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201. agent mission faction question..... - in Missions & Complexes [original thread]
so i will be offered the same items, but am i building faction at the same rate. it appears as though i'm building caldari faction at roughly half the rate of spacelane patrol faction. sound accurate?
- by trivit - at 2006.08.24 15:36:00
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202. agent mission faction question..... - in Missions & Complexes [original thread]
i currently run missions for spacelane patrol, lvl III, under the caldari faction. 1.) will i be offered the same lp offers as the caldari?? i.e. bpc's and ships 2.) if my corp is looking to gain caldari faction, would i be better suited running...
- by trivit - at 2006.08.24 15:13:00
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203. player courier missions - in Missions & Complexes [original thread]
your responces are pretty much what i expected to hear, however needed some reassurance..... "the rookie in me". thank you all for your input. to further the question, does anyone know of/hear of.... independant folks doing contranct hauls outsi...
- by trivit - at 2006.08.21 22:24:00
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204. player courier missions - in Missions & Complexes [original thread]
wow, no advice on this one 'eh....???
- by trivit - at 2006.08.21 03:11:00
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205. COSMOS ready?? - in Missions & Complexes [original thread]
some may have seen my other post.... at present i am doing lvl III agent missions in a ferox and doing ok. it's all tech I outfitted, and i'm running it with 900k skill points. given this information, would some for the advanced players care to ad...
- by trivit - at 2006.08.20 23:00:00
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206. player courier missions - in Missions & Complexes [original thread]
i'm relatively new to eve, with a mere 900k skill points. i'm running lvl III missions in a ferox and doing well. however, i'd like to mix it up and run some player courier missions. i fly an iddy III and have done some of these missions in high s...
- by trivit - at 2006.08.20 22:42:00
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207. ferox T1 setup questions.... - in Ships and Modules [original thread]
that sounds like the ticket there. not sure which hard., boosters, amp, and extenders to get.... i've saved, so i'm good isk wise, but not sure which ones are best. any help there...???
- by trivit - at 2006.08.13 03:59:00
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208. ferox T1 setup questions.... - in Ships and Modules [original thread]
thanks for the input folks... i think, between the recommendations and what i have read... i'll likely try: 5 heavy launchers 2 utilities 2 shield hardeners 1 shield booster 1 shield boost amp. 1 shield extender 2 pdu 1 bcu sounds like a good se...
- by trivit - at 2006.08.13 01:06:00
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209. ferox T1 setup questions.... - in Ships and Modules [original thread]
alright. this is officially my first post on this site. i'm pretty new to the game, and am currently doing lvl 2 npc missions in a caracal. i'm just about trained and ready to fly a ferox and was wondering what sorta tech 1 setup would be the way ...
- by trivit - at 2006.08.10 03:26:00
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