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21. heat / nanite repair paste - in Skill Discussions [original thread]
Did the amount the nanite paste repairs change? My tractor beam suffered 10% damage, i tried to repair it with 5 units of paste in my cargohold but it wasn't enough, I ended using 9 units. I have both nanite skills at level 4, and I don't remem...
- by yonpytr - at 2008.11.25 08:08:00
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22. Status Icons - in Player Features and Ideas Discussion [original thread]
You can use the Title in your info window, your ship name or maybe rename a can in the corp hangar to display your status, but everyone can see it, except the can option, but you have to be in a station where your corp has a corp hangar. But the m...
- by yonpytr - at 2008.11.24 06:59:00
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23. Use repairers of armor and hull inside station - in Player Features and Ideas Discussion [original thread]
Ships can repair in space, but once inside a station they can't. If repairs can be done in battle, why can't they be performed inside a station? Why do we have to go outside the station, exposing the damaged ship, if we already have the tools t...
- by yonpytr - at 2008.11.24 00:24:00
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24. To search lists easier - in Player Features and Ideas Discussion [original thread]
7.- An indicator of the actual state of the hull and armor in the fitting window.
- by yonpytr - at 2008.11.23 14:06:00
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25. Ponies - in Player Features and Ideas Discussion [original thread]
Yes, add ponies, and BBQ. Mmmmmm my mouth is watering already. :P
- by yonpytr - at 2008.11.23 08:17:00
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26. To search lists easier - in Player Features and Ideas Discussion [original thread]
I make a lot of searches and open many info windows, and these are some suggestions to make that easier. 1.- Add the info about the system in the journal when you right click on an available mission. This way you can open the dialog with the agen...
- by yonpytr - at 2008.11.23 08:10:00
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27. Experience Leaning Points. (Experience points) - in Player Features and Ideas Discussion [original thread]
What is the unfair thing? The player that only changes skills will only have the same sp as a player who does play, and the one who plays will have more lp's if he does missions or will loot T2 modules if he pvp's, or more isk if he's into mining,...
- by yonpytr - at 2008.11.23 07:34:00
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28. Strange Issue - in Issues, Workarounds & Localization [original thread]
i renamed the old eve folder and instaled it again in the eve folder. the new installed program had the same problem, but I run the program in the renamed folder and it worked. I did try to run it again in the eve folder and still doesn't work, bu...
- by yonpytr - at 2008.11.18 22:54:00
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29. Strange Issue - in Issues, Workarounds & Localization [original thread]
I run only one client, but i get the same problem, the first small window opens, but the second one with the login does not. I see the EVE tab in the taskbar and in the windows task manager i see the program using memory but it doesn't use cpu. I ...
- by yonpytr - at 2008.11.18 09:17:00
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30. can we have defender turrets? - in Player Features and Ideas Discussion [original thread]
I'll give the smartbomb method a try, and see if my reduced firepower doesn't take too long to pop rats.
- by yonpytr - at 2008.09.04 00:05:00
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31. Salvage Theives - in Player Features and Ideas Discussion [original thread]
I think a good solution would be to put a timer on a wreck and only the owner of the wreck can salvage the loot in this time, past that time, everyone can salvage it. Or you could get a warning and a flag if you salvage a wreck before the timer ru...
- by yonpytr - at 2008.09.03 01:11:00
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32. can we have defender turrets? - in Player Features and Ideas Discussion [original thread]
Until now, only with missile skills can you hava a defense against missiles, but what about turrets with the same function? For those who don't have missile skills trained or don't have missile hardpoints on their ships, we could use defender amm...
- by yonpytr - at 2008.09.03 00:51:00
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33. [Issue] Station Containers should be browsable in Assets - in Assembly Hall [original thread]
I agree and would include ship cargo holds to be browsed. I have many ships in several regions and systems that i use for several reasons and sometimes i need to find something that i left inside a ship. (i once had to make a petition to find a mi...
- by yonpytr - at 2008.06.14 12:56:00
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34. [Proposal] Mission Runners vs. Ninja Salvagers - potential fix - in Assembly Hall [original thread]
How about we take the aggression timer and the fact that wrecks can't be tractor beamed and make a new mechanic, for the duration of the timer, the wreck can't be salvaged by players that are not in the same gang/corp/alliance as the owner of the...
- by yonpytr - at 2008.06.14 07:38:00
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35. Invention and the removal of T2 BPOs - in Science and Industry [original thread]
I think the root of this discussion is that inventors see T2 bpo owners as having an advantage over them, so maybe if an advantage was introduced to inventors bpc's, it would balance things out. Would a chance to get a meta 1 bpc from invention (...
- by yonpytr - at 2008.04.18 06:39:00
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36. New Issues - in Issues, Workarounds & Localization [original thread]
I was running eve, i tried to start the paint program to get a screen shot but i pressed the play eve that was below, the game started to stutter and became unresponsive. I disconnected the internet connection and after a minute it became respons...
- by yonpytr - at 2008.03.22 01:03:00
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37. Why have 4 agents lvl 4 qlty 20 on the same station? - in Missions & Complexes [original thread]
Ok, i was thinking that having one agent level 4 quality 20 was enough to get the best missions, but now i see your point, having 4 of those agents gives you the oportunity to get an extravaganza or some other profitable mission, more often. My co...
- by yonpytr - at 2007.10.24 12:00:00
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38. Why have 4 agents lvl 4 qlty 20 on the same station? - in Missions & Complexes [original thread]
But one agent of the same level and quality is enough, maybe a few agents of the same level and different quality so you can have a better agents as you go up on the standing. As it is, you have to stick with the level 3 quality 20 agents (2 to c...
- by yonpytr - at 2007.10.23 22:46:00
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39. Why have 4 agents lvl 4 qlty 20 on the same station? - in Missions & Complexes [original thread]
I was looking for lvl 4 agents for amarr navy and found that there are 4 agents lvl 4 and quality 20 on the same station at Yahyerer IV moon 9, there are also 2 agents lvl 3 quality 20 and one lvl 2 quality -16. I know that having different level ...
- by yonpytr - at 2007.10.23 21:58:00
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40. Republic fleet commander insignias? - in Missions & Complexes [original thread]
I have yet to find one of the tags from the Republic fleet commander insignias, does anyone know what ships drop those and in what level missions? I've done mainly level 3 and 4 missions, and some level 2, and none of those have dropped that tag.
- by yonpytr - at 2007.10.06 23:47:00
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