:22:41
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3. Trilambda Feature Feedback - Suns, Hangars and Logos! - in Test Server Feedback [original thread]
The phrase "eve has sound?" became a meme for a reason. Are we going back to the days of terrible audio? Even at its best, EVE sound isn't good. It's occasionally "moderately acceptable" at best. And even at its best, imo muted is still better. Yo...
- by mkint - at 2017.04.03 03:33:33
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4. Mass Test on Singularity: Thursday, 30th March @ 1700 UTC - in Test Server Feedback [original thread]
Tom Danske wrote: what-¦s the point with this "2M Skill points will be awarded on Singularity for this mass test" Why not give people something they could use in Tranquility? Because the test server is a test server. It's for testing things....
- by mkint - at 2017.03.29 22:56:53
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5. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: Did anyone actually see the thing? The highly granular sound controls thing? Yeah, it sounds like it has the chance to be the big difference in turning on sounds. Gotta get hands on before making a judgement though....
- by mkint - at 2014.05.03 02:58:00
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6. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
CCP WhiteNoiseTrash wrote: mkint wrote: I'm definitely an "EVE has sound?"-er. I tried turning sounds back on a few months ago, but I just couldn't take it. I think my ideal sound situation in EVE would be for the sound itself to be much mor...
- by mkint - at 2014.04.25 22:37:00
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7. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
I'm definitely an "EVE has sound?"-er. I tried turning sounds back on a few months ago, but I just couldn't take it. I think my ideal sound situation in EVE would be for the sound itself to be much more subtle. Something like a quiet rumbling of t...
- by mkint - at 2014.04.25 01:12:00
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8. Sticky:A/B Testing framework on Singularity - in Test Server Feedback [original thread]
Um... If I remember my history correctly, this was done once before several years ago with the neocom, except the users had control of if they wanted to take part or not. And if I recall, 80% of the feedback was ignored anyway. This version soun...
- by mkint - at 2014.03.31 22:28:00
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9. THE EVE LAUNCHER - in Test Server Feedback [original thread]
got everything patched up, and ran a stopwatch. Running the launcher there is more than a minute and a half of time where the client cannot be interacted with at all (i.e. waiting to enter password, choose character.) Just running the client, bypa...
- by mkint - at 2013.06.14 07:16:00
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10. THE EVE LAUNCHER - in Test Server Feedback [original thread]
I'll stopwatch mine just so I have a number to say how much the launcher sucks. the one and only thing players asked for when the launcher was announced at the very beginning was that it didn't make the login experience worse. in that, ccp failed.
- by mkint - at 2013.06.14 02:02:00
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11. [Odyssey] Grav Site(Ore site) - in Test Server Feedback [original thread]
Anti-social Tendencies wrote: CCP Fozzie wrote: We increased the reward significantly in both Wormhole and Nullsec mining, and also increased the risk. Some people will take the easy route and stop mining, others will find clever ways to ta...
- by mkint - at 2013.05.30 15:50:00
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12. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Krell Kroenen wrote: David Laurentson wrote: CCP Fozzie wrote: Gilbaron wrote: Do I still get a list? The list view onboard scanner is still in this version of SISI, but we are planning on removing it barring any major problems w...
- by mkint - at 2013.05.08 20:39:00
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13. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
scanner overlay shows you where the site is (without even having to push a single button) -> put pre-made formations around the site you didn't have to even bother triangulating, push button -> win. so... not 1-button win. 2-button win. EVE...
- by mkint - at 2013.05.08 20:22:00
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14. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
EVE should be hard. Some people suck at scanning. That is actually a good thing. All the scanning changes are removing the difference between a competent player and a pathetic one. Call it busy work if you will, but a competent player can do it fa...
- by mkint - at 2013.05.08 20:16:00
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15. Sticky:[Duality] NPC aggression against drones and Safety persistence changes - in Test Server Feedback [original thread]
Jame Jarl Retief wrote: CCP Fozzie wrote: Mund Richard wrote: CCP Fozzie: Is that mechanic here to stay for good (since it seems to be the switch that made drones not die horribly all the time), or will it get taken away once something e...
- by mkint - at 2013.01.04 18:16:00
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16. [Winter] Changes to NPC AI - in Test Server Feedback [original thread]
I'm still confused. Why the drone nerf?
- by mkint - at 2012.10.20 06:45:00
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17. Setting this up too hard - in Test Server Feedback [original thread]
CCP Goliath wrote: Regan Rotineque wrote: Dearest CCP You had made such good strides with the coming of the SiSi Launcher and made it so that us non-technical folks would be able to set up the test server nice and easy. Now there is Dualit...
- by mkint - at 2012.09.21 14:46:00
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18. Impairor needs +5m³ cargohold - in Test Server Feedback [original thread]
Querns wrote: ITTigerClawIK wrote: its a rookie ship it was never ment to be used as a cyno frig in the first place Says who? Show me a cyno role bonus on rookie ships or gtfo. Or at least a devpost. Oh or lrn 2read the devpost above th...
- by mkint - at 2012.08.08 03:05:00
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19. Yet another inventory post that no one will read - in Test Server Feedback [original thread]
CCP RubberBAND wrote: As a side note we hope to eventually have a video tutorial of using the Unified Inventory! Are you freakin' kidding us? You absolutely fail to meet a single objective of good UI design, and your proposed fix is a po...
- by mkint - at 2012.07.27 23:14:00
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20. FLORENCE The late summer release is on Sisi -Changes list - in Test Server Feedback [original thread]
Keras Authion wrote: Popup 15: Basic combat. "Right-click the ship and select Target to lock on, and then click your weapon to activate it. Once you have killed the first one, a second one will show up" Consider adding "you might need to clos...
- by mkint - at 2012.07.13 14:45:00
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