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1. Needing a question answered - in Science and Industry [original thread]
if you are anchoring in a 0.5 Gallente system then you are fine. If anchoring in a system of 0.5 security or greater, you need a faction standing equal to 10x the security of the system you are anchoring in. ---
- by sov68n - at 2007.08.11 14:20:00
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2. tower cloaking device - in Science and Industry [original thread]
Originally by: Eton Favre Just leave the pos unarmed and offline it will disappear from the grid very quickly. If you want to speed up the process don't anchor it. ---
- by sov68n - at 2007.08.10 18:43:00
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3. Rohk out mins a halk - in Science and Industry [original thread]
doesnt this belong in the Ships and Modules forum? ---
- by sov68n - at 2007.08.09 01:33:00
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4. POS Research - Loosing Office? - in Science and Industry [original thread]
maybe CCP nerfed paying rent bills. ---
- by sov68n - at 2007.08.07 22:01:00
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5. What is the best way to burn down an abandoned POS? - in Science and Industry [original thread]
Originally by: franny Originally by: Dei Or you can just ask the corp that owns the abandoned POS (if they are still active) to take it down. Offer them the money it would take in ammo. You don't have to do everything in EVE by f...
- by sov68n - at 2007.08.05 13:42:00
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6. Can't Online Stuff - in Science and Industry [original thread]
is ur POS online? ---
- by sov68n - at 2007.08.05 01:28:00
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7. Asteroid Size - in Science and Industry [original thread]
i find it interesting how i can tear through 3 veld rocks in a badger mk2 in under 3 hours. so in a hulk it will go... 2000% faster? --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.08.04 15:39:00
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8. What is the best way to burn down an abandoned POS? - in Science and Industry [original thread]
Edited by: sov68n on 04/08/2007 15:37:21 Edited by: sov68n on 04/08/2007 15:36:59 u know its actually possible to pop large POSs with about 100 battleships in under a few hours. Goon did it. dont know why you think you have to have dreads....
- by sov68n - at 2007.08.04 15:37:00
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9. What is the best way to burn down an abandoned POS? - in Science and Industry [original thread]
lol why are you only using 3 battleships? --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.08.03 14:16:00
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10. POS cyno jamming - in Science and Industry [original thread]
if you're implying that you NEED dreads to come in and pop the towers, then you have no business attempting to capture a system, as Battleships in large numbers can easily take down POSs. And yes, the only way you're going to get cap ships into t...
- by sov68n - at 2007.08.03 14:15:00
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11. Industry Cap Ship - in Science and Industry [original thread]
if this came out id pay money to see how many cap ship pilots train the cap industrial skill. --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.08.02 22:53:00
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12. Electronic Warfare Structures - in Science and Industry [original thread]
as long as it has the range to scram anyone on the other side of the POS, then it can. --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.08.02 21:50:00
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13. Disappearing POS fuel - in Science and Industry [original thread]
there should be a way to log entries into the Tower resources and corp hanger/wallet. would make tracking those theives possible... just a thought for CCP.... --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.08.02 02:38:00
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14. pos fitting - in Science and Industry [original thread]
would you mind telling what race of towers these are? helps in the setup =/ --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.07.31 19:02:00
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15. pos jump bridge - in Science and Industry [original thread]
Originally by: ToxicFire Its quite simple traditional stargates use technology that is by now quite old and cannot support the equipment needed to generate a jump bubble that is large enough to envelopes a capital ship, where as jump bridg...
- by sov68n - at 2007.07.31 17:26:00
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16. 99.999% refining efficiency, annoying! - in Science and Industry [original thread]
well if youre obviously so concerned with attaining 100% yeild, then why not? --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.07.31 02:23:00
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17. pos jump bridge - in Science and Industry [original thread]
Edited by: sov68n on 31/07/2007 02:22:24 true, the lack of any material in space that might cause friction should prevent any sort of terminal velocity from being achieved, but the jetcan thing could be explained by matter compression technolo...
- by sov68n - at 2007.07.31 02:19:00
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18. pos jump bridge - in Science and Industry [original thread]
you think if caps are too big to use even the massive jump gates that they are small enough to use a mobile structure? cmon use common sense on that one. And if a cynosural generator array is unaffected by the system jammer, that should solve ur p...
- by sov68n - at 2007.07.31 00:04:00
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19. Please allow us to name Silos - in Science and Industry [original thread]
/signed --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.07.31 00:00:00
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20. POS Fueling script - in Science and Industry [original thread]
nvm, i see. fuel requirements are less in 0.0 sov systems. --- Deep Space Contingent Knights of the Southerncross
- by sov68n - at 2007.07.30 02:44:00
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