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1. (Player Bounties) "Bounty-Hunter" Mini Profession - in Player Features and Ideas Discussion [original thread]
Originally by: Kikbak Reelaks Confined wouldn't really serve a purpose the only reason I thought of it was to discourage hauling your own ass back to station. Totally agree, pirates collecting their own bounty's is silly as it makes th...
- by vinnymcg - at 2011.08.08 00:52:00
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2. Making Auto-targeters useful - in Player Features and Ideas Discussion [original thread]
Deadly then I can sit at a station cycling all my guns while I go for dinner, come back to see a nice wreck infront of me :)
- by vinnymcg - at 2011.08.07 22:52:00
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3. Gamers with Large Moniters, but small text - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 07/08/2011 22:48:54 When you say 42" TV do you actually mean it's a TV or is it a really big computer monitor? and Yes there is a difference as the resolution of 42" TV will be far smaller than a 42" pc monitor making re...
- by vinnymcg - at 2011.08.07 22:48:00
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4. (Player Bounties) "Bounty-Hunter" Mini Profession - in Player Features and Ideas Discussion [original thread]
That actually sounds like a good idea. Originally by: Kikbak Reelaks 1. Bounties could only be placed by the player who had been pirated / cargo container stolen I think this had been discussed many times before as some pirates place b...
- by vinnymcg - at 2011.08.07 22:25:00
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5. Drag and drop multiple items - in Player Features and Ideas Discussion [original thread]
I want to be able to drag and drop multiple items will setting the amount to be dropped. Currently I can hold shift and drag a certain amount of a material into a new pile but I want to do this with multiple items. Example: You have 20 piles of d...
- by vinnymcg - at 2011.06.29 21:29:00
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6. EVE Online - Free-to-Play - in Player Features and Ideas Discussion [original thread]
Free-to-play usually only works when you can have a massive amount of player playing. If CCP was to move to free-to-play with its current member base it would loose a lot of money as not everyone would buy something. Then again they could make mul...
- by vinnymcg - at 2011.06.29 21:22:00
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7. Channels and Pay Per View TV. - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 27/06/2011 01:22:30 To be honest the way I see CCP playing it is everyting in the stations will be through AURUM, I hope it wont be but I can definality see it going that way. Your idea though is amazing. Corp recruitin...
- by vinnymcg - at 2011.06.27 01:21:00
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8. War Dec Points System - in Player Features and Ideas Discussion [original thread]
This makes perfect sense to me. The current system is flaued as its not realistic, yea it's a game but I do like it when things make sense. Just paying for a war will never make sense and I think that a fee for going to war is just stupid. This s...
- by vinnymcg - at 2009.08.08 01:17:00
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9. Macro miners/Isk sellers - in Player Features and Ideas Discussion [original thread]
There are only two valid and proven ways to get rid of isk sellers and macro miners. Its all based on hitting them where it hurts, IN THEIR POCKET! WOW took a major leap for all MMO's by bringing a isk/gold/fairy dust selling site to court, CCP c...
- by vinnymcg - at 2008.04.09 23:07:00
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10. Item Database out of date - in Player Features and Ideas Discussion [original thread]
I hve been playing eve for years and I have never once seen a fully up to date item database. It would be funny if they put a "Updated on dd/mm/yy" atlease then we could see how badly out of date it really is. Quickbar tread
- by vinnymcg - at 2008.04.09 23:00:00
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11. Black Ops 2Ly ain't far enough - in Player Features and Ideas Discussion [original thread]
Currently the max range of any Black Ops ship is 2Ly this distance seems extremely small to me, and defeats the main purpose of this ship. I really see no point in even training up for this ship while its jump range is so small. I think the ship ...
- by vinnymcg - at 2008.04.01 21:04:00
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12. coloured fleet commander orders in fleet chat - in Player Features and Ideas Discussion [original thread]
Nice idea would stop a little confusion Quickbar tread
- by vinnymcg - at 2008.03.25 23:16:00
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13. Ruined station exploration - in Player Features and Ideas Discussion [original thread]
Go back and paragraph your post, it sounds good but ill wait until its formatted to read it. Quickbar tread
- by vinnymcg - at 2008.03.25 23:14:00
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14. Ruined station exploration - in Player Features and Ideas Discussion [original thread]
Go back and paragraph your post, it sounds good but ill wait until its formatted to read it. Quickbar tread
- by vinnymcg - at 2008.03.25 23:14:00
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15. No Docking agression timer idea - in Player Features and Ideas Discussion [original thread]
There are problems with this idea but im all for anything that makes eve more believable Quickbar tread
- by vinnymcg - at 2008.03.25 21:41:00
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16. Map color tweak - in Player Features and Ideas Discussion [original thread]
Excellent idea im all for it Quickbar tread
- by vinnymcg - at 2008.03.25 21:38:00
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17. UI Improvement - Target Lock - PICS INCLUDED! :P - in Player Features and Ideas Discussion [original thread]
I like the combined with the overview idea, would look better if it was actually in the overview tho Quickbar tread
- by vinnymcg - at 2008.03.25 21:37:00
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18. EVE is dead - in Player Features and Ideas Discussion [original thread]
Well it is eve you are supposed to feel alone :) Although I would like to be able to see other people inside the stations while docked, they dont even have to be other peoples actuall ships they could just be random ships. And CCP the space insid...
- by vinnymcg - at 2008.03.19 00:07:00
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19. Want those isk spammers gone? - in Player Features and Ideas Discussion [original thread]
Originally by: joshmorris Dude they will find a way around. The only way to stop isk farmers and macros is to stop buying isk from websites. And to stop gtc selling after that, as they could still make money through selling them. ...
- by vinnymcg - at 2008.03.16 20:50:00
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20. Removing ISK Spammers - in Player Features and Ideas Discussion [original thread]
This is a very labor intensive way to do it, and so is the current system but the simple fact is one of it works as the spammers can simply start a new account. Infact any idea that that tries to get rid of isk spammers by deleting their account i...
- by vinnymcg - at 2008.03.16 20:42:00
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