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1. So, Gallente... - in Player Features and Ideas Discussion [original thread]
Originally by: LiBraga I thought the main bonus for tanking that Gal received was an active boost to armour reps. Now call me crazy but doesn't this imply that typically fitting plates instead of reps is "out-of-the-box" thinking for them....
- by zcar300 - at 2010.12.31 20:11:00
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2. Upgraded corpses - in Player Features and Ideas Discussion [original thread]
Well if it can not be generated ahead of time can it not be simplified? The current corpse is one texture placed over a wire frame right? Why not have the server generate a wire frame based on the features of your character and place a generic sk...
- by zcar300 - at 2010.12.31 07:37:00
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3. Corp metals in incarna - in Player Features and Ideas Discussion [original thread]
Would it be possible to make a "dress uniform" with all your corp metals displayed? And the metals could be click-able so other players can just right click and show info?
- by zcar300 - at 2010.12.30 22:38:00
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4. Upgraded corpses - in Player Features and Ideas Discussion [original thread]
It wouldn't be any different then putting out normal corpses. They would just look different. if it's about the unique look of each corpse, all the rendering could be done when you un-dock.
- by zcar300 - at 2010.12.30 22:36:00
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5. So, Gallente... - in Player Features and Ideas Discussion [original thread]
I'm relatively new but this is how I see it. Your all talking about BS or gangs. What about a newer player who doesn't have a fleet behind them? If your flying a frig you have to get to about 2,500km to do any real damage. There's no real tank on...
- by zcar300 - at 2010.12.30 22:23:00
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6. Upgraded corpses - in Player Features and Ideas Discussion [original thread]
I think it would really add to the seriousness of being pod killed if your corpse actually looked like your character. Once we have full body characters this is a natural progression in the game. imo.
- by zcar300 - at 2010.12.30 21:18:00
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7. DUST 514 (PS3) Please don't forget to include... - in Player Features and Ideas Discussion [original thread]
This is why you can't have a keyboard and mouse set up playing against a console controller set up. http://www.rahulsood.com/2010/07/console-gamers-get-killed-against-pc.html
- by zcar300 - at 2010.10.18 17:38:00
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8. New Character creation - in Player Features and Ideas Discussion [original thread]
Originally by: Esiel nothing that happens on Sisi transfers over to Tranq. It is the test site for you and CCP to test, screw things up and then it doesn't matter. That's not really what I meant. I would like to continue to play with t...
- by zcar300 - at 2010.10.15 03:09:00
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9. Logoff taking you to character selection - in Player Features and Ideas Discussion [original thread]
+1 I don't see the point of making us wait a few extra seconds to switch characters. If that is the purpose then make a session timer for it.
- by zcar300 - at 2010.10.14 21:43:00
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10. New Character creation - in Player Features and Ideas Discussion [original thread]
On sisi if I create a new character and then a couple weeks later they add a bunch of new stuff am I stuck with that character? Or will they let us make a new character with the new stuff? So far it crashes on me anyway but I don't want to create...
- by zcar300 - at 2010.10.14 21:38:00
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11. Reduce ice planet glare - in Player Features and Ideas Discussion [original thread]
+1
- by zcar300 - at 2010.10.14 21:31:00
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12. Incarna and Wormhole Pilots - in Player Features and Ideas Discussion [original thread]
I like the idea of having a pleasure hub at your POS. Inside it would be simple, maybe even one room. Just a place for corp members to meet. The biggest thing would be how to dock with it. But all the installations and graphics are already out th...
- by zcar300 - at 2010.10.14 21:21:00
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13. Moon Goo - in Player Features and Ideas Discussion [original thread]
My problem with moon mining is that all the good moons are taken. Ever try looking for a tech moon? From what I found there are a couple alliances that control all of them. And it takes forever to scan all the moons in a region.
- by zcar300 - at 2010.10.14 21:16:00
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14. Another solution to the AFK cloaker "Problem" - in Player Features and Ideas Discussion [original thread]
Or make it so that people who are cloaked can't hurt you. Oh wait they can't... Or change it so that people who are AFK can't hurt you. Oh wait they can't... No different then being AFK in a station in high sec while at war. This is like carebe...
- by zcar300 - at 2010.10.14 20:54:00
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15. A must have for Incarna - in Player Features and Ideas Discussion [original thread]
Originally by: ZyndeII +1 Doesn't have to be an entire station or whatnot, just a little somewhere to hang out after a raid. Pleasure Hub would be ace ! This would be great. A pleasure hub in a station. All the graphics are already th...
- by zcar300 - at 2010.10.14 20:44:00
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16. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
Bump
- by zcar300 - at 2010.10.14 20:28:00
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17. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
Originally by: Dristra Originally by: zcar300 I can't imagine them changing it so you can be cloned outside your pod. I sure wouldn't get out if I knew the station was going to be as rough as it is in space. Out of pod cloning ...
- by zcar300 - at 2010.10.01 13:08:00
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18. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
I completely understand. As far as the role play and lore is concerned you're right. But so many players out there think of nothing but their next kill. At least the pirates I meet think this way. They will kill a shuttle just because. There's n...
- by zcar300 - at 2010.10.01 08:54:00
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19. The thorny issue of FPS and incarna - in Player Features and Ideas Discussion [original thread]
First of all I think for now CCP should keep the initial release as simple as possible. I believe this for two reasons. First, there will be lots of new issues and bugs that will need to be worked out. Second, while this is a sandbox, you can't ju...
- by zcar300 - at 2010.10.01 05:11:00
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