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61. Putting the new PI into perspective. - in Science and Industry [original thread]
Edited by: tpwh21 on 25/01/2011 14:22:49 Originally by: Zahin Mezeas EVE PVP So lets take the time to consider the pvp part of eve. No I am not talking about blowing ships up, what I am referring to is that everything in EVE is pvp....
- by tpwh21 - at 2011.01.25 14:21:00
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62. Putting the new PI into perspective. - in Science and Industry [original thread]
What a complete load of crap. There is no greater CCP - just a fallible bunch of software developers that cludge together whatever will get them through the next patch. If you need evidence of this - look at the current patch. Or perhaps the intr...
- by tpwh21 - at 2011.01.25 12:20:00
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63. PI improvements / bug fixes - in Science and Industry [original thread]
Here are my suggestions for quick fixes to the new PI: 1) fixing extraction randomness 2) fixing superfast resource depletion 3) movable ECU 4) movable command centers 5) movable colonies. 6) improved storage - a dedicated storage building that c...
- by tpwh21 - at 2011.01.24 19:23:00
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64. Planetology skills and PI - the numbers? - in Science and Industry [original thread]
there seems to be a big difference in the variability of the numbers the better your planetology skills get - but they still vary. I assume at 5/5 they are meant not to vary at all. at 4/4 by a small percentage etc. I will not be training to 5/5 -...
- by tpwh21 - at 2011.01.24 18:05:00
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65. CCP ON VACATION? - in Science and Industry [original thread]
I agree with this post. 1) there was no real response from PI devs to constructive criticisms generated from the test server. 2) They release a buggy load of ****e again... and that is supposed to be okay? 3) The only statement of acknowledgment ...
- by tpwh21 - at 2011.01.24 13:21:00
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66. New PI can be just as effective as before - in Science and Industry [original thread]
that is a sound strategy. but unluckily - nerfs come in multiple forms. the major problem with the new PI is that it takes up to 3-5 times as long to get the same results as with the old PI. In fact with 3-5 times the time spent you can get around...
- by tpwh21 - at 2011.01.23 02:03:00
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67. Where are the PI Devs - are there any??? - in Science and Industry [original thread]
I have just conducted some experiments. 1)p0-->p1 one product one planet strategy brings me highest efficiency - at 120% over old PI - with a lot more time hauling and resetting extractors/managing factory planet. time per planet per day at lea...
- by tpwh21 - at 2011.01.22 02:40:00
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68. Quick PI Question - (I'm New To PI) - in Science and Industry [original thread]
in a wormhole 300m-500m per char is easily achievable. with 4/4/4/4 skills. depending on the amount of hauling you want to do + or - 20% from that. That relies on logging in once per day to reset extractors and stuff - about 2-4 mins per planet. s...
- by tpwh21 - at 2011.01.22 02:07:00
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69. Easy PI Fix - in Science and Industry [original thread]
with the import/export taxes - i think you would rapidly make yourself no isk at all....
- by tpwh21 - at 2011.01.22 01:44:00
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70. Where are the PI Devs - are there any??? - in Science and Industry [original thread]
Edited by: tpwh21 on 21/01/2011 14:32:13 I am not averse to change at all. I welcome change in the game. why i started doing PI... But i really look forward to the shocked - WTF - kind of responses from the previously pleased high sec PI peop...
- by tpwh21 - at 2011.01.21 14:29:00
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71. PI Problems - We need feedback from CCP - in Jita Park Speakers Corner [original thread]
Edited by: tpwh21 on 21/01/2011 12:52:40 There are also loads of bugs - resource depletion rates are ridiculous- meaning moving and rebuilding colonies every 3-15 days. Extractors don't route properly. Nothing substantive in PI has been fixed...
- by tpwh21 - at 2011.01.21 12:52:00
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72. Where are the PI Devs - are there any??? - in Science and Industry [original thread]
There has been no response from any CCP staff to any of the issues raised about PI for weeks. WTF are they? Not responding to all the test server feedback was annoying - releasing this is even more so. commitment to excellence - excellence in wha...
- by tpwh21 - at 2011.01.21 12:38:00
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73. PI - Vast improvement from before *thumb up* - in Science and Industry [original thread]
you're obviously doing it the way ccp intends then. because if you want to run 5hr cycles, or harvest more than one resource per planet, or restart you extractors mid cycle - er - it is not brilliant. Also amounts out of extractors is highly vari...
- by tpwh21 - at 2011.01.20 19:41:00
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74. New Dev Blog: Planetary Interaction and the Future - in EVE Information Portal [original thread]
Request in here for some kind of justification/explanation of PI changes + explanation for lack of response on test server thread(s)....
- by tpwh21 - at 2011.01.20 12:58:00
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75. CCP flat out lied to us this time - in Macintosh [original thread]
when i saw that the patch was the same version as the test server - which did not work -- and hadn't worked for days. it was clear the patch wasn't going to work... (i tried in anyway). I replaced current install with test server current version f...
- by tpwh21 - at 2011.01.19 13:47:00
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76. So uh, character creator is working wonderfully... - in Macintosh [original thread]
going to wait until char creator gets fixed. I get the teeth jaws thing as well. No idea WTF is going on with this patch - clearly buggy and **** again. Commit to excellence - er no.
- by tpwh21 - at 2011.01.19 11:15:00
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77. Downloading the patch... - in Macintosh [original thread]
i have a copy of the test server working from a full download. this patch is just the latest test server version. QED full download should work. pain in the balls to download 5gb though.
- by tpwh21 - at 2011.01.18 16:12:00
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78. EVE Online: Incursion 1.1.0 deployment update - in EVE General Discussion [original thread]
Mac patch does not work on my MAC- same issue as test server - get a warning files have been modified and installer quits half way through. Documented better on test server feedback page.
- by tpwh21 - at 2011.01.18 15:53:00
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79. Mac Sisi patching - in Test Server Feedback [original thread]
had exactly the same problem as above. that makes about 20gb of downloading to try and get on the test server over the last month. finally fixed it downloading a full version of the test server client. please fix mac patching system/ test server ...
- by tpwh21 - at 2011.01.16 21:23:00
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80. Mac Sisi patching - in Test Server Feedback [original thread]
Could someone please explain what is going on with the mac SISI patching. I have downloaded - one full build, three different 1.5gb patches. Still no access to sisi. Hope your final patch in 3 days is going to be better than this. Could you also...
- by tpwh21 - at 2011.01.15 12:51:00
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