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21. ESS - in Missions & Complexes [original thread]
Energetic Monk wrote: I came up with this so i claim to be first to suggest this novel idea, why don't you launch one ESS and find out the answer by yourself? This way you can be sure that the information aren't outdated. or maybe there's a ...
- by nahjustwarpin - at 2015.03.23 14:21:41
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22. Pirate Implant Drops - in Missions & Complexes [original thread]
ups
- by nahjustwarpin - at 2015.03.15 16:03:50
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23. Pirate Implant Drops - in Missions & Complexes [original thread]
i think you made as mistake and didn't ask clearly, that's why people tell you all kind of answers, "i got one in asteroid belt", "random is random" etc. the question is: do commanders in scanned plexes drop pirate implants. i live in null and a...
- by nahjustwarpin - at 2015.03.15 16:03:05
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24. Skynet and C6 site farming - in Wormholes [original thread]
yes, it's only up to 5 fighters, and they will be aggroed by sleepers.
- by nahjustwarpin - at 2015.02.20 01:27:00
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25. Gila in 5/10 Escalation? - in Missions & Complexes [original thread]
1700 if everything will hit you with max damage. and that's before kinetc/thermal hardeners. add to that that battleships won't do that much damage with rails and cruisers/battlecruisers will only hit you only with missiles if you're gonna sit at ...
- by nahjustwarpin - at 2015.01.31 22:05:41
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26. Null Sec Anoms - in Missions & Complexes [original thread]
Nikolai Ouroboure wrote: The problem isn't neccesarily truesec status, but rather what the infrastructure hub's pirate detection array is leveled at. With lvl 1, you'll be getting 5~ anoms with a small number of sanctums. Whereas at lvl 5 pda a...
- by nahjustwarpin - at 2015.01.28 22:19:39
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27. Eris needs help - in Player Features and Ideas Discussion [original thread]
eris has 2 mids, but i agree, worst dictor before rebalance, worst dictor after
- by nahjustwarpin - at 2015.01.20 16:32:09
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28. Where to go after Ishtar ? - in Ships and Modules [original thread]
Novah Soul wrote: Celdie wrote: Yeah - I just queued heavy drones. Which is going to take sometime with 5x multiplier. SO my next step is to be able to get T2 heavy drones, and then upgrading for eos. Thanks for usefull info. For some rea...
- by nahjustwarpin - at 2015.01.20 00:57:41
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29. Dominix improvement for L4 - in Missions & Complexes [original thread]
Kines Pavelovna wrote: For a Rattlesnake Garde II's first is stupid. Since Federation Navy Gardes have better tracking, identical damage mod, optimal and falloff, you're not getting much of a return for the time spent. Instead get t2 cruise m...
- by nahjustwarpin - at 2015.01.05 11:25:09
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30. NPC Standings - in Missions & Complexes [original thread]
DeMichael Crimson wrote: Cecil Montague wrote: Pretty sure you can be +10 to the pirate factions and the belt/gate rats will still attack you. With the empire navies as long as you are above -2 to the faction they won't chase you in their sp...
- by nahjustwarpin - at 2014.11.27 00:59:30
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31. Carrier's and fighter drone Deligation - in Ships and Modules [original thread]
Jitamule Momaki wrote: Christopher Mabata wrote: it maintains the carrier's stats so it seems, i just tested this on SIsi and with 5 tracking computers, 2 low slot tracking mods, and 3 DDA's i was able to succesfully track and kill a raptor ...
- by nahjustwarpin - at 2014.11.02 22:26:06
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32. Is there a "time to break tank" calculator or formula? - in Ships and Modules [original thread]
in EveHQ plugin called EveHQ Fitter has this capability (Damage Analysis icon under implants list) . you need to make an attacking ship and defending ship and pilot with skills. It takes into account only turrets and missiles though
- by nahjustwarpin - at 2014.10.22 14:17:07
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33. Pod warp faster in low sec - in Player Features and Ideas Discussion [original thread]
Jean Luc Lemmont wrote: I don't think he's on about the pod's agility, more that he wants the top speed in warp to be higher. Which is all well and good but it won't shave as much time off your trip as you might be thinking it will. Having flo...
- by nahjustwarpin - at 2014.10.20 18:49:00
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34. Have Exploration Sites Been Nerfed? - in Missions & Complexes [original thread]
CCP has removed loot spew. now you get a can. they adjusted loot to compensate, but in my experience instead of reducing by 25% they just give 25% of old loot. now i get about 10 mil per relic in nullsec.
- by nahjustwarpin - at 2014.10.19 01:13:06
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35. Smartbomb damage + range imbalance - in Ships and Modules [original thread]
faction smartbombs are kinda weird. the more capacitor they use the less damage they do t2 are all the same.
- by nahjustwarpin - at 2014.10.13 22:43:00
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36. WTA: 5 Run T2 Capital Trimark Armor Pump - in Sell Orders [original thread]
invention for that bpc gives 90% chance and cost per 5 run at 4.16 mil i'll give you 8mil for effort you're not gonna get 100 mil. that's for sure
- by nahjustwarpin - at 2014.10.11 13:19:00
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37. Balancing active income (Attached with jump drive patch) - in EVE General Discussion [original thread]
Nevyn Auscent wrote: Nice biased analysis. When the starting figures are wrong, the actual conclusions will also be wrong. I'm not against a buff to the number who can live in a Null system, there should be way more anoms & sigs in all are...
- by nahjustwarpin - at 2014.10.08 22:41:00
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38. Charon vs Rhea - Is it worth it? - in Ships and Modules [original thread]
Jacob Holland wrote: Large cargo, hub to hub in highsec... Providence. For sheer EHP Bulkheads are the way to go IIRC but they also cut into your cargo. To get as much Cargo with as much EHP as possible you will need armour resistance plating...
- by nahjustwarpin - at 2014.10.07 14:47:00
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39. New jump maths - in Ships and Modules [original thread]
Mister Tuggles wrote: Christopher Mabata wrote: Nalha Saldana wrote: https://docs.google.com/spreadsheets/d/1PGt-QAhdRK3ndkpxkL5CVf5tegcrW0OoKSqKLCz0Y8w/edit?usp=sharing 8 hours 44 minutes 24 seconds With JDC V single character http...
- by nahjustwarpin - at 2014.10.07 14:00:00
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40. Faction Warfare Ranks Benefits - in Player Features and Ideas Discussion [original thread]
knowing CCP they would nerf LP on lowest rank and at max rank you would get the same lp as you get now. that's how it's done in this game
- by nahjustwarpin - at 2014.10.06 17:45:00
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