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Togae Alus
Libertas Fidelitas
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Posted - 2009.02.16 03:21:00 -
[1]
Did i loose my money on them, has anyone heard if they will work?
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NoNah
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Posted - 2009.02.16 03:29:00 -
[2]
They will be updated. No news on how. Parrots, commence!
Postcount: 282868
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Venkul Mul
Gallente
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Posted - 2009.02.16 07:01:00 -
[3]
On the test server they use 10 cpu less than the regular launcher (the one that use all the probes).
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Guer
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Posted - 2009.02.16 15:00:00 -
[4]
Originally by: Venkul Mul On the test server they use 10 cpu less than the regular launcher (the one that use all the probes).
thats almost completely useless.
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Cade Morrigan
Caldari
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Posted - 2009.02.16 16:40:00 -
[5]
I thought their benefit was uber scan time, not fitting. |

StarKillerX1
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Posted - 2009.02.16 17:44:00 -
[6]
Originally by: Cade Morrigan I thought their benefit was uber scan time, not fitting.
Yeah, if they loose the faster scan times they might as well remove them from the game since they will be worthless. I mean no one buys then for the CPU requirement they buy them for the faster scan time.
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Agrilad
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Posted - 2009.02.16 20:50:00 -
[7]
Originally by: StarKillerX1
Originally by: Cade Morrigan I thought their benefit was uber scan time, not fitting.
Yeah, if they loose the faster scan times they might as well remove them from the game since they will be worthless. I mean no one buys then for the CPU requirement they buy them for the faster scan time.
Scan time on sisi is 2-3 seconds. their scan bonus would almost be worthless.
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Cade Morrigan
Caldari
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Posted - 2009.02.16 22:42:00 -
[8]
that sucks |

Cade Morrigan
Caldari
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Posted - 2009.02.16 22:47:00 -
[9]
To expound on that... are you saying that scan time on exploration probes is now just a few seconds rather than the base 500 seconds or whatever it is currently? |

ZeusOnRoids
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Posted - 2009.02.17 01:19:00 -
[10]
so one should stop running missions for sisters immediately?
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Barton Foley
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Posted - 2009.02.17 01:19:00 -
[11]
Originally by: Cade Morrigan To expound on that... are you saying that scan time on exploration probes is now just a few seconds rather than the base 500 seconds or whatever it is currently?
On sisi. You can also buy tons of stuff for 100 isk on sisi. That doesn't mean that they'll mirror that to Tranquility.
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Kristel Elke
Amarr Addikt Industries Codemonkey Construction Project
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Posted - 2009.02.17 01:48:00 -
[12]
CCP Grayscale says... (in game development forum)...
Quote:
- On the subject signal strength, skills and so on, I think we've killed two birds with one stone here. As it currently stands: - Everything which used to give a scan duration bonus now gives a scan strength bonus - Everything which used to give a scan strength bonus now gives a scan duration bonus EXCEPT the Virtue set - Everything which used to give a deviation reduction still does With max skills, a rigged covert ops now gives a 2.7x strength bonus. This means that the hardest ship to scan (non-prize for who knows which one it is, only ships that have legitimately been flown by players count) gives a strength of something like 98.5% with the combat probes at 0.05AU. This distance is roughly half the side-length of the scanning control cube at its smallest side, which means with the above bonuses you'll almost never have to have significant cube overlap for scanning ships. We're going to tweak down the strength of the very hardest exploration sites ever so slightly so they end up in about the same place.
These changes should both ensure that old skills, rigs and implants are still very relevant, and that the "I can't get any closer!" issue goes away once you skill up properly. (As a side-note here, I'm pretty sure that the math picks the four best probe results and ignores the rest, so dropping 8 around the same target slightly increases the chances of those four results being optimal, but doesn't directly contribute to the signal strength.)
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ZeusOnRoids
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Posted - 2009.02.17 03:59:00 -
[13]
what does this mean for the sisters launchers and their pricing in future?
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Shirley Serious
Amarr Imperial Academy
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Posted - 2009.02.17 04:06:00 -
[14]
Originally by: Kristel Elke CCP Grayscale says... (in game development forum)...
Quote: - Everything which used to give a scan duration bonus now gives a scan strength bonus
So, a signal strength boost then, making sites easier to find using the Sisters launcher?
Yes. Yes, I am. |

Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.02.17 06:35:00 -
[15]
Remember, the sisters scan probe launcher always gave a scan time bonus, the sisters recon probe launcher just had a lower CPU cost.
.... |

ZeusOnRoids
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Posted - 2009.02.17 07:08:00 -
[16]
Originally by: ZeusOnRoids what does this mean for the sisters launchers and their pricing in future?
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.02.17 14:36:00 -
[17]
I'd say that unless you're really hurting for 40 million isk, there's no reason not to hold on to them. With such short scan times currently on Sisi, a scan strength bonus would be a really powerful help for the Sisters SPL. Think of it as the difference between salvaging with a rigged versus an unrigged ship. _______________ <Q> QUANT Hegemony Item Database
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.02.17 15:38:00 -
[18]
Edited by: Pwett on 17/02/2009 15:38:41 Slight update, there is no mention of scan strength increases on the mods
DISCLAIMER- Apocrypha is still in testing, no guarantee these modules won't be balanced yet.
Sisters Probe Launcher Pics
_______________ <Q> QUANT Hegemony Item Database
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Hoshi
Eviction.
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Posted - 2009.02.17 22:17:00 -
[19]
Originally by: "CCP Greyscale talking about sisters launchers
Oh, hmmm. Yeah, I should do something about those to make them cooler. I'll see if I can hack in a strength bonus.
---------------------------------------- A Guide to Scan Probing in Revelations |

Contralto
Snark Associates
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Posted - 2009.02.18 15:30:00 -
[20]
Changes to the Sisters Expanded probe launcher on Sisi.
New Launcher bonus
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2009.02.18 16:28:00 -
[21]
wewt! Good enough for me  _______________ <Q> QUANT Hegemony Item Database
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Mithos Victus
Aurelius Federation Apotheosis of Virtue
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Posted - 2009.02.18 16:43:00 -
[22]
As an avid prober and cloaker, I can say that I find any improvements to the game mechanic involving these professions are sexy.
 _______________________________________________
[...a lion lurking in the plain] |

ZeusOnRoids
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Posted - 2009.02.19 07:54:00 -
[23]
current sisters launcher: 220 tf, 1 mw, rof 15 sec, act time/dur 450 sec
....new sisters launcher: 210 tf, 1 mw, rof 1 sec, act time/dur 10 sec + 5% strength bonus
iŠve never done exploration, so please help me out here: would the new one be even better than the old one? and would that mean that the current price will at least stay the same?
would do you expect?
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glassmanipulator
Lucian Alliance Arcane Alliance
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Posted - 2009.02.19 14:10:00 -
[24]
When exploration first came out, the scan times on the test server were like 5 seconds too, just for testing.. When it came live, the values were increased to what your used to now.
I was under the impression the super low scan times were just for testing.... making sisters launchers and etc still relevant..
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Celeste Coeval
The Gosimer and Scarab Molotov Coalition
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Posted - 2009.02.19 14:17:00 -
[25]
Originally by: Contralto Changes to the Sisters Expanded probe launcher on Sisi.
New Launcher bonus
Whats that ship?
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
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Mograthi
S.W.A.M.P.
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Posted - 2009.02.19 17:45:00 -
[26]
Edited by: Mograthi on 19/02/2009 17:49:59
Originally by: glassmanipulator When exploration first came out, the scan times on the test server were like 5 seconds too, just for testing.. When it came live, the values were increased to what your used to now.
I was under the impression the super low scan times were just for testing.... making sisters launchers and etc still relevant..
Devs have said here "- Contrary to various scurrilous rumours, the current launcher cycle times aren't artificially low. We may still tweak them, but I don't really want the base time above 30s if it's avoidable. "
So the new scan times on sisi look to be what they really will be on tranq. |

Shaen Vesuvius
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Posted - 2009.02.20 12:21:00 -
[27]
Edited by: Shaen Vesuvius on 20/02/2009 12:24:17
Originally by: ZeusOnRoids current sisters launcher: 220 tf, 1 mw, rof 15 sec, act time/dur 450 sec
....new sisters launcher: 210 tf, 1 mw, rof 1 sec, act time/dur 10 sec + 5% strength bonus
i-Šve never done exploration, so please help me out here: would the new one be even better than the old one? and would that mean that the current price will at least stay the same?
would do you expect?
The new one is "only" 440 seconds faster... Does that answer your question? Besides, if you have an old one now it will be converted to the new one with the patch. It'd be intresting to see the stats for a regular launcher compared to a SOE because i dont really see howmuch worse a regular could be . Maybe 20 seconds more scan time? Hardly warrants dropping 40m more isk for a SOE launcher. So, yeah expect your SOE launcher to drop in value. Basicly all current owners of SOE launchers are screwed unless all of a sudden a regular launcher will cost 35m instead of 20k.
LOL time to invest in a few regular launchers to speculate price change.
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Zeerover
Caldari DeadSpace Exploration and Investigations
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Posted - 2009.02.20 13:32:00 -
[28]
Originally by: Shaen Vesuvius It'd be intresting to see the stats for a regular launcher compared to a SOE because i dont really see howmuch worse a regular could be . Maybe 20 seconds more scan time? Hardly warrants dropping 40m more isk for a SOE launcher. So, yeah expect your SOE launcher to drop in value. Basicly all current owners of SOE launchers are screwed unless all of a sudden a regular launcher will cost 35m instead of 20k.
LOL time to invest in a few regular launchers to speculate price change.
Currently the only difference between the regular launcher and the sisters is the + 5% strength bonus and 10 less CPU.
The scan strength bonus is ok, I would have liked it a bit higher, but it still makes the Sisters launcher worth a premium.
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ZeusOnRoids
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Posted - 2009.02.20 13:38:00 -
[29]
where will that new "normal" launcher come from? npc? t1 production?
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Shaen Vesuvius
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Posted - 2009.02.20 13:53:00 -
[30]
5% is not worth 40m price difference.
Also, didnt the blog on changes mentioned changes in cpu requirements for both launchers, exploration launchers less and recon more? 10 cpu less is not gonna make too much difference. It would be an advantage for the Caldari pilots cuase other races will have more difficulty fitting a launcher. Also, a base scan time of 10 seconds would really P- off owners of rigged cov ops's. It would even more tick off the ppl that have a pile of gravity rigs for sale and those that trained that scan time reduction skill (cant remember the name). It would most likely mean the end of cov ops ships used for exploration, might aswell slap a launcher on your BS. Who cares about a 20% reduction that leads to 2 seconds gain. I doubt CCP would be that stupid so I think we will still be looking at a 600 sec base scan time. If not, alot of ppl going to be very annoyed to have trained obsolete and time consuming skills.
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