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141. Why do Weapon Turrets not stop instantly? - in Player Features and Ideas Discussion [original thread]
This is a game mechanic have you ever noticed that when you say "guns shoot" they don't shoot for a second or two. this is because when your turning on or off a mod your sending a request to the server. your machine is not actively doing the reque...
- by shadowace00007 - at 2011.07.18 13:06:00
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142. Ragnarok - making people want to fly minmatar supercaps - in Player Features and Ideas Discussion [original thread]
+1 I agree It was cool back in the day, but now it really really needs a change. ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.15 13:23:00
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143. Omni damage Tech II's - in Player Features and Ideas Discussion [original thread]
No other ammo would be used in PVP this = fail. Sorry bro. ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.13 20:37:00
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144. Market/autopilot. idea. - in Player Features and Ideas Discussion [original thread]
+1 ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.12 13:01:00
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145. Dumb but plausible Idea? - in Player Features and Ideas Discussion [original thread]
Worst idea I have seen to date. ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.12 12:55:00
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146. Turret icons on targets too dark - in Player Features and Ideas Discussion [original thread]
+1 I fully agree. Half the time I have to double check to make sure my guns are firing or put the sun behind my targets to see what I am shooting at. I even shot at a friend for a few volleys because of this. ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.11 20:41:00
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147. Space physics....LETS GET REAL!!! - in Player Features and Ideas Discussion [original thread]
Originally by: kerradeph Edited by: kerradeph on 11/07/2011 18:36:29 am I allowed to smack this kid? Originally by: Lupus Hekki Edited by: Lupus Hekki on 10/07/2011 08:24:10 Edited by: Lupus Hekki on 10/07/2011 08:22:43 ...
- by shadowace00007 - at 2011.07.11 19:20:00
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148. FIX THIS CRAP CCP - in Player Features and Ideas Discussion [original thread]
I think they did a decent job. Yea having smaller ships looks bigger but honistly would a Rokh (example) be able to spin around being that close to the balcony? I think if there was say ships flying around in the station it would give you a bett...
- by shadowace00007 - at 2011.07.11 15:43:00
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149. Space physics....LETS GET REAL!!! - in Player Features and Ideas Discussion [original thread]
been done. http://www.xfire.com/video/474adc/ That game is the most realistic when it comes to space. I dont mind that eve ships don't have thrusters and crap I just would like the ships to not always be bottom down. Why Cant I fly my tempest sid...
- by shadowace00007 - at 2011.07.11 15:36:00
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150. Just a thought on turrets - in Player Features and Ideas Discussion [original thread]
+1 (Also If you could make auto cannons not look like crap that would be nice too) ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.11 15:33:00
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151. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Originally by: sulf0r Originally by: Mr Adama hmm so can some one remind me why this hasn't been implemented yet? oh yea... monocles were higher up on the list. ^ This ^ This X2 ----------- Born Amarr, Raised Minmatar.
- by shadowace00007 - at 2011.07.11 14:54:00
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152. fix pg on nidhoggur - in Player Features and Ideas Discussion [original thread]
Originally by: Larla Rosethorn Edited by: Larla Rosethorn on 10/07/2011 21:24:04 Edited by: Larla Rosethorn on 10/07/2011 21:06:10 archon: can fit local rep + 4 remote and sustain either while having over 72% armor resists thanatos...
- by shadowace00007 - at 2011.07.11 14:43:00
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153. faction battlecruisers - in Player Features and Ideas Discussion [original thread]
+1 I would love to see this.
- by shadowace00007 - at 2011.07.08 15:11:00
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154. A Suggestion with Potential Regarding Implants & Augmentation - in Player Features and Ideas Discussion [original thread]
As long as its an option Im cool with it. +1
- by shadowace00007 - at 2011.07.08 13:35:00
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155. Comets - Make mining exciting - in Player Features and Ideas Discussion [original thread]
Edited by: shadowace00007 on 08/07/2011 13:06:28 I don't shoot rocks to be honest. But I would love to see Comets and I think its a great idea. I also would like the PVP that would come from trying to protect moving miners on a Comet
- by shadowace00007 - at 2011.07.08 13:06:00
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156. Capacitor Shielding - in Player Features and Ideas Discussion [original thread]
Originally by: Rek Seven I see your point shadow but things are very different when you only fly Gallente. You can always be the noob who uses Drones. But honestly train some projectile skills Gallente ships can run them quite well a...
- by shadowace00007 - at 2011.07.08 13:01:00
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157. Дебафы - in Player Features and Ideas Discussion [original thread]
I can agree. But I don't think CCP will ever do anything about it. Я согласен. Но я не думаю, что CCP б
...
- by shadowace00007 - at 2011.07.08 12:59:00
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158. Yes to 1PLEX for a month amount of SP, NO to golden Ammo and such crap - in Player Features and Ideas Discussion [original thread]
Why do people have such bad ideas.
- by shadowace00007 - at 2011.07.08 12:51:00
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159. New high-rank UberSkillz for old players - in Player Features and Ideas Discussion [original thread]
I Like this idea Salpad. it helps a Higher end player but its not a game changer is you have or don't have it. +1
- by shadowace00007 - at 2011.07.08 12:48:00
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160. Capacitor Shielding - in Player Features and Ideas Discussion [original thread]
its a bad idea because cap draining already has mutable counters. Example. Cap boosters. Missles. Projectiles. Fitting more cap recharge mods. Keeping range. Cap battery's. Being counter neuted. Also for ever 1 neut your taking a high slot Hig...
- by shadowace00007 - at 2011.07.08 12:45:00
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