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1. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Jessica Duranin wrote: I'm all for not providing free intel, but not being able to get that intel at all is very bad. It would make ganking PvE fleets waaaay to easy. Just roll static, jump through, hit d-scan, warp cloaked to combat site, tac...
- by seth Hendar - at 2014.03.25 14:18:00
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2. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Mr Floydy wrote: I'd like to see other around wormholes in general... Like this for example: Axloth Okiah wrote: More helpful would be automatically spawning both sides of new holes, ie. no "not warping to the static" to keep K162 unspawned...
- by seth Hendar - at 2014.03.25 14:16:00
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3. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Olari Vanderfall wrote: I've had a little more time to think about the proposed change and realize it's an even worse idea than I originally thought. CCP needs to decide what W-space is actually about. Is it about exploration, ganking, PvE, P...
- by seth Hendar - at 2014.03.25 13:33:00
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4. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Phoenix Jones wrote: Olari Vanderfall wrote: I've had a little more time to think about the proposed change and realize it's an even worse idea than I originally thought. CCP needs to decide what W-space is actually about. Is it about expl...
- by seth Hendar - at 2014.03.25 13:28:00
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5. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Tsalaroth wrote: Seriously, if you're going to do this, make logging off in wh space impossible. You don't e-warp, you don't go anywhere, you just float in space until you're podded. Go for full realism or not this half-way stuff, please. This ...
- by seth Hendar - at 2014.03.25 13:24:00
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6. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
CCP Fozzie wrote: Hey everyone. Team Five O has been working on a few concepts for improvements to wormhole mechanics and we wanted to run one idea by you all to start some discussion in the community. This idea has already been discussed with ...
- by seth Hendar - at 2014.03.25 10:32:00
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7. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
Terrorfrodo wrote: Well, maybe you have podded a CCP dev recently when he was bearing away in his C2? I guess you can try to file a petition or file a bug report... although moving system may be quicker. If there is something broken with you...
- by seth Hendar - at 2013.06.28 14:30:00
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8. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
AtomYcX wrote: seth Hendar wrote: 2- we have emptied ALL the WH we got connected to, and still no change (especially those within our const / regionfor obvious reasons, and we are pretty active, so cleaning another w-space doesn't take long)...
- by seth Hendar - at 2013.06.28 12:24:00
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9. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
Terrorfrodo wrote: I've had such droughts too. It happens. Of course one can never be 100.0% percent sure that CCP did *not* screw up your specific system, but it appears unlikely :p More likely, apart from just general randomness, is that som...
- by seth Hendar - at 2013.06.28 08:17:00
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10. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
Terrorfrodo wrote: Odyssey was released 23 days ago. So you draw your conclusions from a sample with 23 specimens. Enough said. well, only 2 sigs in 23 days.....yes, seems enought to start a conclusion that something is wrong. i'm not talki...
- by seth Hendar - at 2013.06.27 12:47:00
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11. Have I missed something. Or just been unlucky? - in Wormholes [original thread]
since odyssey reached TQ, WH related sig spawn seems odd. 1- i live in C2, since odyssey, the nb. of sigs is weird, beside the 2 WH that are always there, we only had 2 sigs since the patch (yes 2 !!) 2- our lowsec exit is almost always landin...
- by seth Hendar - at 2013.06.27 09:49:00
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