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581. New Dev Blog: Dominion--Storming the Gates - in EVE Information Portal [original thread]
A few key issues: 1) Since no one will have hubs on Dec 1st, will all systems be immediately vulnerable to SBU spam + TCU destruction in a short space of time? Is there any mechanic to protect or preserve existing sov from attack during this grac...
- by xttz - at 2009.11.11 13:43:00
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582. Bulletins = WIN \o/ - in Test Server Feedback [original thread]
Originally by: CCP Atlas I'm glad it's useful to you! :-) Please let us know about ideas for improvements. Posting dev blogs on new sov mechanics would be an improvement
- by xttz - at 2009.11.05 09:27:00
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583. Orca maintenance bay - in EVE General Discussion [original thread]
Originally by: Iamien No. NPC corps don't have roles, and they would need them to access your array. No roles are required for accessing a ship SMA. I can't speak for NPC corps, but in player corps they can be used by any fellow corp mem...
- by xttz - at 2009.11.05 09:06:00
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584. IT Alliance Invasion - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Otebski ZOMG. What will goons do without disband button. Sit here and watch them fail to take even low-sec moons
- by xttz - at 2009.11.03 12:09:00
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585. Outpost Models - in Player Features and Ideas Discussion [original thread]
Solution: Alter outpost models based on installed upgrades.
- by xttz - at 2009.11.02 13:15:00
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586. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Originally by: Ginlene I think a lot of problems could be fixed by limiting the number of supercapitals/titans that can be in a system. However, limit it by positive standings. 3 Titans in system, 1st is positive to 2nd, and 2nd is positiv...
- by xttz - at 2009.11.02 09:11:00
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587. This is IT - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Boppi Originally by: Metal Dude Still controlling your game. Now quick, to the NAP mobile. Because everytime an alliance gets trolled on CAOD, the control the Game. Damn you I just lost the Game
- by xttz - at 2009.10.31 16:23:00
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588. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Originally by: ByFstugan Implants: Since Super Carriers is REALLY expensive ships and EVE get's more and more a very deadly place for this behemoths (now with Titans/SC's who specilize in killing them also) the best way to go concerning...
- by xttz - at 2009.10.30 12:52:00
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589. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Originally by: ByFstugan Docking: Plz don't just state "no docking" but instead motivate the reason (if U have anyone else than it seems hard for U to fix). And when that's done plz change your mind again, the ability to dock is a reall...
- by xttz - at 2009.10.30 12:45:00
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590. Big over looked problem with new Sov System - in Test Server Feedback [original thread]
Originally by: Jason Edwards 25 jumps in the last 24 hours. killing 9 rats in the last 24 hours. Fair enough holding sov in those 2 systems is due to money moons. However that's the point. Nobody is going to willingly pay for the sov in th...
- by xttz - at 2009.10.27 13:36:00
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591. 1.5 months to Dominion. How much do we know? - in Test Server Feedback [original thread]
Originally by: Draco Argen We do know they will incorporate classics like Cyno jammers into new upgrades not POS modules. Both will exist. You will need to buy the upgrade in order to online the POS module.
- by xttz - at 2009.10.21 17:06:00
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592. WTS some oficer and faction loot - in Sell Orders [original thread]
2. Brynn's Modified Tracking Computer - 250m
- by xttz - at 2009.10.20 08:42:00
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593. So what is really going to hold a titan in place now? - in Test Server Feedback [original thread]
Repeating this here because the jump drive part is relevant. Originally by: xttz Instead I believe a better solution is actually something CCP have mentioned is already in the works - Ship Sub-systems on supercaps. Firstly, increase su...
- by xttz - at 2009.10.20 08:07:00
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594. Why does the SiSI patcher kill any client on TQ without warning? - in Test Server Feedback [original thread]
Originally by: Zeba It closes the tq client because there is no difference in the running .exe to the patcher. Changing it would require needless reworking of the patcher and the sisi client so it has never been done. Besides why are you p...
- by xttz - at 2009.10.19 23:12:00
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595. Yih's Anti-Goon Business Plan - in Market Discussions [original thread]
I'd like to thank you for this. The thread it spawned on our forums about it is rapidly becoming full of bunnies. The good kind of bunnies .
- by xttz - at 2009.10.18 21:51:00
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596. CCP Please Give Titans a role! - in Test Server Feedback [original thread]
CCP have already said (via the CSM and dev blogs) that: a) Ships will not be able to dock inside other ships due to coding limitations b) Motherships will likely come back in a role better resembling that name. I wouldn't be surprised to see sev...
- by xttz - at 2009.10.18 12:33:00
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597. Dominion Titan Feedback - in Test Server Feedback [original thread]
Edited by: xttz on 17/10/2009 03:26:32 I think there is a more elegant solution even than that. With heat damage you're still going to reach the point where: a) Whole fleets can't fight back or do anything, even if they can escape. This is alm...
- by xttz - at 2009.10.17 03:15:00
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598. Why does the SiSI patcher kill any client on TQ without warning? - in Test Server Feedback [original thread]
...because jesus ****ing christ thats stupid
- by xttz - at 2009.10.16 23:05:00
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599. Dominion Titan Feedback - in Test Server Feedback [original thread]
Originally by: Zeveron As far as xttz's comparison. The avatar starts with 5m more ehps. The leviathan to boost those ehps needs more than 15 mins. On those 15 mins the avatar will have repped more. So the leviathan will have to boost for ...
- by xttz - at 2009.10.16 13:07:00
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600. Capital Weapons Feedback - in Test Server Feedback [original thread]
~#~#CRAZY BALANCE IDEA#~#~ Give the moros a 7.5% damage bonus, alongside a role bonus of -50% stront use and -50% siege cycle time. You now have a dread focused around its drone bay and new blaster buff, designed for close range combat and qu...
- by xttz - at 2009.10.15 15:27:00
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