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101. FIX IT DEV'S, ITS BEEN A LONG TIME COMING! - in Player Features and Ideas Discussion [original thread]
I am all for these ideas in concept but the assassins system need just one block imo, people should only be able to place contracts on people they have in there kill right list. Quickbar tread
- by vinnymcg - at 2007.11.28 00:09:00
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102. Local Session Corrupt - in EVE General Discussion [original thread]
A the prize for best tech support goes to "Laura Steel" Thanks mate, worked a charme, I completely forgot they stuck that folder in there. Quickbar tread
- by vinnymcg - at 2007.11.25 22:03:00
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103. Local Session Corrupt - in EVE General Discussion [original thread]
Originally by: Gerome Doutrande tried clearing your cache? just did there no change Quickbar tread
- by vinnymcg - at 2007.11.25 21:55:00
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104. Local Session Corrupt - in EVE General Discussion [original thread]
Well obviously that doesn't work, I wouldn't be posting if it were that simple reinstalling doesn't work either. Quickbar tread
- by vinnymcg - at 2007.11.25 21:49:00
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105. Local Session Corrupt - in EVE General Discussion [original thread]
"The client's local session information is corrupt, probably as a result of failed cleanup during a disconnect. Connecting to the server in this state could lead to a rather unpleasant game experience. Please restart the client prior to logging in...
- by vinnymcg - at 2007.11.25 21:46:00
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106. New graphics content on singularity? - in Test Server Feedback [original thread]
There is a button to press to start downloading the new content in the background but nothing happens when it is pressed. It is out yet or what is happening? Quickbar tread
- by vinnymcg - at 2007.11.19 06:32:00
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107. Destructable Jumpgates - in Player Features and Ideas Discussion [original thread]
Proposed many times, even by me I think Try searching. Anyway, attempting to blow up a gate in empire would result in a massive concord response as well as a local faction response. In 0.0 I have always through that alliances with sovereignty s...
- by vinnymcg - at 2007.11.13 18:40:00
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108. influence video - in Corporation, Alliance and Organization Discussions [original thread]
Really cool, I got two suggestions. Put it up on stage6 rather then making it a download. And as a nice little feature you could try have a counter showing the dates as the map changes, to give a propper illustration of time. Would be hard to sync...
- by vinnymcg - at 2007.11.13 15:16:00
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109. Trinity Nov 27th? - in EVE General Discussion [original thread]
I though it was coming in December which had me instantly thinking they would bring it out on December 25th but as early as possible would be best :) Quickbar tread
- by vinnymcg - at 2007.11.13 12:56:00
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110. What is your profession? - in EVE General Discussion [original thread]
Originally by: Cadela Fria You forgot "Mercenary" too Yea I noticed that too, well too late now :( Quickbar tread
- by vinnymcg - at 2007.11.12 10:38:00
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111. What is your profession? - in EVE General Discussion [original thread]
Originally by: Dominique Derval PvPing is not a profession. It is a playstyle. It is like a soldier would be saying: My job is HumanVsHuman-ing. Suppose that makes sense Quickbar tread
- by vinnymcg - at 2007.11.12 05:32:00
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112. What is your profession? - in EVE General Discussion [original thread]
Originally by: benzss Originally by: vinnymcg Edited by: vinnymcg on 12/11/2007 03:28:58 Originally by: benzss you forgot 'pvper' although PVPing is a profession, and one I love. You tend not to make money out of it...
- by vinnymcg - at 2007.11.12 03:40:00
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113. What is your profession? - in EVE General Discussion [original thread]
Edited by: vinnymcg on 12/11/2007 03:28:58 Originally by: benzss you forgot 'pvper' although PVPing is a profession, and one I love. You tend not to make money out of it and this is why I omitted it. Unless you PVP different to me?...
- by vinnymcg - at 2007.11.12 03:27:00
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114. What is your profession? - in EVE General Discussion [original thread]
I am curious to see what percentage of people are in each profession in eve. Using snap polls application I have created a simple poll to see who does what in eve. So if you would be so kind please follow the link to the page where you can enter y...
- by vinnymcg - at 2007.11.12 03:22:00
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115. Brainstorm thread: Why is Eve's average account retention 6 months. - in Player Features and Ideas Discussion [original thread]
The resion people quit after 6 months is not because of the learning curve as they have already past it at this stage. They leave or at least I think they leave because they get sick and tired of being blown up every five minutes, most of us that...
- by vinnymcg - at 2007.11.12 02:18:00
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116. Merging Fleets.. - in Player Features and Ideas Discussion [original thread]
Sounds intresting, could work well Quickbar tread
- by vinnymcg - at 2007.11.11 00:44:00
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117. Communicating with Ambulation - in Player Features and Ideas Discussion [original thread]
This is probably over complicated but I believe it would be an excellent immersion feature. First step is to hook our characters up to eve voice, when you speak in eve voice your characters mouth moves. CCP could make this as complex or a simple ...
- by vinnymcg - at 2007.11.11 00:39:00
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118. Station sugestions and New Ideas - in Player Features and Ideas Discussion [original thread]
Originally by: Undeadenemy I like most of your ideas, however one I do not like are the idea that Empire stations should be a "safe place." They currently are a safe place, and as CCP has said, the new walkable stations won't be mandatory....
- by vinnymcg - at 2007.11.08 06:20:00
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119. Should NPC corps be charging tax? - in Player Features and Ideas Discussion [original thread]
This is open to a lot of debate and im sure by starting this topic i will no doubt need a very large fire blanket Almost all player cotrolled corps in eve charage a tax rate and I believe it would be in the best intrest of eve if the NPC corps ...
- by vinnymcg - at 2007.11.05 00:40:00
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120. The Kill Right System - in Player Features and Ideas Discussion [original thread]
The kill right system at the moment is a bit restrictive, it allowes you to get your own back on people after they kill you and as far as I know it allows you to kill people who have previouslt killed you in empire. So you can attack without conco...
- by vinnymcg - at 2007.10.31 09:05:00
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