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1. module coolant systems - in Player Features and Ideas Discussion [original thread]
Originally by: Ambaseter Doggy Its already in the game. Nanite repair paste Nanite repair paste isnt what hes talking about, that stuff just repairs heat damage, nothing to do with slowing down the heat damage and you cant run your mod...
- by mundus123 - at 2010.08.15 05:42:00
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2. New ship - in Player Features and Ideas Discussion [original thread]
Just imagine how awesome it would be to blow up someone in a hellow kitty ship!! I fully support this product/idea
- by mundus123 - at 2010.06.24 17:09:00
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3. Queuing up surveys on PI - in Player Features and Ideas Discussion [original thread]
Bad idea considering it goes agaisnt how the system works. Those more attentive are able to produce more effeciently than those that check back once a day. So queuing it up would break this model since everyone would just choose the highout put 3...
- by mundus123 - at 2010.06.16 02:43:00
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4. WH Space +-Skill Training time - in Player Features and Ideas Discussion [original thread]
Originally by: Corporation Manager Topic is Fatal Error. Would give everyone in these wormholes a huge advantage over everyone not in them. That, wh's are ment to be small time 0.0 with all the advatages without havign to worry about ...
- by mundus123 - at 2010.06.12 04:30:00
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5. missionrunning since tyrannis - feedback - in Player Features and Ideas Discussion [original thread]
Eves all about choices and making hard decisions, missions should be no differnet, exspecially lvl4's. you should be forced to lose standings with other factions, go to low sec. Your not suppost to make lots of isk in complete saftey, and no worri...
- by mundus123 - at 2010.06.09 18:52:00
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6. Upgrading command center - in Player Features and Ideas Discussion [original thread]
Upgrading teh command center would be nice and convient, but i dont aggree with it. How it is, you need to plan out and think about what your going to do before you do it if you want to do it well. That includes planning out already what skills ...
- by mundus123 - at 2010.06.09 03:06:00
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7. Planetary Interaction Overview - in Player Features and Ideas Discussion [original thread]
I agree, a simple overview like the ship fitting screen that gave a general overview of what yoru doing would be nice, nothing to fancy, just powergrid/cpu display, shows each extractor and what its up to maybe, nothing fancy.
- by mundus123 - at 2010.06.09 03:01:00
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8. Change the Eve back story of warp drive - in Player Features and Ideas Discussion [original thread]
First the Alcubierrer drive is only a theory. Also is a frigate could hold the energy to make the thing work, if you can get around the concerns of its stability, if my Rokh is able to put out enough energy to fuel this thing, why then do my hybri...
- by mundus123 - at 2010.06.07 21:39:00
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9. The future of the game, it's very bleak - in Player Features and Ideas Discussion [original thread]
You know that guy that stands on the side of the road holding a cardboard sign saying the world is ending, yah you remind me of that guy. On that note you do know that in the begining there were no alliances, ccp only added it because we were alr...
- by mundus123 - at 2010.06.07 02:05:00
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10. Battle Dust - Environmental Dangers of Large Fleet Combat - in Player Features and Ideas Discussion [original thread]
Great idea i must say. First idea ive seen that adds a reasonable and usable terrian to space and an effective and realistic deterent to blobs of ships, forcing them to spread out more and use more tactics than just warp everyone on top. One thi...
- by mundus123 - at 2010.06.05 18:43:00
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11. Automated Hulls - in Player Features and Ideas Discussion [original thread]
I aggree, X3 has horrid UI and bad fram rates, but that seems like something to talk about on their forums, not eves.
- by mundus123 - at 2010.06.03 23:32:00
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12. Eve Plushies - in Player Features and Ideas Discussion [original thread]
Due to the manly presentation, I fully support this idea/product
- by mundus123 - at 2010.06.03 23:26:00
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13. More Efficient Market Sell Orders - in Player Features and Ideas Discussion [original thread]
Sounds pretty reasonable and the less server side demand i like. Supported
- by mundus123 - at 2010.06.03 13:31:00
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14. Ship Insurance - in Player Features and Ideas Discussion [original thread]
1. No because its favoring pve over pvp. 2. No because suicide ganking is an intended part of eve. Just because you live in highsec dosn't mean you should be safe. Also there needs to be a risk v reward. For orcas, your reward is making more isk....
- by mundus123 - at 2010.06.01 13:56:00
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15. Schematic: Beer - in Player Features and Ideas Discussion [original thread]
I fully support this idea/product
- by mundus123 - at 2010.05.31 04:09:00
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16. Jump Clone Stability - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Originally by: Robert Caldera remove jump clones. Nobody should be able to move across the universe with 1 key press. I tend to agree. It made things easier, sure. It made PvP less risky. It made ...
- by mundus123 - at 2010.05.31 04:01:00
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17. UNCAP JITA FFS - in Player Features and Ideas Discussion [original thread]
Buddy, the cap is probly there as a precaution. It's a new patch and ccp just wants to ensure that everything is running smoothish before they let everyone poor into jita again.
- by mundus123 - at 2010.05.29 01:35:00
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18. Remote Core Stabalizers - in Player Features and Ideas Discussion [original thread]
I wouldnt support this idea since it would make getting out of a scrammer too easy, even if the mod can only be used every two hims. Freighters should have a good support fleet with them if theyre moving in dangerous space, though the freighter co...
- by mundus123 - at 2010.05.28 04:35:00
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19. new high sec resources - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Originally by: MEHDIofCARTHAGE i dont see the high sec advantage with this expansion,most of high sec corp are making living with trade and now low sec ppl will be able to do produce what ever they ne...
- by mundus123 - at 2010.05.28 04:30:00
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20. Planets NEED 3D graphics - in Player Features and Ideas Discussion [original thread]
it would be a nice addition i think with the zoom and such
- by mundus123 - at 2010.05.27 03:52:00
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