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61. Customizable GUI on Multiple Monitors - in Player Features and Ideas Discussion [original thread]
Originally by: Lothris Andastar why should you get an advantage because you can afford to get 2 monitors and i cant? Get a life! a second, third, forth...... monitor is not really an advantage it just looks better Quickbar tread
- by vinnymcg - at 2008.02.18 03:20:00
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62. The Jita Idea Tread - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 18/02/2008 03:14:21 We get at least two post a day about jita and how we can fix it, some are good some are plane stupid. How about we just keep them all to one tread, and lets go even further by keeping them simple and ...
- by vinnymcg - at 2008.02.18 03:14:00
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63. Official Features and Ideas Discussion forum liaison - in Player Features and Ideas Discussion [original thread]
Excellent idea. I would love to see this implemented Quickbar tread
- by vinnymcg - at 2008.02.17 20:55:00
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64. Sales Tax should vary dynamically - in Player Features and Ideas Discussion [original thread]
TBH not a bad idea but it would need a test run on the official server, it does work in theory but it would take a long time to even out. BTW you will only receive flames from people who either do not under stand RL markets or just like flaming. ...
- by vinnymcg - at 2008.02.09 03:00:00
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65. Reduce Player Churn - in Player Features and Ideas Discussion [original thread]
Originally by: Nekopyat Retiring names is one solution, but I think that is solving the wrong problem. The issue, I think, isn't names already being taken but the fact that people are indexed by their names. Index based off a userid (with...
- by vinnymcg - at 2008.02.09 02:52:00
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66. RE: a glimpse into one possible future for asteroid belts - in Player Features and Ideas Discussion [original thread]
The post in in response to this Dev Blog . I haven't mined much since ore prices fell out of the bottom of the barrel, but I would like to start mining again the only thing stopping me is it is easier, safer and more productive to go ratting, and...
- by vinnymcg - at 2008.02.06 21:34:00
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67. Where is interbus? - in EVE General Discussion [original thread]
Originally by: ghost st I dont see how, i can buy my items in jita and put up a courier contract to get it moved, but it will never be accepted The only moving business in the game is of massive amounts of minerals and things that requ...
- by vinnymcg - at 2008.02.03 02:06:00
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68. Insurance becoming ridiculous... - in Player Features and Ideas Discussion [original thread]
Originally by: Kerfira With the recent drop in mineral prices, insurance is becoming pretty stupid. Take a Raven for example.... Cost (Citadel): 84.250.000 ISK Insurance cost: 32.625.000 ISK Payout: 108.750.000 ISK Meaning that after th...
- by vinnymcg - at 2008.01.21 04:32:00
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69. insta redock - in Player Features and Ideas Discussion [original thread]
Stop trying to change game mechanics that WORK! just so you can get an easy kill, change your tatics instead. As for the cyno on top of the stations i do think they should be kept back a bit, not because of the insta dock but because people tend t...
- by vinnymcg - at 2008.01.18 02:22:00
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70. 11 Better ways to waste resources than station ambulation!! - in Player Features and Ideas Discussion [original thread]
Seeing as your entire over bloated post is based on the idea that ambulation is a bad idea i will not be reading it. I want ambulation and so do alot of other people, it is a stepping stone to many other areas of the game which i cannot wait to se...
- by vinnymcg - at 2008.01.18 00:53:00
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71. rules of war - in Player Features and Ideas Discussion [original thread]
IMHO corporation war decing should cost 10mil for the first dec and double every week the dec is maintained. I still believe it should be possible to pay concord to get rid of the war, seeing as a person decing another corp is actually paying conc...
- by vinnymcg - at 2008.01.17 20:43:00
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72. Maurasi needs a stargate to Perimeter! - in Player Features and Ideas Discussion [original thread]
Anything that involves people not flying through jita is fine by me. I still think people whould be able to jump over jita though, it would make more sence. Quickbar tread
- by vinnymcg - at 2008.01.13 18:24:00
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73. Industrial Ship Anchoring - in Player Features and Ideas Discussion [original thread]
Intro: Many people in 0.0 and low sec use POS's to launch there ratting/mining operations from. Some people prefer to use corp hangers or secure cans, but most people prefer to use industrial ships. A person would travel to the POS in there indust...
- by vinnymcg - at 2008.01.13 17:15:00
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74. How many of you have switch back to EVE Classic graphics? - in EVE General Discussion [original thread]
I can easily run the new graphics but i spend alot of time a pos's which on the new graphics cause massive lag, so i switched back. If your wondering my pc specs are as follows. AMD Athlon 64 X2 6000+ 3.0GHz (water cooled 3.2GHz) Club3D GeForce 8...
- by vinnymcg - at 2008.01.12 12:45:00
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75. Frozen corpse - in Player Features and Ideas Discussion [original thread]
LOL, never even looked tbh. But I suppose you got a point. Quickbar tread
- by vinnymcg - at 2008.01.11 20:45:00
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76. Titan turrets - in Player Features and Ideas Discussion [original thread]
I like the idea of give bonuses to the Titans so that they can hit ships, but I think the smallest they should be able to kill is a crusier (and be bad at doing it) Titans should have there role changed a little, maybe make them the ultimate pos b...
- by vinnymcg - at 2008.01.10 15:09:00
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77. Alternative solution to new loot volume inflation. - in Player Features and Ideas Discussion [original thread]
I agree, they really need to stop the rats droping T1 items. I think replacing them with the lowest named counterpart is the best idea most of the low end named items are not really that good tbh. This would probably cause a drop in T1 items ava...
- by vinnymcg - at 2008.01.10 15:03:00
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78. Turrets - sovereignty warfare idea - in Player Features and Ideas Discussion [original thread]
Over all great Idea, but im going to pick a few points. First delete everything to do with the modules affecting sovereignty, that is just plain stupid. the number of POS's an alliance has affects sovereignty. The only way to ever change this is f...
- by vinnymcg - at 2008.01.07 14:53:00
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79. Incorrect Volumes? - in Player Features and Ideas Discussion [original thread]
AFAIK they made the change to stop mineral compression, people would build millions of cheap modules move the modules then refine them at 100% to get the minerals back out. Quickbar tread
- by vinnymcg - at 2008.01.07 14:33:00
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80. The Great Game System Shock 2 and Mining, Hacking and Archealogy... - in Player Features and Ideas Discussion [original thread]
Nice idea, but failing terribly at this game should still get you the normal amount of ore Quickbar tread
- by vinnymcg - at 2008.01.06 13:35:00
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