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61. Mobile cyno blockers - in Player Features and Ideas Discussion [original thread]
This could be a perfect anti hot drop ship if: Not usable in space with caps already in.
- by z0de - at 2009.03.01 18:04:00
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62. Incentivizing 0.0 (Safe Havens) - in Player Features and Ideas Discussion [original thread]
Originally by: Dirk Magnum The only reason I'm not jumping directly to a flame over this idea is that the Eve population is increasing, but the system count isn't. As the population of Eve, and therefore nullsec increases, the danger level...
- by z0de - at 2009.02.06 05:24:00
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63. Dude! My drones just went Rouge! - in Player Features and Ideas Discussion [original thread]
Edited by: z0de on 03/02/2009 14:21:28 its bad enough with: Disconnecting causing them to be lost Drones that go too fast to return to drone bay Gateguns shooting drones Drones that ignore what you tell them to shoot Drones that start shootin...
- by z0de - at 2009.02.03 14:20:00
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64. Drone damages in combat log - in Player Features and Ideas Discussion [original thread]
want.
- by z0de - at 2009.01.08 11:47:00
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65. turn down that damn sun!! - in Player Features and Ideas Discussion [original thread]
What do we need: sun on/off button. sorted.
- by z0de - at 2009.01.01 22:22:00
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66. Travel Routes and Planets - in Player Features and Ideas Discussion [original thread]
Of all the physics flaws in the game, why this one? also depending on how warp bubbles work, going through something could be entirely possible.
- by z0de - at 2009.01.01 21:16:00
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67. Alarm probes - in Player Features and Ideas Discussion [original thread]
Originally by: ollobrains2 with a local nerf this would be a good idea. Perhaps a limit of 1 at a time per player Any sort of artificial limter in eve will not work for anything ever. It really shoud stop being suggested.
- by z0de - at 2008.12.22 05:59:00
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68. Piracy and Bounty Hunting - in Player Features and Ideas Discussion [original thread]
Originally by: Crotador Everytime a pirate takes a sec hit for piracy, have concord increase their bounty. This would encourage bounty huntering as a valid profession. It would obviously need a few check to make sure ebil piwates dont pla...
- by z0de - at 2008.11.26 11:37:00
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69. Idea: Rogue Jove roaming gangs - in Player Features and Ideas Discussion [original thread]
Do you mean npc gangs? just go fight real roaming gangs.
- by z0de - at 2008.11.06 21:25:00
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70. Exploration vs. ship scanning - in Player Features and Ideas Discussion [original thread]
I do plex's with a pvp fit, if you expect battle then fit accordingly.
- by z0de - at 2008.10.12 22:20:00
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71. Belt kill mails - in Player Features and Ideas Discussion [original thread]
Edited by: z0de on 11/10/2008 21:50:43 Any idea that stops automated mining and benfits active miners who watch the screan is a good idea.
- by z0de - at 2008.10.11 21:50:00
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72. Optional Dashboard - in Player Features and Ideas Discussion [original thread]
I like.
- by z0de - at 2008.10.05 17:35:00
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73. Idea to change the buddy list system. - in Player Features and Ideas Discussion [original thread]
They need to get rid of/change the master folder. If I move a buddy to a sepeate folder I don't want a copy in the main folder.
- by z0de - at 2008.09.17 16:56:00
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74. Stupid simple idea on how to fix "macro mining" - in Player Features and Ideas Discussion [original thread]
Originally by: Takashi X2 Not that im for marcros but i got to say i would be ****ed if some of these ideas where put in... seroisly.. I run eve in the back ground while mining in my uber cargo hulk all the time most of the time 5-8 hours ...
- by z0de - at 2008.08.31 06:19:00
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75. Probably somewhere in here: ship size jetcans. - in Player Features and Ideas Discussion [original thread]
Originally by: Anya Linnel Well, I had meant that how can something that has a volume of 3,000M3 hold items with a volume of 3,900M3? That kinda sorta breaks our current laws of physics. Luckily, the game doesn't have to abide by our curr...
- by z0de - at 2008.08.31 06:02:00
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76. Docking and Station Hugging - in Player Features and Ideas Discussion [original thread]
I like this idea.
- by z0de - at 2008.08.31 05:59:00
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77. Well EVE looks great, but when can we expect a sound overhaul? - in Player Features and Ideas Discussion [original thread]
I have vent, sound and my own music(in order of volume) on all the time with ingame music off. Hearing a cloaking ship/a scanner/targeting/shooting is a worth it, I do wish it sounded it nicer though. When it gets too bad I zoom right out and it a...
- by z0de - at 2008.08.31 05:56:00
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78. Cloak nerf suggestion - in Player Features and Ideas Discussion [original thread]
If someone is afk how can they effect you? If its because they might do something, how can they be afk?
- by z0de - at 2008.08.30 05:20:00
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79. Random nerf/de-nerf - in Player Features and Ideas Discussion [original thread]
Edited by: z0de on 27/08/2008 01:30:43 Bad idea.
- by z0de - at 2008.08.27 01:30:00
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80. Personal Hangar Divisions. - in Player Features and Ideas Discussion [original thread]
I want this.
- by z0de - at 2008.08.25 16:55:00
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