| User statistics for Ayako |
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| General statistics | |
| Total posts | 130 (view posts) |
| Ranked | #25001 |
| Likes | 0 |
| First post | 2003-07-11 14:12:00 (in thread Rationale behind limited skill training?) |
| Last post | 2010-11-25 06:04:00 (in thread [CSM] November 2010 Prioritization Crowdsourcing) |
| Duration | 2694 days (active period), 8112 days (since first post) |
| Daily average | 0,0 posts/day (active period), 0,0 posts/day (since first post) |
| Typed characters | 87 962 |
| Longest post | Why Carbide must die (6454 characters, posted 2004-06-19 15:46:00) |
| Average post length | 676,6 chars/post |
| Threads started | 20 |
| First thread | Rationale behind limited skill training? |
| Last thread | 31m SP returnee lf a corp that can provide action/fun/guidance |
| Largest thread | Rationale behind limited skill training? (50 posts in thread) |
| 90-day posting graph |
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| 90-day likes graph |
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| Forum post breakdown | |
| Ships and Modules | 24,62% (32 posts) |
| EVE General Discussion | 19,23% (25 posts) |
| EVE New Citizens Q&A | 11,54% (15 posts) |
| Corporation, Alliance and Organization Discussions | 10,00% (13 posts) |
| Skill Discussions | 10,00% (13 posts) |
| Missions & Complexes | 7,69% (10 posts) |
| Alliance and Corporation Recruitment Center | 6,15% (8 posts) |
| Test Server Feedback | 2,31% (3 posts) |
| Market Discussions | 2,31% (3 posts) |
| Assembly Hall | 1,54% (2 posts) |
| Crime and Punishment | 1,54% (2 posts) |
| Issues, Workarounds & Localization | 1,54% (2 posts) |
| Science and Industry | 0,77% (1 posts) |
| EVE Forum Experiments | 0,77% (1 posts) |
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