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81. New Dev Blog: ... A Travel Blog - in EVE Information Portal [original thread]
King is dead, long live for King!
- by wert668 - at 2009.03.09 03:37:00
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82. New Blog: Call for candidates û the third CSM - in EVE Information Portal [original thread]
It is here again yey
- by wert668 - at 2009.03.08 14:05:00
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83. New Dev Blog: Getting High On Your Own Supply - in EVE Information Portal [original thread]
Any words of new T2 gas miners? Bonuses for mining barges / exhumers?
- by wert668 - at 2009.03.08 14:02:00
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84. New Blog: Caring Is Preparing - in EVE Information Portal [original thread]
Good luck CCP.
- by wert668 - at 2009.03.01 21:19:00
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85. New Dev Blog: How the AI pew pews the player - in EVE Information Portal [original thread]
I read this and half of " GIVE US NPC AI " and what to say? For me is stuck in the half way.
- by wert668 - at 2009.02.24 05:14:00
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86. New Dev Blog: Love the smell of burning bugs in the morning? - in EVE Information Portal [original thread]
Hkarl yummy
- by wert668 - at 2009.02.21 18:48:00
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87. Freighter train - in Player Features and Ideas Discussion [original thread]
Originally by: cucac I am thinking no. Every profession has it cost in skills but mainly in cost of time to earn xy ISK. If you want to haul that much, you have to simply make a few turns. Same as miner can't fit aditional 20 mining lasers...
- by wert668 - at 2009.02.19 04:43:00
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88. Freighter train - in Player Features and Ideas Discussion [original thread]
Originally by: Trade Silvinte CCP made it so that no ship can move capitals through empire. This is the reason why the Charon, largest of the freighters, can only carry ~950k m3 with max skills. So they will not introduce a ship that can h...
- by wert668 - at 2009.02.19 04:28:00
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89. Mining, a perspective. - in Player Features and Ideas Discussion [original thread]
Isn't good time for yield capital mining ships? With lvl5 mining missions? Capital ships can go only to low and 00 = solution. Capital ships mining for capital ships yey babe.
- by wert668 - at 2009.02.19 04:04:00
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90. New Blog: How do I build a strategic cruiser? - in EVE Information Portal [original thread]
Isn't good time for yield capital mining ships? With lvl5 mining missions? Capital ships mining for capital ships yey babe.
- by wert668 - at 2009.02.19 03:23:00
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91. New Blog: How do I build a strategic cruiser? - in EVE Information Portal [original thread]
Will we have Strip Gas Cloud Harvester ? To boost mining from Mining Barges and Exhumers . Or will you give bonuses to existing ships?
- by wert668 - at 2009.02.16 03:43:00
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92. New Blog: New Fitting Screen in Apocrypha - in EVE Information Portal [original thread]
The bad: Doesn't show cargo space used/left. Doesn't show drone bay used/left.
- by wert668 - at 2009.02.16 01:42:00
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93. Freighter train - in Player Features and Ideas Discussion [original thread]
I know want new graphic from ccp is little to much. What about freighter extender. It will have volume 100K m3 and will have capacity 900K m3 cost cca 500M ISK. Nice solution without using fancy graphic. It solve the problem with moving capital sh...
- by wert668 - at 2009.02.12 13:06:00
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94. Freighter train - in Player Features and Ideas Discussion [original thread]
Logistics operation in EVE grow a lot from the old times of freighters. Why don't we use the same system as use trains? One freighter is pretty small for present time. It is easy, you buy one to ten freighters than make train from them and go. It ...
- by wert668 - at 2009.02.12 12:48:00
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95. Mining laser colors - in Player Features and Ideas Discussion [original thread]
So Ice Harvesters should be blue colored. Actually ice harvesters are blue
- by wert668 - at 2009.02.05 21:09:00
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96. Make BPOs and BPCs distinguishable - in Player Features and Ideas Discussion [original thread]
I post this last time: Originally by: wert668 You can't add this because of lag when loading items (double database or so), what about adding button only for industrial characters? 99% of time you don't need to know, but when you need, you...
- by wert668 - at 2009.02.05 19:20:00
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97. Command Ships - It's been 2 years since Revelations... - in Player Features and Ideas Discussion [original thread]
Originally by: doctorstupid2 Isn't it about time commandships got the hitpoint bonus they were denied in Revelations? To refresh everyone's memory, in Revelations all T1 ships saw a 50% hitpoint boost, destroyers got 100%; T2 ships got ap...
- by wert668 - at 2008.11.27 18:01:00
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98. Capital Mining Ship - in Player Features and Ideas Discussion [original thread]
Originally by: Sigras ok, first of all wert, LEARN TO SPEAK ENGLISH, please. secondly do you not get the math? ok' we'll make it simple. right now if youre in a Hulk with perfect skills you make about 11.96 million an hour just mining ve...
- by wert668 - at 2008.11.27 17:40:00
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99. Capital Mining Ship - in Player Features and Ideas Discussion [original thread]
Edited by: wert668 on 27/11/2008 14:16:26 Originally by: W3370Pi4 let me wrap it up for ya you will not get any support nor the interest of CCP for that because at the moment they don't see the need for such a ship (dont get me wrong...
- by wert668 - at 2008.11.27 14:16:00
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100. Capital Mining Ship - in Player Features and Ideas Discussion [original thread]
Originally by: ReiXor I don't think a Capital grade miner would be the best option - too much overkill. However, as a miner myself, I like the idea of a new Mining Ship very much. Perhaps a T3 (or Faction) Mining barge, but instead of ju...
- by wert668 - at 2008.11.27 13:08:00
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