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181. [Press Release] DSMA Disbands, Withdraws from the Southern War - in Corporations and Alliances Summit [original thread]
Dragons united will use the window to withdraw all forces/assets from PB region _______________________________________________ any and all statements above this line may be influanced by alcohol and/or cheetos. Dragons united is now recruiting, ...
- by tomw - at 2004.12.06 21:15:00
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182. [Press Release] DSMA Disbands, Withdraws from the Southern War - in Corporations and Alliances Summit [original thread]
Dragons united will use the window to withdraw all forces/assets from PB region _______________________________________________ /me runs through forums naked with pics of david hasselhoff stapled to his nipples. thats normal right?
- by tomw - at 2004.12.06 21:15:00
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183. Where my evemail are? - in Issues, Workarounds & Localization [original thread]
ditto, im missing a ton of kill mails atm :/ i would be very happy to get them back. they were kept server side so its not anything on our end. _______________________________________________ any and all statements above this line may be influanc...
- by tomw - at 2004.12.02 18:05:00
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184. Where my evemail are? - in Issues, Workarounds & Localization [original thread]
ditto, im missing a ton of kill mails atm :/ i would be very happy to get them back. they were kept server side so its not anything on our end. _______________________________________________ any and all statements above this line may be influanc...
- by tomw - at 2004.12.02 18:05:00
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185. No Topic - in Ships and Modules [original thread]
long range, high - 5 425's 1 300mm, 2 cruise launchers med - cap rechargers "maybe a scanning cpu for longer targeting" low - 2 large armor repairers, 2 hardeners, cap relays close up and personal high - ion blasters and a cruise launcher med ...
- by tomw - at 2004.11.13 16:50:00
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186. No Topic - in Ships and Modules [original thread]
long range, high - 5 425's 1 300mm, 2 cruise launchers med - cap rechargers "maybe a scanning cpu for longer targeting" low - 2 large armor repairers, 2 hardeners, cap relays close up and personal high - ion blasters and a cruise launcher med ...
- by tomw - at 2004.11.13 16:50:00
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187. death by kestrel - in Ships and Modules [original thread]
high - 4 launchers with bloodclaw med - 10mn afterburner, 1mn afterburner, 1 cap power relay low - 2 micro aux powercores dont get the sig boost from the mwd but get similar speed, ive used this setup on lvl3 missions and it works with a little p...
- by tomw - at 2004.10.16 14:56:00
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188. death by kestrel - in Ships and Modules [original thread]
high - 4 launchers with bloodclaw med - 10mn afterburner, 1mn afterburner, 1 cap power relay low - 2 micro aux powercores dont get the sig boost from the mwd but get similar speed, ive used this setup on lvl3 missions and it works with a little p...
- by tomw - at 2004.10.16 14:56:00
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189. Please help with the Megathron - in Ships and Modules [original thread]
ive had great success in using beams, 5 mega pulse and 2 med named guns "faster tracking for frigs" 4 cap power relays "named or techII if possible" and if needed switch one out for a webber. in the low slots 2 large armor repairers 2 hardeners "t...
- by tomw - at 2004.10.04 15:21:00
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190. Please help with the Megathron - in Ships and Modules [original thread]
ive had great success in using beams, 5 mega pulse and 2 med named guns "faster tracking for frigs" 4 cap power relays "named or techII if possible" and if needed switch one out for a webber. in the low slots 2 large armor repairers 2 hardeners "t...
- by tomw - at 2004.10.04 15:21:00
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191. Lab Slots - in Science and Industry [original thread]
this bug has been around for as long as i remember and probably before that. i can only assume 2 things because it has not been fixed, 1. ccp does not know how to fix the bug 2. ccp is not going to fix the bug. either way it still sucks when one o...
- by tomw - at 2004.10.04 15:04:00
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192. Lab Slots - in Science and Industry [original thread]
this bug has been around for as long as i remember and probably before that. i can only assume 2 things because it has not been fixed, 1. ccp does not know how to fix the bug 2. ccp is not going to fix the bug. either way it still sucks when one o...
- by tomw - at 2004.10.04 15:04:00
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193. Merlin Set Up please - in Ships and Modules [original thread]
dont use a mwd, try fitting a 10mn afterburner on there instead. the mwd makes your sig 500% bigger "making it very easy to hit you" where a 10mn afterburner will not and you will get nearly the same speed. you will probably need a "micro aux powe...
- by tomw - at 2004.10.04 14:31:00
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194. Merlin Set Up please - in Ships and Modules [original thread]
dont use a mwd, try fitting a 10mn afterburner on there instead. the mwd makes your sig 500% bigger "making it very easy to hit you" where a 10mn afterburner will not and you will get nearly the same speed. you will probably need a "micro aux powe...
- by tomw - at 2004.10.04 14:31:00
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195. Unable to take screenshot - in EVE Technology Lab [original thread]
looks like the error i get when i try and take a screen shot while eve is in "windowed" mode. if your in windowed mode try switching to full screen "alt+enter" just a thought _______________________________________________ any and all statements ...
- by tomw - at 2004.09.20 15:51:00
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196. Unable to take screenshot - in EVE Technology Lab [original thread]
looks like the error i get when i try and take a screen shot while eve is in "windowed" mode. if your in windowed mode try switching to full screen "alt+enter" just a thought _______________________________________________ any and all statements ...
- by tomw - at 2004.09.20 15:51:00
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197. Npc hunt Dominix Setup - in Ships and Modules [original thread]
when i had a dom in 0.0 i used mega pulse beams with multifrequency crystals, it was shield tanked 1 xl booster and named hardeners and as many power diagnostic units in the low slots as i could fit "nice cap/shield boost without the shield booste...
- by tomw - at 2004.09.09 16:51:00
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198. Npc hunt Dominix Setup - in Ships and Modules [original thread]
when i had a dom in 0.0 i used mega pulse beams with multifrequency crystals, it was shield tanked 1 xl booster and named hardeners and as many power diagnostic units in the low slots as i could fit "nice cap/shield boost without the shield booste...
- by tomw - at 2004.09.09 16:51:00
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199. plz advice me why some of my grafics r blurry ? - in Issues, Workarounds & Localization [original thread]
older drivers are on the nvidia sight, after you select your card,os on the left will be a link "driver archive" or something of that nature. _______________________________________________ any and all statements above this line may be influanced...
- by tomw - at 2004.09.07 23:09:00
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200. plz advice me why some of my grafics r blurry ? - in Issues, Workarounds & Localization [original thread]
older drivers are on the nvidia sight, after you select your card,os on the left will be a link "driver archive" or something of that nature. _______________________________________________ any and all statements above this line may be influanced...
- by tomw - at 2004.09.07 23:09:00
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