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121. A useless, yet fun, thing to add to LP stores... - in EVE General Discussion [original thread]
No.. this will cause too much lag.
- by tiewan - at 2007.07.17 08:05:00
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122. Toons - in EVE General Discussion [original thread]
Edited by: tiewan on 14/07/2007 07:55:14 Originally by: Rangkai Originally by: Gojyu Originally by: Jane Vladmir What's wrong with Char? Why did people start calling characters toons? Toontown online was the origi...
- by tiewan - at 2007.07.14 07:55:00
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123. how to make money where your broke? - in EVE General Discussion [original thread]
buy an iteron V, pack it full of something that is cheaper in one region and sell it in another where the price is higher. you can make money pretty easy doing this.
- by tiewan - at 2007.07.12 01:47:00
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124. dear ccp :( - in EVE General Discussion [original thread]
go away
- by tiewan - at 2007.07.12 01:45:00
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125. Storyline missions giving 24% corp increase - in Missions & Complexes [original thread]
Originally by: Leandro Salazar I love your sig more than gravel and vodka
- by tiewan - at 2007.07.11 21:34:00
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126. Unintended consequences from good patches - in EVE General Discussion [original thread]
Originally by: CCP Greyscale the big complexes were intended as endgame PvE content, not cash cows - the loot from them is supposed to be a) uber and b) uber-rare. It's unlikely that we'll take any other steps to further increase availabil...
- by tiewan - at 2007.07.10 23:09:00
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127. Strange Noises - in EVE General Discussion [original thread]
Originally by: F2C MaDMaXX Hehe, you guys are funny In concord protected areas, you will hear their radio chatter around the gates and in deep 0.0 you will hear distant ghostly/whale like noises, all kinda cool Hearing the space ...
- by tiewan - at 2007.07.10 17:18:00
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128. officiel response plz about deadspaces - in EVE General Discussion [original thread]
Originally by: Anglo all the deadspace ones. ive have mag sites, radar sites and unknown ones. its all the same, they simply dont go away when they are done, and wont respawn. so its heavily bugged as i see it... there have been plenty...
- by tiewan - at 2007.07.10 09:42:00
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129. Generic angry at CCP post - in EVE General Discussion [original thread]
Originally by: Bhagat To the Op Signed Voice is pointless Heat was a waste No new content till the old bugs are fixed. No No No
- by tiewan - at 2007.07.10 08:39:00
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130. Are Encounters still bugged? - in Missions & Complexes [original thread]
ya petition / bug report so that they get removed..
- by tiewan - at 2007.07.10 03:12:00
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131. Command bonuses stacking nerfed? - in Missions & Complexes [original thread]
Numbers look about right to me.
- by tiewan - at 2007.07.10 03:11:00
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132. Jita Lag - in EVE General Discussion [original thread]
Quote: Oh, really? Since when failure to deliver goods/services to the buyer becomes buyer's issue? This wide-spread point of view positively amazes me. OK, I'm buying ability to gain access to a certain content in it's wholeness, paying wi...
- by tiewan - at 2007.07.08 23:42:00
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133. The Ultimate World Clock - in Out of Pod Experience [original thread]
Originally by: Miss Anthropy Originally by: Or'Chan look at the deaths. those from war and violence are just a drop in the bucket Yeah, cardiovascular diseases are killing people at a phenomenal scale compared to war and violen...
- by tiewan - at 2007.07.08 18:32:00
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134. The Ultimate World Clock - in Out of Pod Experience [original thread]
Linkage Neat clock... website is a bit weird though.. I think they want to take over the world or something.
- by tiewan - at 2007.07.08 11:00:00
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135. CCP it is time to create more LVL 4 agents to kill a lag in Dodixie - in Missions & Complexes [original thread]
I think all L4 agents should be moved to lowsec
- by tiewan - at 2007.07.05 02:19:00
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136. You know what really grinds my gears ? - in EVE General Discussion [original thread]
I know how it is to want more information and interaction from devs, but every minute they spend posting responses to people demanding a response is not spent doing their job... developing the game.
- by tiewan - at 2007.07.03 20:48:00
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137. Simple solutions to piracy and CCP player base loss - in Crime and Punishment [original thread]
Originally by: Yoshi Horohito Well just have a pvp toggle button. You are either in PVP mode or your are not. That's how WoW goes. PVP would then be reserved for planned fleet battling between Corps over territory. Looting someone elses wr...
- by tiewan - at 2007.07.03 19:21:00
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138. Bounty Fix - in Crime and Punishment [original thread]
Originally by: Galan Amarias Seriously, this is nothing but grief bait. Pirates tend to be poor not rich. Why are pirates poor? I always assumed a small gang of pirates could make a decent amount of isk
- by tiewan - at 2007.07.03 08:13:00
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139. Preventive measures against the isk farmer blight - in EVE General Discussion [original thread]
are you also able to see how your idea can cause other problems?
- by tiewan - at 2007.07.03 05:52:00
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140. Where does ISK selling come from? Apperently Adiere. - in EVE General Discussion [original thread]
its weird.. they are all buzzing around in velators right now.. hundreds of them between all the surrounding systems.. I tried following them and they are just going around from gate to gate.. docking and undocking..
- by tiewan - at 2007.07.03 04:07:00
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