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21. [random thought] web/ingame crossover corp management - in Player Features and Ideas Discussion [original thread]
No, the tl;dr of my post is "The entirety of Eve that CCP needs to be working on is more important than the few corps who don't have a programmer and don't want to use the freely distributed software that will be floating around". If you feel th...
- by mxzf - at 2012.09.05 22:23:00
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22. [random thought] web/ingame crossover corp management - in Player Features and Ideas Discussion [original thread]
I'm not sure if you realize, but API verified jabber servers and such aren't CCP-supported either. They're supported by players who know how to program. As with our current API, the CREST API will end up being supported by third parties who have n...
- by mxzf - at 2012.09.05 21:53:00
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23. [random thought] web/ingame crossover corp management - in Player Features and Ideas Discussion [original thread]
Look up CREST, do a bit of research on that and see what you think. Also, learn to search, this gets brought up every single week.
- by mxzf - at 2012.09.05 18:41:00
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24. the main thing all new players should know - in EVE New Citizens Q&A [original thread]
So, you're upset because you RMTed and then you DCed and are claiming the DC was because you RMTed? Well, I've got some news for you, DCing isn't connected to RMTing, it's due to network issues. However being banned is connected to RMTing.
- by mxzf - at 2012.09.05 15:44:00
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25. Proposal: User generated content. - in Player Features and Ideas Discussion [original thread]
TTP A general measurement of how easily and quickly users can pervert given tools. And review only goes so far. Unless it's thousands or tens of thousands of peer reviews required to approve a mission, users will be able to tell their alliance ...
- by mxzf - at 2012.09.04 19:37:00
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26. Proposal: User generated content. - in Player Features and Ideas Discussion [original thread]
A. TTP of about 5 minutes B. Very seriously exploitable to make gimmick missions which can give you an advantage This has been suggested many many times before, you should search for those other threads and read through them before posting the sa...
- by mxzf - at 2012.09.04 18:59:00
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27. Suggestion: Purchase skill points with PLEX - in Player Features and Ideas Discussion [original thread]
Benjamin Dixon wrote: The high negative response from older chars appears to validate the quality of this suggestion. Actually, older chars stand to gain more from this, but we're still against it for good reason.
- by mxzf - at 2012.09.04 16:02:00
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28. Increase drop rate of faction items to normalise exploration income - in Player Features and Ideas Discussion [original thread]
It wouldn't significantly normalize anything to have the droprate increase, it would just nerf exploration income. Also, exploration isn't out of balance with regards to ISK/effort. Yes, it can pay out more than missions if you do it well, but i...
- by mxzf - at 2012.09.04 15:48:00
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29. Suggestion: Purchase skill points with PLEX - in Player Features and Ideas Discussion [original thread]
Please learn to search before posting bad ideas. This same idea has been posted MANY MANY MANY times, it's still a bad idea. Please search for it to see dozens of threads detailing why it's such a bad idea.
- by mxzf - at 2012.09.04 15:06:00
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30. Tech 2 Orca that carries 3 fully fitted battleships in maintance bay - in Player Features and Ideas Discussion [original thread]
Are you aware that such a ship would cost over 10B ISK (based on scaling between Orcas, freighters, and JFs)? Are you really willing to pay 10-15B for a ship to move a couple BSes? Just get a capital and use that to move them around. So much che...
- by mxzf - at 2012.09.03 17:31:00
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31. I'm so madbutthurtfrusrated. - in Missions & Complexes [original thread]
Kult Altol wrote: Marc Callan wrote: For one thing, you need drones - full flights of lights and mediums, preferably Tech II. You need to have Drones V and Drone Interfacing to at least III to amp them up enough to take down frigates and cru...
- by mxzf - at 2012.09.03 17:24:00
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32. Machariel or Nightmare? (PVE) - in Ships and Modules [original thread]
Daniel Plain wrote: hm, this is pretty interesting. on the other hand, if we go with 1.1k dps for the nightmare, we should also start off with at least 1.1k for the mach (with similar skills and equip, the mach usually has more paper dps than t...
- by mxzf - at 2012.09.03 15:44:00
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33. Machariel or Nightmare? (PVE) - in Ships and Modules [original thread]
Daniel Plain wrote: disregarding tracking, you still do ~80% of your paper dps at optimal +1/2 falloff. for the mach that would be 800dps at 40km (with phased plasma). i didn't run the numbers but my guess is that guristas and serpentis have a ...
- by mxzf - at 2012.09.03 15:30:00
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34. In general, which race would you say has the best ships and which would you say ... - in Ships and Modules [original thread]
Gorn Arming wrote: If you're a newbie wondering what race to train, the answer is always the same--train Minmatar. This is the right answer, but for the wrong reason. The real reason to train Minmatar is that they use all different things ...
- by mxzf - at 2012.09.01 05:18:00
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35. Fit Central - in Warfare & Tactics [original thread]
Zhilia Mann wrote: mxzf wrote: Solstice Project wrote: To the OP: You should consider that you're not *actually* (aka: in the long run) helping people by giving them fittings to use. Give a man a fish and he has food for a day, teach hi...
- by mxzf - at 2012.08.30 20:19:00
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36. Advanced Racial Ship Control skill. - in Player Features and Ideas Discussion [original thread]
If you've maxed out training one certain ship, branch out and train another ship or train an alt in something. The system is the way it is intentionally so that newer players are able to catch up in certain areas while vets can branch out into oth...
- by mxzf - at 2012.08.30 19:43:00
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37. 4/10 complexes soloable in a Cyclone? - in Missions & Complexes [original thread]
If you can tank long enough to run the Watch/Vigil, you should be able to run the Sansh 4/10 fairly easily. As to the Blood one, you could probably do it if you're ASBed, but the Blood one neuts fairly hard. As to a T3, here's a Loki fit I've use...
- by mxzf - at 2012.08.30 15:48:00
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38. [Winter, 2073] Capital Ship rebalance. - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: what is this? It's someone who's crazy and or stupid and mad that he's been hotdropped a few times, from the looks of it. @OP, 'rebalanced' and 'made so painfully annoying that they're not worth using for anything bu...
- by mxzf - at 2012.08.30 13:35:00
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39. EVE skunk issues - in Jita Park Speakers Corner [original thread]
So, you're suggesting that CCP remove the ability to read your own mails in third party programs in response to spys handing out the mails to everyone because you can't recruit properly? lol
- by mxzf - at 2012.08.30 03:55:00
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40. Another Tier 2 Battle Ship?? - in Ships and Modules [original thread]
Tier 2 battleships consist of the Apoc, Raven, Mega, and Tempest. What exactly would you suggest more tier 2 ships do? What I actually think you're talking about are Tech 2, which currently consist of Marauders and BlOps. If you can think of a ne...
- by mxzf - at 2012.08.30 02:11:00
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