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Thread Statistics | Show CCP posts - 25 post(s) |
MotherMoon
Huang Yinglong
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Posted - 2009.02.24 21:50:00 -
[1]
please consider throwing out the whole "expansion" thing for a year, and move to a "this month we are working on XXX and soon you will have it!" system.
The only reason I say this is because when ambulation comes out that will be one hell of an expansion, and won't need anything else to feel like one.
I would love a new epic mission once a month/2 months. I would love higher rez planet texture randomly in june. I would love more tech 3 subsystems to come out in a month.
When the winter expansion comes out everyone will be happy at your awesome updating and early expansion release this year. And ambulation will knock peoples socks off... and give you 100% more work :P
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MotherMoon
Huang Yinglong
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Posted - 2009.02.25 20:32:00 -
[2]
you can run an epic mission once every 3 months? I hope they have interesting rewards.
That's an awesome idea CCP, now please think about making a team that pumps these out once a month, give us something to play with new just once a month.
I think most players here would rather have a new one once a month, than 5 new ones, 5 months from now. pleeease cpp? can we haves cake when it finished? we don't want to wait for the whole batch to be done. :)
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MotherMoon
Huang Yinglong
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Posted - 2009.02.25 22:03:00 -
[3]
Originally by: CCP Jasonitas
Quote: you can run an epic mission once every 3 months? I hope they have interesting rewards.
No. You can play as many Epic Arcs as you can. You can only replay them again three months after completing them.
but do they still have more than one possible ending like at fanfest or ?
thanks for the clarification.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.26 02:34:00 -
[4]
Edited by: MotherMoon on 26/02/2009 02:35:10 what about timed missions? instead of a 3 month thing like you were talking about per player, make it 1 month for EVERYONE. (take note I'm talking about future arcs, this one can still be 3 months, just don't take that 3 months as something set ins tone for every epic mission)
Then the final battle (or one of the endings) is in XXXXX system on XX/XX/XX at XX:XX.
When you get there there is two dreads shooting at each other, and your mission states to help kill the ammar one.
but another player has a mission to kill the minmatar one.
Then at this point you have like 1000 players all in the same mission zone fighting over 2 dreads.
That would epic.
then while it's not realistic, reset the epic mission arc for everyone, so if you didn't make it to the final mission you get an eve-mail saying
"sorry but the final objection was found and the mission was complete. The ammar won the battleship and took 1 millions illegaly freed slaves back.
sisters of eve out, were sorry you missed it, come back in to see what further work we have for you"
then you go back and it just happens to all be happening again. But hell maybe you take the just right path and end p with a solo ending, and then have to wait untill the next month to run the epic arc again.
This would actully be epic, push players in PvEvP, and generaly, be awesome.
but I bet you'll never do anything as wonderful as that :(
hey any chance of releasing this system to us, the players? Because it would be cool if we could build our own deadspace and missions. I for one would spawn 2 dreadnuats myself and draw players to one side or thew other.
and the reason they would shot each other would be simply, they want thier mission reward.
plus think of warping into to a battle, and seeing players, non of them ganged with you, and having to figure out who to shoot! I mean, someone could just go to be a jerk and kill whoever, other might have figure it out before hand and made small groups.
each player and gangs would have to look at who was shooting what and call targets.
Like "oh man that mega is shooting our dread, take him out"
you'll never do it will you... :(
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MotherMoon
Huang Yinglong
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Posted - 2009.02.26 09:52:00 -
[5]
I like the fixed storylines better...
it's like you get to play the stories on the site.
I'm going to love you if you make epic arcs the exception to the no ambulation rule for missions.
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MotherMoon
Huang Yinglong
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Posted - 2009.02.26 13:52:00 -
[6]
missions still don't work.
:(
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MotherMoon
Huang Yinglong
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Posted - 2009.02.26 18:29:00 -
[7]
I'm just happy this mission is in on top of que skill, and the new tutorial (which needs work too but meh, they'll finish her up"
the NPE is going to rock. we needed it 3 years ago.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.03 15:38:00 -
[8]
Originally by: Nova Fox when did people lose the sense of the original word of epic oh yeah when blizzard abused it to describe something in terms of a item not a story.
Its not something that means more uber.
In all honesty these should have been storyline missions, so far it seems almost as though Im playing out a chronicle something I always wanted to do.
I hope in the future ccp will develop more scripting tools to retailor missions with to make them feel more 'alive.' but if thats what you're thinking epic mission arcs are then you're sadly mistaken. This is just simply a 40-50 part story driven adventure about the oddity of the [i]Damsel[/s] circumstances.
agreed.
however I do beieve the devs are runing away from what was promised...
AS in they haven't made one comment on if there really are branching paths.
currently it seems like it's nothing more than you can weaken one mission by doing another. However you'll always get the same ending.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.04 19:46:00 -
[9]
hey CCP jason... you forget to put triggers for the music in the epic mission arcs :(
That was the only reason I still ran level 4 missions at times. Please take the next week and quickly shove in music please.
Or I'll be a sad pod pilot.
edit:maybe I just missed it or it's bugged?
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