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121. Corp Shares - in Player Features and Ideas Discussion [original thread]
This is the wrong tread for that question, but i will answer anyway. No you cannot get the shares back, stupid I know but thats just how it is. although you can water his shares down so much that he does not have a say. You can create like one mil...
- by vinnymcg - at 2007.10.30 18:00:00
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122. New advanced camera - in Player Features and Ideas Discussion [original thread]
I'm sure the majority of people have played "Grand Thieft Auto: San Andreas" or at the very least seen it been played. Well in this game there is a view you can switch to called "Cinematic View" and it looks really cool, cameras get positioned ran...
- by vinnymcg - at 2007.10.30 11:53:00
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123. Common Courtesy? - in EVE General Discussion [original thread]
Originally by: Afaifizz Edited by: Afaifizz on 30/10/2007 11:07:11 What do you guys think? Tonight while fighting with some Blues at a gate camp (not corp mates and actually not even in a gang) we were killing things that would jump i...
- by vinnymcg - at 2007.10.30 11:29:00
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124. Abandoned POS's and Secure cans - in Player Features and Ideas Discussion [original thread]
Originally by: Another Adr Ok, lets keep this short and simple Just a thought but offline POS's(offline greater than 30d) should, 1 POP 2 Unanchor 3 Become free to claim Also u could probably do the same with all those annoying cans ...
- by vinnymcg - at 2007.10.29 17:20:00
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125. NEW Spam Blocking! - in Player Features and Ideas Discussion [original thread]
Sounds good to me. /signed Quickbar tread
- by vinnymcg - at 2007.10.28 18:31:00
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126. bpc lotterie idea 10245-.....push it up... it s not the badest - in Player Features and Ideas Discussion [original thread]
good idea but I think CCP are trying to get away from the lottery. Quickbar tread
- by vinnymcg - at 2007.10.28 03:40:00
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127. Creating a real free market - display buyer/seller on Market - in Player Features and Ideas Discussion [original thread]
just to expand on your idea, It would also be great if sellers could choose to only sell to Corp, alliance or to not sell to people with negative standing or bad standing toward there corp/alliance Quickbar tread
- by vinnymcg - at 2007.10.25 17:07:00
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128. Load balancing beyond mere clusters - in EVE Technology Lab [original thread]
Originally by: CCP Lingorm We have also considered 'enabling' Interbus inside a region so that you can have you modules delivered anywhere in the region, for a price and a short delay, but this kills courier contracts and logistics, as yo...
- by vinnymcg - at 2007.10.25 17:03:00
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129. Vairable taxing system - in Player Features and Ideas Discussion [original thread]
Originally by: Cailais Yeah, thats a useful idea. Your example is a bit hard on the new guy but I can see what your driving at, so you could say tax your mining pilots less when times are hard and you need more minerals etc etc. Looks goo...
- by vinnymcg - at 2007.10.24 23:32:00
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130. walking? oh no bad memories of gaia - in Player Features and Ideas Discussion [original thread]
Where is the risk where is the risk in running 12 research agents getting 2bil a month for just sitting in the station? Clothes I guess will be made out of textiles , people will pay to look good. Or you never know we may even be able to put on...
- by vinnymcg - at 2007.10.24 22:11:00
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131. Idea for implement chat rules for CEO's - in Player Features and Ideas Discussion [original thread]
Originally by: Joshi I am sayign in corps to let th e ceo be able to put mute on players that doesnt follwo corp rules with chat in local etc and let the CEo of the corp make it so those cant use the locla chat at all. LOL you ban your...
- by vinnymcg - at 2007.10.24 22:07:00
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132. Market quickbar - in Player Features and Ideas Discussion [original thread]
Bumped! idea sank too quick as there were many new posts on the same day Quickbar tread
- by vinnymcg - at 2007.10.24 22:00:00
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133. Delete - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 24/10/2007 21:59:29 Quickbar tread
- by vinnymcg - at 2007.10.24 21:59:00
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134. Vairable taxing system - in Player Features and Ideas Discussion [original thread]
Bit of an odd idea but I believe a lot of people would welcome it. Allow CEO's to set the tax rate for different titles, CEO's could then set an incentive for doing more and better work for the corp. Example: 1 - Cadet--------------------------...
- by vinnymcg - at 2007.10.24 21:58:00
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135. Is EVE-Online in the Guinness Book of records yet? - in EVE General Discussion [original thread]
Is EVE-Online in the Guinness Book of records yet for the most players ever to join a single server to play a game? Just wondering. Or has CCP ever rang them up? Quickbar tread
- by vinnymcg - at 2007.10.23 21:24:00
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136. Idea - Chameleon Module - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 17/10/2007 06:17:05 I brought this idea up ages ago and it sank like a brick. Your way of doing it rules. But it needs some restriction: It should only be fitted to Cov Ops. Change the info on it to say that it uses t...
- by vinnymcg - at 2007.10.17 06:15:00
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137. Empire => lagg 0.0 nagg ccp change! new good idea about empire - in Player Features and Ideas Discussion [original thread]
Edited by: vinnymcg on 15/10/2007 02:32:34 looks like you were smoking some really strong stuff, I would actually like to know what the hell you were trying to say. Quickbar tread
- by vinnymcg - at 2007.10.15 02:32:00
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138. 0.0 Reloaded - in Player Features and Ideas Discussion [original thread]
Originally by: James Duar Isn't NPC 0.0 basically "newbie" 0.0? Depends on what way you look at it some of it has strategic value Quickbar tread
- by vinnymcg - at 2007.10.15 02:17:00
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139. A Simple Lag Solution for 500+ Fleet Battles - in Player Features and Ideas Discussion [original thread]
Originally by: Viktor Rasmussen I'm not sure where the bottleneak is located at for fleet battles. Maybe it's also a trafficproblem for your client getting tons and even more tons of information which have to be calculated simultaneously. ...
- by vinnymcg - at 2007.10.13 04:15:00
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140. A time to revisit combat - in Player Features and Ideas Discussion [original thread]
Originally by: Goumindong Originally by: J'Mkarr Soban Originally by: Goumindong this is stupid Check the rules for this forum. If you can't defence your position against an idea, don't post. Its not that i cant "d...
- by vinnymcg - at 2007.10.13 04:05:00
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