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1161. Announcement:ATXIV Match 123C Statement - in EVE Alliance Tournament Discussion [original thread]
Hello Pilots In match 123C of Alliance Tournament XIV, there were a number of pilots that disconnected during the match, as well as reports of issues from pilots that ships and modules were not responding as they normally should. In this instance...
- by CCP Logibro - at 2016.10.16 19:22:26
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1162. Announcement:118.9 - Issues Thread (PC) - in EVE Information Portal [original thread]
Tipa Riot wrote: please open a ticket + bug report ... forum posts will not(!) help getting devs aware. We do read the forum posts, but particularly with performance issues, we really need the additional information that comes with in-game b...
- by CCP Darwin - at 2016.10.16 02:15:34
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1163. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
We cannot reactivate accounts at the moment due to the current Clone State Alpha tests on Singularity. I'll reply here as soon as I have further info.
- by CCP Habakuk - at 2016.10.15 12:51:53
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1164. wont let me log in - in Test Server Feedback [original thread]
Sorry for the outage - it seems like we a short network drop yesterday evening and I did not notice that it is down until 30 min ago ISD Max Trix: Could you send me in a message whom you poked?
- by CCP Habakuk - at 2016.10.15 12:45:14
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1165. Sticky:This Week in EVE #126 - Week 41/2016 - in EVE Information Portal [original thread]
Pottebee wrote: thirst ! Thirst? Quafe Ultra quenches it!
- by CCP Phantom - at 2016.10.14 15:37:23
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1166. Sticky:This Week in EVE #126 - Week 41/2016 - in EVE Information Portal [original thread]
Expansion EVE Online: Ascension on November 8 Jump Range Changes We're looking at increasing the base jump range of combat capitals for the Ascension expansion on November 8. The base jump range for combat capitals will be increase by 1 light ...
- by CCP Phantom - at 2016.10.14 15:07:41
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1167. Sticky:This Week in EVE #126 - Week 41/2016 - in EVE Information Portal [original thread]
"This week in EVE" is a weekly overview of EVE Online related news and events and shows what is going on in EVE Online. The focus of this overview is on official news from CCP: For example, dev blogs and important forum posts by CCP developers, th...
- by CCP Phantom - at 2016.10.14 15:07:37
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1168. Testing of Fitting Simulation - in Test Server Feedback [original thread]
Winter Archipelago wrote: As I'm messing around with this a bit (a little late, I know, sorry), it took me a while to figure out where the Buy Fit option had gone, and it had to be pointed out to me by CCP Lebowski. Adding visibility in some wa...
- by CCP karkur - at 2016.10.13 18:36:04
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1169. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Henry Plantgenet wrote: Will there be an option for people who pay for the game not to have all this alpha and omega trash show up in the margins? I really like that when i pay for something that everything is the same color. Or if that won't w...
- by CCP Sharq - at 2016.10.13 17:41:34
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1170. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
With the arrival of the huge expansion "EVE Online: Ascension" on November 8 we will also see a full revamp of the character sheet and skill training related UI elements. Skill training will become more intuitive (especially regarding skills t...
- by CCP Phantom - at 2016.10.13 16:21:50
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1171. Clone States UI Changes - in Test Server Feedback [original thread]
Winter Archipelago wrote: I'm still not fond of the vertical labels. I would really, really much prefer it to be horizontal, probably akin to something like this (please, don't judge it based on my Photoshop I skills; I'm an author, not an ar...
- by CCP Claymore - at 2016.10.13 15:22:50
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1172. Clone States UI Changes - in Test Server Feedback [original thread]
TigerXtrm wrote: Why do Omega state characters still see all the restrictions, yellow outlines, yellow skill levels, all that stuff? As someone who is subscribed all year round this is highly annoying. As an Omega character I have no business s...
- by CCP Claymore - at 2016.10.13 15:21:25
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1173. Clone States UI Changes - in Test Server Feedback [original thread]
Duke Garland wrote: In a loot window (or any other inventory window) items that require Omega status aren't generally marked as such until you mouse over them - is this intended? This is intended and only the case for Alphas, if you are Omeg...
- by CCP Claymore - at 2016.10.13 15:13:26
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1174. Clone States UI Changes - in Test Server Feedback [original thread]
Duke Garland wrote: CCP Sharq wrote: Soleil Fournier wrote: The vertical text is bad. We have to turn our heads in order to read it. Change it to: A r m o r is a lot easier to read vertically than how you have it now. We'll look int...
- by CCP Claymore - at 2016.10.13 15:05:55
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1175. EVE Launcher for Linux - in Linux [original thread]
Daemon Cron wrote: First off, nice work on this. I love that I can play this game on linux and now have no reason to ever go back to windows. Second, I have question about updates. Does it ever require them? Do we ever need to re-downloand the ...
- by CCP Snorlax - at 2016.10.12 18:58:30
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1176. Clean up the stickies? - in Macintosh [original thread]
Thanks for bringing this to my attention - all cleaned up now :)
- by CCP Snorlax - at 2016.10.12 18:55:31
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1177. Seeding of supercarriers in singularity? - in Test Server Feedback [original thread]
Minerva Arbosa wrote: It's the test server people. They aren't talking about seeding them on the normal market. You don't even need a voucher for all of them, but just say 2 of them. That way if you want to test one and get it blown up then oh ...
- by CCP Goliath - at 2016.10.12 17:04:45
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1178. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Ripard Teg wrote: Really nifty idea! How do we go about testing the new NPE? It'd be ideal if we could put in a "slash command" to kick off the new tutorial. More details on the hows and wheres of testing various features will be coming as ...
- by CCP Goliath - at 2016.10.12 17:03:14
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1179. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Shalmon Aliatus wrote: What a great idea.... Not. Had an OP planned on Sisi with our new brows for today, they spend the last two weeks skilling the required ships. Now they are all alphas and can't do shi*t. Well done CCP *slowclap* I was ...
- by CCP Claymore - at 2016.10.12 17:03:05
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1180. Announcement:Player Account Clone States and Singularity - in Test Server Feedback [original thread]
Salpun wrote: Looks good. Can we get new characters to start in the alpha state so character creation is as if a alpha is doing it and the new player experience is enabled correctly. Is this for the full client or just for the character you do...
- by CCP Claymore - at 2016.10.12 16:56:58
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