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61. Blaster Tengu needs Dronebay - in Player Features and Ideas Discussion [original thread]
I think the missiles need to be Nerf on the tengu vs the blasters being turned up. Right now the best T3 is the Tengu. There is almost no reason to use any other save the loki with its web bonuses.
- by shadowace00007 - at 2011.10.21 13:46:00
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62. Why is ship model scaling so off in game? - in Player Features and Ideas Discussion [original thread]
I remember a video from fan fest that said that they are correcting this. When ships get there new skins. AKA Scorp and maller skins. They become the right size. so as ships get skinned they will be the proper size. that's why the scorp looks smal...
- by shadowace00007 - at 2011.10.12 15:35:00
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63. Flogging the dead POS - in Player Features and Ideas Discussion [original thread]
Bump.
- by shadowace00007 - at 2011.10.10 20:17:00
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64. Flogging the dead POS - in Player Features and Ideas Discussion [original thread]
Bump.
- by shadowace00007 - at 2011.10.03 14:28:00
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65. Merge Sensor Boosters and ECCMs - in Player Features and Ideas Discussion [original thread]
I like this idea, but It should be a vary small amount that could be scripted to be the same level as a current backup array. that way current ECCMs are still used has a slight boost but dual or tri sensor boosted ships will be the only way to rea...
- by shadowace00007 - at 2011.09.30 20:34:00
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66. Cloaking Circle (redux) - in Player Features and Ideas Discussion [original thread]
+1
- by shadowace00007 - at 2011.09.30 18:52:00
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67. [superidea] Hidden accelaration gates to other spaces - in Player Features and Ideas Discussion [original thread]
I like this idea but I think instead accelerate gates they should be hidden gates that jump you just to other systems withing the same area. Kinda like shortcuts
- by shadowace00007 - at 2011.09.30 17:26:00
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68. t2 BPOs.... - in Player Features and Ideas Discussion [original thread]
I currently think they are alright as they are. I do see your point of view but to buy one costs so much that you literally have to grind for 5-6 months hard to get the money back on it. I honestly think T2 BPCs should be easier to research on cop...
- by shadowace00007 - at 2011.09.30 15:50:00
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69. t2 BPOs.... - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Stuffs Got a question for you. What about Eve to you exactly like? I see so many posts from you to "Fix the game" on things that are working as intended. I think your just playing the wrong game.
- by shadowace00007 - at 2011.09.30 15:00:00
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70. Flogging the dead POS - in Player Features and Ideas Discussion [original thread]
Vanessa Vansen wrote: it's alread alive again ... go to previous incarnation --->2011.09.12 20:28 the post you linked --->2011.09.06 15:20 This thread.
- by shadowace00007 - at 2011.09.28 17:47:00
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71. Flogging the dead POS - in Player Features and Ideas Discussion [original thread]
Hump to the bump.
- by shadowace00007 - at 2011.09.26 16:14:00
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72. Ihub Upgrade, Covert Sensor Array - in Player Features and Ideas Discussion [original thread]
Riksu A'jalween wrote: Did you forget about hotdrops? Why don't you try playing a game with a million afk trolls setting in your system with nothing that you can do about it but get your **** pushed in by a blob attack? No but a hot drop is...
- by shadowace00007 - at 2011.09.26 16:01:00
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73. Ihub Upgrade, Covert Sensor Array - in Player Features and Ideas Discussion [original thread]
Colonial Burton wrote: The idea to this kind of counter would be to counter players who leave their ships cloaked in a system from downtime to downtime and go afk. If your logged in, you should be playing eve, not at work or some crap like that...
- by shadowace00007 - at 2011.09.26 14:48:00
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74. Ihub Upgrade, Covert Sensor Array - in Player Features and Ideas Discussion [original thread]
There is no counter to cloaking. Well its a cloak, There should not be a way to decloak someone. Kinda defeats the point o f using it. Also Cloaks have major setbacks, it is the cloaking triangle. Cloak, DPS, EHP. Now pick any 2. the only ships t...
- by shadowace00007 - at 2011.09.26 12:42:00
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75. DRONE CHANGES - in Player Features and Ideas Discussion [original thread]
Feligast wrote: Ahriman Gate wrote: With the technology of a space faring race, one would think that they have the knowledge to use their combat drones in order to orbit and protect jet-cans and wrecks. Additionally, mining drones would h...
- by shadowace00007 - at 2011.09.24 22:00:00
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76. Hive Ships (Motherships) - in Player Features and Ideas Discussion [original thread]
I Remember this post. I plus 1ed it then And I am Plus 1ing it now.
- by shadowace00007 - at 2011.09.24 21:59:00
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77. Can we just get to the part where we can buy skillpoints already? - in EVE General Discussion [original thread]
Shalee Lianne wrote: No. No, no, no. Buying skill points would break the game. Half the population would quit, the other half would be mucking around in titans. As much as I loathe taking forever to train for something (I'm training for th...
- by shadowace00007 - at 2011.09.24 18:04:00
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78. Electronic Warfare Sentry Drones and New Eos Bonus - in Player Features and Ideas Discussion [original thread]
Yes but in a star your also losing alot of power from 2 but gaining alittle from 2 and alot from 1, So in essince your only lacking about 1 drone in any direction till you are right on top of it. But as a fleet FC I would have 5 people min. 5 Grou...
- by shadowace00007 - at 2011.09.24 01:10:00
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79. -Feature request- Make my hangar less messy! - in Player Features and Ideas Discussion [original thread]
FOR THE LOVE OF THE REPUBLIC! PLUS WAN!
- by shadowace00007 - at 2011.09.24 00:59:00
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80. I miss when CCP heard their players, but didn't always listen. - in Player Features and Ideas Discussion [original thread]
I believe this thread deserves a medal of commendation. I can tell you If I said this I would have used more words that get *ed out and it would end in a mess. Plus 1.
- by shadowace00007 - at 2011.09.23 23:52:00
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