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Tamgo
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Posted - 2009.02.16 18:22:00 -
[1]
okay so this is my 2nd account. My firt is a mission running with a side of pvp. Now the thing that bothers me is that i talk to people with billions of isk. i have never got over 500mil. i fly a CNR and mission pretty much everyday and dont seem to get anywhere. I have read isk guides and stuff and dont really get the trading stuff. Now i have my 2nd account i could use some help on getting the max isk for my 1st account. I need help with career choice and what skills i should try to get my isk. i got 80 mil in my first account to get started with whatever i need.
Please any rich ass guys out there willing to help shoot me a mail or convo. Please use MANGO 2008. Tamgo is outdated
Thanks Mango
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Mithos Victus
Aurelius Federation Apotheosis of Virtue
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Posted - 2009.02.16 18:46:00 -
[2]
If you are doing L4s you should net anywhere from 25-50mil an hour if you know what you're doing.
A couple of weeks of that every night or two, and you're relatively rich compared to some.
What are you doing that you can't break 500mil but you could afford a CNR? Even now that prices have bottomed out a fully rigged CNR is still 280mil, and then with fittings you're at around 325-350mil. So obviously you've earned some money in the past. _______________________________________________
[...a lion lurking in the plain] |
Tamgo
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Posted - 2009.02.16 19:51:00 -
[3]
25-50 mil, maybe if you were lucky and got the best missions over and over.
Mission running gets boring as hell. i dont wanna be doing them for so long. And it hardly makes you rich. most rich guys tell me i have to play the market to get into billions i dont know if this is true, but i dont know. All i want is for someone to take me on and show me the ropes to getting isk.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 20:14:00 -
[4]
I had a corpmate worth nearly 40 bil ISK total (liquid ISK, assets, gear) in his glory days... plus how much his characters would fetch (probably over 50 bil ISK with that accounted for too, maybe even more). He's not playing much anymore, RL issues, mostly just logs in short, changes skills to something really long... probably worth less than 20 bil total nowadays though (but characters themselves slightly higher, I guess), since he did spend a good deal of it already (accounts running on PLEX, some PvP in expensive ships, etc). He made it ALL from JUST running missions, nothing else.
So yeah, you CAN make a lot of ISK JUST from running L4s. Of course, it gets boring. But then again, trust me, so does everything else. How many times can you look at market orders and raise/lower by 0.01 ISK before you get bored, eh ? Or how many times can you stand watching rocks pour into your cargohold ? All the other things that make you more money per time spent are also carry more risk and/or require larger investments.
The secret to HAVING ISK is to spend less than you make, no more, no less. Obviously, if you start spending, there's no limit to how much you CAN spend. If you always spend less than you make, you always get more ISK in yor wallet. It's really THAT simple, seriously.
_ Create a character || Fit a ship || Get some ISK |
Mithos Victus
Aurelius Federation Apotheosis of Virtue
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Posted - 2009.02.16 20:53:00 -
[5]
Ah there ya go, Akita speaks the truth. It is not about what you do, but how you do it. You are going to want to gouge your eyes out when you have to make 20x hauler trips from 10x different hubs and have two trade alts just to logon and toggle 0.01 ISK one way or the other repeatedly all night long making short hops on each toon from one hub to another. UGH just typing it out makes me nauseous, however I have dabbled in trade and it is fun when the money rolls in, but you better be prepared to earn it just as hard as you earned L4 money.
Nothing is free in EVE except the fun you make of it. _______________________________________________
[...a lion lurking in the plain] |
Tamgo
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Posted - 2009.02.16 22:33:00 -
[6]
okay well tyvm guys
i decided with my 2nd account im going into research agents and invention. gonna take a while to get the skill to do it right. but in the meantime i will start grinding the lvl 4's for isk again on my main account
thanks again Mango
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.16 22:55:00 -
[7]
Originally by: Tamgo i decided with my 2nd account im going into research agents and invention. gonna take a while to get the skill to do it right.
Research agents pay at best (after a good deal of standings grind and loads of skill training) around 150 mil ISK/month tops (a much more reasonable number would be around 100 mil ISK/month), which wouldn't even cover the ISK counterpart of keeping it alive on PLEX... so you'd be MUCH better off simply selling GTC/PLEX for ISK instead, and get 2-3 times the ISK for the same RL expenses.
Invention... well... let's just say that there's so many people around that you won't be making much of a profit off of it, especially if you have to wait a lot with your blueprints in queues for copy slots to free up. You almost have to have a highsec research POS for that, and that's another can of worms altogether... and if you do set up a research POS, even a small one full of labs could fill up the slots of TWO research alts, not just one... using just one would increase your overhead. Also, you have loads of BPO costs and interfaces costs (since the profitability of items is quite fickle, so you have to switch around a lot), and you need to have half-decent trading skills (and preferably also half-decent standings too, for lower broker fees) since the margins are pretty thin already, no need to lose even more on material purchases. Not just that, but you also need to run larger numbers of batches to get away from the "serial failure" flukes which will almost inevitably happen (Murphy's Law and all that), so unless you have a decently large starting capital, don't even bother.
I'm not telling you any of this to discourage you, but you shouldn't get your hopes up in thinking that training for this and that will suddendly mean you struck a gold mine or something. IF anything in EVE is easy, so many people do it that it loses profitability faster than you can say "so what did just happen?" In other words, almost anything you do has pretty good chances to not make you a lot more money for the same degree of effort in the long run... a.k.a. the "No Silver Bullet" rule.
_ Create a character || Fit a ship || Get some ISK |
Arcelian
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Posted - 2009.02.17 00:01:00 -
[8]
I mine and build. Building decent ships takes minimal skills that can be sold for huge profits.
The minerals can be gotten from mining, which is what I do when I'm busy in rl with other things such as studying.
Doing lvl 4's and taking ALL the items from your missions, reprocessing the modules and making rigs out of the salvage. Huge amounts of isk can be made this way....although it takes patience and is time consuming.
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Dai'Fail Nofain
Amarr
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Posted - 2009.02.17 05:32:00 -
[9]
Originally by: Arcelian I mine and build. Building decent ships takes minimal skills that can be sold for huge profits.
The minerals can be gotten from mining, which is what I do when I'm busy in rl with other things such as studying.
Doing lvl 4's and taking ALL the items from your missions, reprocessing the modules and making rigs out of the salvage. Huge amounts of isk can be made this way....although it takes patience and is time consuming.
And then when you figure in the "going" price of those minerals that you "acquire" from mission loot and part time mining you realize your profit margins are much smaller than what they appear to be at first.
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Joe Starbreaker
Starbreaker Frigateers
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Posted - 2009.02.17 06:17:00 -
[10]
Running missions in low-sec space has excellent rewards and you get free PVP lessons sometimes. I'm at the point where I run missions when things are slow and I PVP with my friends when things are going on, and I never really have money troubles.
Hint: If you PVP, try to be with a group that wins more than it loses. Financially it's a better way to do it.
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Tractory
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Posted - 2009.02.17 12:46:00 -
[11]
I use a marauder to rat in 0.0, salvage everything and use a carrier to jump it back to low sec. Then fly the salvage out to empire in a cov ops and sell. Ratting like this in good space (guristas drop crap salvage for the most part) can be highly profitable, but it is obviously not a start up cash cow, as the assets / skills needed to do this are fairly high end.
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Gartel Reiman
Civis Romanus Sum
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Posted - 2009.02.17 13:41:00 -
[12]
Originally by: Tamgo 25-50 mil, maybe if you were lucky and got the best missions over and over.
No, 25m should be easily attainable for someone who's serious about doing missions; you can probably get that just from the bounties and mission rewards on mediocre missions. When you factor in the loot, salvage, LP (probably not 1k ISK per point, but 7-800 ISK per point is very easy to cash in for) and the occasional +4 implant for 30 seconds' worth of "here's your Kernite" it all adds up very quickly. Make sure your setup and combat skills are as effective as possible to decrease completion times, make sure you have a lot of Social skills to increase your rewards, and don't discount the value of things that don't automatically cause your wallet to blink.
Quote: Mission running gets boring as hell. i dont wanna be doing them for so long. And it hardly makes you rich. most rich guys tell me i have to play the market to get into billions i dont know if this is true, but i dont know. All i want is for someone to take me on and show me the ropes to getting isk.
I do agree with you that mission running is pretty boring, but it is one of the most reliable ways to get ISK. The main reason that playing the market is the route to the real big money is because it scales. Whether you have 10 million ISK in your wallet or 10 billion, you'll still earn your 30m ISK/hour (or whatever) running level 4 missions. However, since trading effectively allows you to make a markup on your money, getting 10% daily profits on 10m ISK makes you 1m ISK/day; 10% daily profits on 10bn ISK is 1 billion ISK per day. (Of course, things don't scale entirely linearly like this because the market is of a finite size and so to invest an entire billion you've got to spread it between lots of options, which by definition are going to get less and less profitable than the very first one you pick. However the concept is still there and if you have a good amount of seed money, it's the best way to multiply it rather than just adding to it).
Just pull up the market interface and look at a reasonably common, reasonably cheap (by EVE standards) item - something like a T2 magstab or EANM or whatever. Note the difference between the top buy order and the lowest sell order. Chances are this is in the region of 10-20% markup if you're in a reasonably busy trade hub. Now look at the market history tab and see how many units are sold, multiplying this by the average sale price. Now multiply that by the markup and see just how much profit is available per day on just a single item. If you can capture just 5-10% of the regional sales (which depending on the competition (i.e. not Jita) and your choice of station, is a reasonable goal) then you can stand to make a good amount of money from that item alone.
Now imagine doing this with two or three dozen items, and consider the potential rewards from spending 5-10 minutes updating and managing prices on your orders a few times a day. Since by definition every item has a split between the buy and sell prices, it's always possible to make money through arbitrage; the only risk of losing money is if you buy a pile of items and the market moves down before you can offload them. Given the general stability of T2 items (the market is likely to move up with inflation, if anything) and the stability of not putting your eggs in one basket, you will make money this way. The only question is how much - which depends highly on your local market's competition and client base, your choice of items and how often you're willing to update the orders. And then you need to look at this figure and see if the effort you put in to attain it is worthwhile.
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Ms Delerium
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Posted - 2009.02.17 13:56:00 -
[13]
trading.
its awesome how an item can be bought for 50mil and resold for 60mil in just some minutes. It's like, people don't use their brains? Buy orders DO exist!
Lazyness factor is important aswell.
I used to like mining and PVE for making everydays ISK but seriously try trading and you will laugh at other isk making activities
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Mara Rinn
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Posted - 2009.02.18 03:21:00 -
[14]
Hrm... last I checked we mined up about 2M units of Veldspar from "Mordus Folly". We did that in just over an hour - two hulks, an Orca and an Itty 5. The nice thing about this setup was that we got to do forum trolling in the meantime.
When I'm running level 4 missions, I often come back with a salvage destroyer and pick up everything.
I make about 700M ISK a month at present.
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g0ggalor
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Posted - 2009.02.18 16:41:00 -
[15]
Originally by: Ms Delerium trading.
its awesome how an item can be bought for 50mil and resold for 60mil in just some minutes. It's like, people don't use their brains? Buy orders DO exist!
Lazyness factor is important aswell.
I used to like mining and PVE for making everydays ISK but seriously try trading and you will laugh at other isk making activities
Patience definitely pays off in eve's markets.
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Mara Rinn
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Posted - 2009.02.19 01:03:00 -
[16]
Originally by: Ms Delerium It's like, people don't use their brains? Buy orders DO exist!
Yup, buy low, sell high - that doesn't mean you click "Buy this" and then "Sell item" :)
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