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1. Ad Blocker - in Player Features and Ideas Discussion [original thread]
absolute rubbish, are you all that weak minded that you can't ignore a bill board? i see hundreds of them a day while doing my job and i couldn't tell you what one of them says. give it over lads, ad blockers in a game if it was outside product...
- by xxxTRUSTxxx - at 2016.12.12 09:04:18
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2. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Barrogh Habalu wrote: The way the event will actually happen: People unanchor everything and turn it into useful stuff except for things that CCP will promise to replace with still relevant stuff (if that will be the case). The end. you're ...
- by xxxTRUSTxxx - at 2015.11.07 20:40:36
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3. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: xxxTRUSTxxx wrote: Felsusguy wrote: And why, exactly, are the drifters targeting starbases? Are they offended by how phallic they appear? If so, why do they not target all Thorax cruisers and Avatar titans? lol maybe ...
- by xxxTRUSTxxx - at 2015.11.07 15:09:52
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4. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Felsusguy wrote: And why, exactly, are the drifters targeting starbases? Are they offended by how phallic they appear? If so, why do they not target all Thorax cruisers and Avatar titans? lol maybe they should on that day but why would t...
- by xxxTRUSTxxx - at 2015.11.07 14:55:20
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5. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: until you mentioned making a reward - I really liked the idea...... will there not be enough reward simply from drifter BS loot? I'm sure CCP could make it so the reward are more balanced vs the risk. 3 billion was just a...
- by xxxTRUSTxxx - at 2015.11.07 14:53:23
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6. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: How about not making plans for an event 2 years away or so? And certainly not in an isk farming way even if there is an event. come on, that's more than a little silly, you put no thought into your response, bit like say...
- by xxxTRUSTxxx - at 2015.11.07 14:47:12
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7. POS event, The End! - in Player Features and Ideas Discussion [original thread]
Well we all know that the day of the pos is coming to an end. so why not make it an ending that's worth remembering. 7 days before pos removal date: System wide alerts begin to go out galaxy wide, Huge Drifter fleets spotted entering all areas of...
- by xxxTRUSTxxx - at 2015.11.06 22:23:02
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8. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Miner Hottie wrote: Nope. Now you're just dodging the real issue (wormholes) and being that guy :getout: Wormholes operate in the same way as any other area of space when it comes to scanning stuff down with scouts. If an...
- by xxxTRUSTxxx - at 2015.06.15 17:24:35
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9. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Busta Rock wrote: like I said before, people whining about fleet warp the way it was are mainly those incapable of adapting. those of us who are complaining about this nerf of fleet warp mechanics NOW are in fact those who will adapt, and remai...
- by xxxTRUSTxxx - at 2015.06.15 07:48:04
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10. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
replacing a bookmark with a player. not sure how this is a bad thing.
- by xxxTRUSTxxx - at 2015.06.12 10:15:41
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11. [CCPLEASE] Spock/Nimoy Memorial - in Player Features and Ideas Discussion [original thread]
I'd like to see something done also. fully supported.
- by xxxTRUSTxxx - at 2015.02.27 19:32:42
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12. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: xxxTRUSTxxx wrote: i already said ignore it is not an acceptable answer. You saying that "ignore it" isn't an acceptable answer doesn't make it so. It's still a perfectly acceptable answer, you're just doing that childish t...
- by xxxTRUSTxxx - at 2012.07.25 13:31:00
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13. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: xxxTRUSTxxx wrote: Tchulen wrote: xxxTRUSTxxx wrote: do you really think it's fair that at the moment you can cloak for an endless amount of time giving the people you hunt no chance of being able to hunt you at some st...
- by xxxTRUSTxxx - at 2012.07.25 12:41:00
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14. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Tchulen wrote: xxxTRUSTxxx wrote: do you really think it's fair that at the moment you can cloak for an endless amount of time giving the people you hunt no chance of being able to hunt you at some stage. Firstly, a question should be c...
- by xxxTRUSTxxx - at 2012.07.25 12:11:00
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15. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Gerrick Palivorn wrote: xxxTRUSTxxx wrote: may i suggest the following. what if a cloaking device needed fuel, a limited amount of fuel can be carried onboard and cannot be accessed in space so no refueling in space. maybe 2 hours worth of ...
- by xxxTRUSTxxx - at 2012.07.25 11:12:00
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16. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
may i suggest the following. what if a cloaking device needed fuel, a limited amount of fuel can be carried onboard and cannot be accessed in space so no refueling in space. maybe 2 hours worth of fuel would be a good number before docking and re...
- by xxxTRUSTxxx - at 2012.07.25 09:41:00
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17. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: Yes, I'll suggest what I've suggested in the other thread and you'll keep telling me to "jog on" because you don't like the changes, and I'm not agreeing with you. your butt hurt because anoms got nerfed. i never said i di...
- by xxxTRUSTxxx - at 2012.07.20 11:51:00
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18. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: Nikk Narrel wrote: It is not that cloaks should not change, but this stalemate effect is countering the free intel being given out by local. We have right now, a case of: "I know you are there, but I cannot find you" (Absolu...
- by xxxTRUSTxxx - at 2012.07.20 11:08:00
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19. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: So you've gone from debating to stalking and trolling? Okay then. reading the fourms is not stalkiing,, omg get over yourself.
- by xxxTRUSTxxx - at 2012.07.19 09:54:00
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20. A possible solution to AFK cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: Vastly increase the disparity in rewards between high and low/nullsec, and you will have laid the foundation for removing local without completely decimating the day to day nullsec population. Don't do this, and everyone'll just...
- by xxxTRUSTxxx - at 2012.07.19 09:51:00
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