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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
So nice how you selected to ignore most of the points and just try to bash me. Teckos Pech wrote: No. You're ratting ships in a fleet are your standing fleet. If you have AFK campers then get a 10 man fleet and run anomalies. Use PvP fits. ...
- by vipeer - at 2016.09.07 09:07:25
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
To summarize your point of view: Just fleet up, just be more organized, have a 20 man standing fleet waiting to come and help, just use PVP ships for PVE'ing, you all suck and are worthless cowards who can't deal with someone who's AFK and is not...
- by vipeer - at 2016.09.07 06:16:08
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3. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: vipeer wrote: I wouldn't mind if there is AFK Campers in 1 system. But as it's been said before, when 1 guy can shutdown a full constellation of 10 systems with undetectable AFK alts the mechanic is broken. It's not ea...
- by vipeer - at 2016.09.06 17:29:35
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Yeah, just like you can rat somewhere else if there is an afk cloaker in system. I wouldn't mind if there is AFK Campers in 1 system. But as it's been said before, when 1 guy can shutdown a full constellation of 10 syst...
- by vipeer - at 2016.09.06 15:44:35
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: If they use a software tool then they will get flagged for automation, a more physical tool well its possible, but if it causes them pain and effort then that is a gain. I have purely focused on the AFK part which is for me the...
- by vipeer - at 2016.09.06 06:39:15
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6. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: People move Supers and Titans, you would make it too easy to hunt them... I agree with that, and thats why it was suggested earlier that Supers + Titans and maybe even Capitals would be immune to cloak probing. Sure, use a T...
- by vipeer - at 2016.09.06 06:25:36
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7. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I'm sorry but I dont buy any of those arguments or can compare it with AFK Cloaky camping. I've never heard about anyone complaining that someone is unable to play due to a AFK guy inside a station. That's a person you at least know where he is, ...
- by vipeer - at 2016.09.06 06:23:45
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8. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: But you could still log in and sit there AFK for hours on end and they'd have know way of knowing if you'd undock in something and kill some ratters. Maybe fit a cyno and bring in some buddies, etc. Seriously? First of...
- by vipeer - at 2016.09.06 06:00:30
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9. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Dracvlad wrote: [ A lot of great text worth reading I agree with every single word there. I dont mind the active blops hunters who roam, or camp a system for an hour or two. But when you have people logging in right after DT and stay in th...
- by vipeer - at 2016.08.31 08:07:44
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10. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: These new probes should generally be designed so that an active player can avoid being probed as well. Active cloaking is not bad, AFK cloaking is the issue (mainly it is just boring for everyone). Mm yes that's why I su...
- by vipeer - at 2016.08.24 18:34:43
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11. Gate Travel Rethink - in Player Features and Ideas Discussion [original thread]
Infinity Ziona wrote: baltec1 wrote: Dark Lord Trump wrote: How do you plan to balance suicide ganking in hisec with regards to this? If I can jump directly from Jita to Amarr, I never even touch that nasty little 0.5 system of Niarja, ...
- by vipeer - at 2016.08.22 06:12:31
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12. Gate Travel Rethink - in Player Features and Ideas Discussion [original thread]
Every cell in my body is screaming that this is one of the worst ideas in a long time. First of all, gates in Eve has never been as Zones are in other MMO's never been a restriction or content blocker. And just because CCP had made the spawn and...
- by vipeer - at 2016.08.21 10:47:38
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13. Pay plex for fast customer support - in Player Features and Ideas Discussion [original thread]
No way, a descent support is part of the subscription fee we pay. And for someone who pays for 6 accounts + plexes now and then, Im not paying extra to get help with a service Im already paying for.
- by vipeer - at 2016.08.19 06:32:45
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14. Gate Travel Rethink - in Player Features and Ideas Discussion [original thread]
Seriously? Its too easy to move around as it is now. Less cloaky and nullified stuff needed. Camps and people traveling is content and a way to instajump across galaxy will neither increase travel or make people undock for content.
- by vipeer - at 2016.08.19 06:27:18
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15. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I'm doing blops stuff quite frequently and fully understand the need for Cloaky Camping etc. But I would like to add my support to the ones who does not feel that the AFK part of cloaky camping is a good thing. And it sure is a fine balance to enc...
- by vipeer - at 2016.08.19 05:27:44
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16. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Currently it shows what modules you can't use in a fit. Also show the modules that are missing in the Hangar. To make it a lot easier to buy all the needed components for a fit.
- by vipeer - at 2015.01.06 13:36:46
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17. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
There is Personal and Corp fits, please add Alliance fits. Possibly with version control and history to see the difference between an old and new fit. Make it possible to list several modules, in order, for slots. Like, in this slot put Module...
- by vipeer - at 2015.01.05 21:49:04
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18. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
There I was writing a long winded post. Deleted it and decided to make it short and sweet: I support OP's idea to make 0.0 more balkanized. I would say this could be achieved by making the galaxy bigger in terms of Ly. Move regions apart. Move...
- by vipeer - at 2014.07.25 13:57:00
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19. T2 Logs - in Player Features and Ideas Discussion [original thread]
Not a bad idea at all. -------------SIG STARTS HERE------------- Chaining BoBo in south Feyth: Your Neutron Blaster Cannon II perfectly strikes Dukath [EVOL]<BOB>(Vindicator), wrecking for 741.0 damage.
- by vipeer - at 2009.04.16 18:28:00
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20. Petition Against New Fitting Screen - in Player Features and Ideas Discussion [original thread]
I agree the new fitting screen has problems. I already posted in some thread it should have a possibility of activating modules to see how much resists the ship has with active hardeners and maybe even see how the capacitor holds. It is too big a...
- by vipeer - at 2009.03.11 12:27:00
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