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1581. CCP: T2 Missiles need improved - in Player Features and Ideas Discussion [original thread]
That's intentional, to make them worse at hitting smaller targets. 334 explosion radius should still be able to hit BSes perfectly fine, it's just the smaller targets that will have issues. A valid thing to ask to have removed is the sig size/sp...
- by mxzf - at 2012.03.20 18:11:00
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1582. More drone gear - in Player Features and Ideas Discussion [original thread]
Jace Errata wrote: mxzf wrote: I'm going with "already working as intended" with this one, I'm pretty sure that being able to swap drones from the cargo bay to the drone bay at will would be fairly exploitable. Besides the fact that I'm not...
- by mxzf - at 2012.03.20 16:53:00
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1583. How to fix AFK Cloaking without nerfing anything - in Player Features and Ideas Discussion [original thread]
MushroomMushroom wrote: mxzf wrote: That's a major nerf to cloaking. That removes the possibility of cloaking at a safe spot in a system where you have no POS if you need to go AFK for a bit, which is part of what they're designed to be used...
- by mxzf - at 2012.03.20 16:46:00
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1584. Command Battleships, your thoughts. - in Ships and Modules [original thread]
Samual Gideon wrote: I get what your saying, but that's no different than the progression from AF's to HAC. The game already contains many examples of progressively larger and more powerful ships fulfilling the simular roles. Players would stil...
- by mxzf - at 2012.03.20 16:43:00
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1585. How to fix AFK Cloaking without nerfing anything - in Player Features and Ideas Discussion [original thread]
That's a major nerf to cloaking. That removes the possibility of cloaking at a safe spot in a system where you have no POS if you need to go AFK for a bit, which is part of what they're designed to be used for. And you're missing the core issue ...
- by mxzf - at 2012.03.20 16:34:00
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1586. More drone gear - in Player Features and Ideas Discussion [original thread]
Buzzy Warstl wrote: mxzf wrote: Also, it's already possible to transfer drones to another person, just launch them and then abandon them and let the other person scoop them. It's also possible to repair them mid-flight by simply fitting a R...
- by mxzf - at 2012.03.20 15:36:00
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1587. Incursions..... - in EVE New Citizens Q&A [original thread]
This might be helpful: http://incursionguide.wordpress.com/incursions-101/ (Google is your friend) It sounds like you found a Scout site, since you went in solo and didn't come out in your pod. Those are so far removed from the rest of the site...
- by mxzf - at 2012.03.20 15:28:00
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1588. More drone gear - in Player Features and Ideas Discussion [original thread]
Honestly, I think you're way overthinking it. Trying to have upgrades for each individual drone would be painfully complicated and doesn't really add anything to the game, it just makes it more complex. Also, it's already possible to transfer dro...
- by mxzf - at 2012.03.20 15:10:00
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1589. Could a Frigate and/or Cruiser class ship fly & land on a planet? - in Ships and Modules [original thread]
Baneken wrote: In EVE space ships are built in space and operated in space and have specific craft and orbital elevators for taking people to planets surface. A shuttle being a civilian ship might be able to land as well as most industrial ship...
- by mxzf - at 2012.03.20 13:50:00
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1590. Ideas / issues with the new launcher. - in Player Features and Ideas Discussion [original thread]
You can already set the launcher to close itself after launching the game, it's in the launcher settings. And I'm not in favor of moving the login screen out of the client. Right now everything needed to play the game is contained in ExeFile.exe ...
- by mxzf - at 2012.03.20 13:44:00
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1591. T2 NPC ships and Technetium - in Player Features and Ideas Discussion [original thread]
You're artificially 'fixing' a manufacturing bottleneck. It's not that Tech is naturally valuable to T2 production, it was FAR cheaper before Dominion, it's that T2 production takes proportionally more Tech than other moon goos right now. The tw...
- by mxzf - at 2012.03.20 13:36:00
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1592. Best LP store items? - in Missions & Complexes [original thread]
James Amril-Kesh wrote: Jack Miton wrote: SOE items used to sell very well back in my missioning days. those are long gone tho so dunno if that's still valid. Uh, what? You still have the Sisters core and expanded probe launchers, and the ...
- by mxzf - at 2012.03.20 05:27:00
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1593. Best LP store items? - in Missions & Complexes [original thread]
Unfortunately, no one will tell you. If you start selling what they're selling, then that'll cut into their profits.
- by mxzf - at 2012.03.20 03:55:00
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1594. Introduce fog of war to make combat less predictable - in Player Features and Ideas Discussion [original thread]
Well, first off, 'FC reputation' based off of combat records which gives benefits is typically called "XP" in other games and isn't something we need in Eve. Also, ship crews have been discussed to death in other threads. As to the comparison bet...
- by mxzf - at 2012.03.19 22:01:00
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1595. making suicide ganking easy and remove low-sec - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: mxzf wrote: :notsureifserious: what you want to say with this trollpost? I'm saying that I can't tell if you're trolling or just plain stupid enough to think that this could possibly be good for Eve. There was a...
- by mxzf - at 2012.03.19 21:51:00
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1596. making suicide ganking easy and remove low-sec - in Player Features and Ideas Discussion [original thread]
:notsureifserious:
- by mxzf - at 2012.03.19 17:54:00
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1597. Wanted: help/mentor/.. - in EVE New Citizens Q&A [original thread]
One thing I would suggest doing is look at What to do in Eve and see what sounds interesting to you. Once you have an idea of what sounds interesting, look for someone to help you understand how to do it. Posting a general "I want someone to t...
- by mxzf - at 2012.03.19 16:36:00
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1598. Right-Click Find in Assets - in Player Features and Ideas Discussion [original thread]
I see no reason why not. It'll be useful when you're in the market screen or saved fittings wondering "Do I need to buy this or do I have one 1j away already?" and such. Not strictly needed, but it sounds handy if the devs had some time to work on...
- by mxzf - at 2012.03.19 13:50:00
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1599. T3 and drones - in Ships and Modules [original thread]
Kaikka Carel wrote: It is quite obvious why Tengu has no drones. Proteus' Hybrid Proplusion Aramture is awesome in terms of drones capacity. But if you try to fit it as a dedicated droneboat it's subpar to Ishtar. Why? Why a 3x-10x expensive s...
- by mxzf - at 2012.03.19 13:44:00
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1600. Cry Havoc! - in Missions & Complexes [original thread]
Came expecting pointless alliance boasting/taunting on the wrong forum, left pleasantly surprised from a "thank you devs" thread.
- by mxzf - at 2012.03.19 13:32:00
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