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1. Which Carrier? - in Ships and Modules [original thread]
Originally by: Augeas Since the Nid got changed to an armour tanker, how well do Chimeras fit into remote-rep circles, given that most other carriers will being using remote armour reps? After looking through some fits now, the same th...
- by xJeppe - at 2008.04.24 13:03:00
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2. Which Carrier? - in Ships and Modules [original thread]
Edited by: xJeppe on 24/04/2008 12:29:20 Is tank really that important though.. (can't believe I just asked that ), cause I figured if you have to rely on your own tank to keep you alive, it means your support is dead, and theres no way out an...
- by xJeppe - at 2008.04.24 12:29:00
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3. Which Carrier? - in Ships and Modules [original thread]
Thanks for summing it up but I don't think I'm much closer to a decision. They all have their advantages obviously. Which one would you pick?
- by xJeppe - at 2008.04.24 07:27:00
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4. Which Carrier? - in Ships and Modules [original thread]
So yeah I'm thinking about starting to train a carrier. Right now I'm thinking either the Chimera or the Thanatos, because I like the looks of those most( ), and I know they are both good. I have most skills in Mechanic as opposed to Engineering, ...
- by xJeppe - at 2008.04.24 07:13:00
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5. LF 0.0 corp - in Alliance and Corporation Recruitment Center [original thread]
Thanks for the offers. You just reminded me to mention that I'm EU TZ.
- by xJeppe - at 2008.04.24 06:55:00
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6. LF 0.0 corp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: xJeppe on 23/04/2008 22:12:49 Hey I have a 22M sp character, that can both mine and pewpew. The last 10M or so are geared specifically towards PVP, as that is what I've been enjoying most the last months. I am however no longer havi...
- by xJeppe - at 2008.04.23 22:12:00
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7. State Issue Raven fit - in Ships and Modules [original thread]
That setup is pretty eft-uber-tastic too I guess. Reason I wanted Entity's though was because it is his real setup (in game picture), but still have Estamel's launchers and the whole deal..
- by xJeppe - at 2008.04.21 16:44:00
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8. State Issue Raven fit - in Ships and Modules [original thread]
Hey I recently saw a picture of Entity's (I think it was his) State Issue Raven fit, but I haven't manage to dig it up from the search bar. Anyone know what I'm talking about and have a link? Thanks.
- by xJeppe - at 2008.04.21 16:32:00
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9. [TRI] Taranis - in Ships and Modules [original thread]
About the setup posted above... I can't help but think cap will be a huge problem tbh. The SARII sucks cap like no other...and its not like you can turn off your mwd to regen, so how do you do it? At least you can't gun *and* rep!?
- by xJeppe - at 2008.04.03 18:48:00
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10. [TRI] Taranis - in Ships and Modules [original thread]
Originally by: Helios Hyperion still needs a damage control, cus any blaster boat with out a dc is like.. stupid I assume this mean you have been saved by a DCU loads of times in a taranis? They've saved me plenty of times, but only in...
- by xJeppe - at 2008.04.03 18:36:00
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11. [TRI] Taranis - in Ships and Modules [original thread]
If there already is a post-trinity Taranis thread, please point me to it. I felt the fittings in the threads in the setup index were outdated and would like some pointers on how to put together a inty killing/high dps taranis. I put together a set...
- by xJeppe - at 2008.04.03 17:38:00
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12. Speed Implants - in Skill Discussions [original thread]
Would someone be so kind as to list speed implants available that aren't snakes? Cheers
- by xJeppe - at 2008.03.24 20:08:00
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13. Carrier - in Skill Discussions [original thread]
I've gotten the impression that for new capital pilots, the total skill time needed is shortest for carriers and longest for dreads. Say I were to train for a chimera, can anyone sum up the skills I should have for that? I have almost 20m sp now.....
- by xJeppe - at 2008.03.08 15:20:00
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14. Atomos' Guide to Forum Flaming - in EVE General Discussion [original thread]
Wow. I can't believe I just read the whole thing. What was it about again?
- by xJeppe - at 2008.02.29 22:11:00
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15. Drug Lab - in Science and Industry [original thread]
It just so happens to be that I have just enough pg and cpu for a drug lab on my pos... so if anyone would be so kind as to point me to a booster guide. Or if anyone knows much about them and would like to explain, please do
- by xJeppe - at 2008.02.23 00:23:00
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16. do warfare structures need ot be placed outside the pos shields? - in Science and Industry [original thread]
Yes, they do. And read up. You won't get anywhere if you don't..
- by xJeppe - at 2008.02.21 23:42:00
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17. POS profit - in Science and Industry [original thread]
Originally by: Simariliia Edited by: Simariliia on 19/02/2008 00:59:05 Originally by: xJeppe Originally by: Little Matt Fuel will cost you roughly 40-50 mil per month for a small POS. Whether you make a profit, and how...
- by xJeppe - at 2008.02.21 01:18:00
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18. POS profit - in Science and Industry [original thread]
Thanks for the encouraging comments I've found a platinum moon only 3 jumps from high sec, so I'm on the right path hopefully.
- by xJeppe - at 2008.02.20 21:42:00
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19. POS profit - in Science and Industry [original thread]
Could someone please tell me if system sec status makes any difference in types of materials a moon has? eg. will a 0.2 system generally have moon minerals/metals that are rarer and more worth than a 0.3 system. I'm trying to find a good spot for ...
- by xJeppe - at 2008.02.19 21:38:00
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20. Defenses - in Science and Industry [original thread]
Edited by: xJeppe on 19/02/2008 18:04:46 My main is in a merc corp, so I'm not THAT worried. After all theres no reason why anyone would bring dreads to kill a small pos owned by a one man corp =P And anything less won't be a problem in genera...
- by xJeppe - at 2008.02.19 18:04:00
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