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1. Sticky:Dev blog: Citadels, sieges and you - in EVE Information Portal [original thread]
What price range is CCP targeting for Medium Citadels? Yes, I know prices have not been specified, but we looking at 1s, 10s, 100s, or 1,000s of millions of isk for a Medium?
- by stoicfaux - at 2015.08.13 20:34:58
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2. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Two questions: Placing bubbles around citadels will be allowed, yes? Placing bubbles around citadels, which can be anchored almost anywhere and can be heavily armed, will be allowed, yes?
- by stoicfaux - at 2015.07.28 19:10:10
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3. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
Sorrow Mist wrote: So with the great missile love of Aegis promised in the devblogs, has anybody came up with fits that actually IMPROVED missile damage application without sacrificing mid/low slots, ehp ... etc compared to fits prior to the pa...
- by stoicfaux - at 2015.07.09 14:13:18
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4. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
Catherine Laartii wrote: I'm not too concerned about the new stacking penalties for the missile rigs, because from where i see it the only ship they have a serious effect on are bombers. Nope. Two stacking rigors isn't a big deal: 73.9% explo...
- by stoicfaux - at 2015.07.07 17:11:32
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5. Announcement:Aegis release - General feedback - in EVE Information Portal [original thread]
Meh, seems like CCP had a problem with people following the Process. Which could imply that CCP's more experienced resources are focused on the upcoming sov patch which left little time for this release and/or resulted in inexperienced people runn...
- by stoicfaux - at 2015.07.07 16:36:16
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6. Sticky:Dev blog: Missile guidance modules, the Hecate and balance updat... - in EVE Information Portal [original thread]
Fzhal wrote: Turrets have tracking enhancers so that larger guns can hit smaller/faster ships, now missiles will. Sounds fair? Tonrak awesomesauce, as you said, medium slots are at a premium, so the mid modules will be rarely used except for in...
- by stoicfaux - at 2015.07.06 22:40:41
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7. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
I like the Dominix. It has that aggressive steampunk/future-retro-tech train engine look to it, but still retains the "old" look of the ship. Kudos. However, the two antenna on the front? You need to go all the way .
- by stoicfaux - at 2015.06.22 19:56:07
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8. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
Quote: If you missed it, you cna take a look a... Goddammit. cna? CNA? Quit making things look so damn different!
- by stoicfaux - at 2015.06.19 16:08:00
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9. Sticky:Dev blog: An Update On Drifters - The Wandering Death - in EVE Information Portal [original thread]
Unsuccessful At Everything wrote: When the Drifters gank the Veldnaught.. there will be all out war. No, at that point people will (finally!) accept (or realize) that CCP Seagull is slowly boiling the high-sec frog, i.e. Empire space will cr...
- by stoicfaux - at 2015.06.18 20:29:04
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10. Sticky:Dev blog: An Update On Drifters - The Wandering Death - in EVE Information Portal [original thread]
Tzar Sinak wrote: I am confused: Is it the Drifters or the Goons doing Burn Amarr shortly? Also, nice summing up of events. CCP Affinity saw the Goons' Burn Amarr date, looked at the Drifter plotline, and then decided to work all night to tw...
- by stoicfaux - at 2015.06.18 16:44:28
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11. Sticky:Dev blog: An Update On Drifters - The Wandering Death - in EVE Information Portal [original thread]
Note to self: hold off on increasing my Amarr standings.
- by stoicfaux - at 2015.06.18 15:54:47
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12. Sticky:Dev Blog: New SKINS This Summer - in EVE Information Portal [original thread]
I will be interested in ship skins when the Red Baron's Flying Circus is a reality in Eve.
- by stoicfaux - at 2015.06.04 17:03:25
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13. Sticky:Dev Blog: Textures, Shaders, and Dirt, Oh My! - in EVE Information Portal [original thread]
Dumb questions: 1) How much dirt is there in space? 2) How does this dirt get past our shields? (Please keep in mind that shields can repel anti-matter railgun rounds.) 3) How much dirt covers the hull of the International Space Station?
- by stoicfaux - at 2015.05.22 22:30:55
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14. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Atum' Ra wrote: That's a good idea. Some items can be destroyed some can be looted! Why do someone need to have citadels? Because citadel is a part of "claim" structure. Many isk will be destroyed - that's good for CCP. More plexes will be bou...
- by stoicfaux - at 2015.05.13 16:50:03
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15. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
I have concerns about the viability of medium citadels in high-sec for "individual or small groups of players." If medium citadels are worth more than the price of a war-dec, and if is practical for attackers to not incur significant losses/expen...
- by stoicfaux - at 2015.05.13 14:56:16
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16. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Any chance we'll see any improvement in docking/undocking times with citadels? The question is a bit odd, but if you all are overhauling core mechanics, I figured I'd ask. For noooooooooo particular reason.
- by stoicfaux - at 2015.05.12 16:07:51
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17. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
ISD Ezwal wrote: WTB: Oversized 3-d printer space mirror to redirect the beams to grief the owner... Looks beautiful, well done! FTFY. /This._Is._EVE!
- by stoicfaux - at 2015.04.20 17:53:15
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18. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Interesting. So PoS crew/personnel are created from nanites... That explains a lot actually.
- by stoicfaux - at 2015.04.20 17:16:53
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19. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
I'm confused. The entire Game of Drones team left CCP, has been working on a new MMO for a new publisher, and made the hugest screw-up possible by posting design notes on their old employer's (that would be CCP's) website?!? I want to play GoD's...
- by stoicfaux - at 2015.03.21 19:22:38
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20. Sticky:Dev blog: Sleeper Cache exploration sites & Polarized weapon... - in EVE Information Portal [original thread]
Arcos Vandymion wrote: 0% resists and reduced range at increased ROF and increased capacity. High-Sec POS/POCO bashing, docking wars and ... someone come up with a third use. Running level 3s in a Mach[1], i.e. raw buffer tanked and the fast...
- by stoicfaux - at 2014.11.12 15:22:58
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