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Al Drevika
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Posted - 2009.03.02 04:02:00 -
[1]
Even using cruise missiles against cruisers, you'll need a TP. I suspect you're getting 15-30 points of damage out of your cruises?
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Terminus Vindictus
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Posted - 2009.03.02 05:05:00 -
[2]
I like apple pie?
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Natasha Torin
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Posted - 2009.03.02 05:11:00 -
[3]
W T F?
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Dak Sagitarum
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Posted - 2009.03.02 09:49:00 -
[4]
Yea I know.. this morning I had a bacon and egg butty then I finished off my cup of tea and went shopping...........
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Byron Bauchus
Caldari Imperii Fortuna
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Posted - 2009.03.02 14:06:00 -
[5]
Originally by: Dak Sagitarum this morning I had a bacon......
mmmm bacon
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Ghengis Tia
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Posted - 2009.03.02 16:26:00 -
[6]
A TP has limited range, max efficiency at 30km. You give up all the range advantage the cruises give you by having to get in close to use the TP.
Skill up Guided Missile Precision to at least 3. Put a couple of Warhead Rigor Catalyst I rigs. I know, this means you have to feather your XL SB instead of leaving it on, or go with Large SB and Shield Boost Amps in the mids, blah,blah,blah....
Those rat cruisers and BC's should go down a hell of a lot faster.....
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Gavin DeVries
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Posted - 2009.03.02 16:31:00 -
[7]
A good painter has a 30 km optimal plus a 60 km falloff range beyond that. Painters work like guns once they get beyond optimal in that there's a chance to miss the target; it's 50% at optimal plus falloff. Train up Long Range Jamming and you get an extra 10% per level to optimal range, and training Frequency Modulation will give you an extra 10% per level to falloff. Max both and the good painter will have 45 km optimal plus 90 km falloff. Yes, they won't automatically hit at 80-100 km but the odds will still be in your favor there. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Cess Poole
Black Claw Exploratory
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Posted - 2009.03.02 18:52:00 -
[8]
Edited by: Cess Poole on 02/03/2009 18:53:16 All target painters have an acronym. My favorite is PWNAGE.
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BlindBleu
Gallente Freedom-Technologies
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Posted - 2009.03.02 21:02:00 -
[9]
Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |
Cade Morrigan
Caldari
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Posted - 2009.03.02 21:25:00 -
[10]
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha? |
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BlindBleu
Gallente Freedom-Technologies
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Posted - 2009.03.02 22:36:00 -
[11]
Originally by: Cade Morrigan
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha?
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
With a T2/Faction Target Painter, T2/Faction Sensor Booster, with range scripts you can accurately use a Target Painter at ranges greater than 100km.
Note I have over 1 million sp in my electronics skill group, most of that for skills to aide in Target Painting. Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |
Bente Blomst
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Posted - 2009.03.03 03:50:00 -
[12]
Originally by: BlindBleu
Originally by: Cade Morrigan
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha?
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
With a T2/Faction Target Painter, T2/Faction Sensor Booster, with range scripts you can accurately use a Target Painter at ranges greater than 100km.
Note I have over 1 million sp in my electronics skill group, most of that for skills to aide in Target Painting.
Don't know what you had for breakfast, but clearly not the same as me. No more synth boosters for you.
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Cade Morrigan
Caldari
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Posted - 2009.03.04 04:22:00 -
[13]
Originally by: BlindBleu
Originally by: Cade Morrigan
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha?
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
With a T2/Faction Target Painter, T2/Faction Sensor Booster, with range scripts you can accurately use a Target Painter at ranges greater than 100km.
Note I have over 1 million sp in my electronics skill group, most of that for skills to aide in Target Painting.
I say again, wha?
Seriously, screen shot this behavior, because my EFT doesn't change target painter optimal and falloff when i add a sensor booster, with or without a script. |
Multi Paladin
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Posted - 2009.03.04 05:38:00 -
[14]
This morning I had frosted flakes for breakfast....wait wth are you talking about increased TP range you dufus! Lay of the sugar holay molay!
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Eustise
Caldari
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Posted - 2009.03.04 12:10:00 -
[15]
Don't know about cruises, but when i'm using heavy's there is no way in hell i'm gonna do missions without a target painter. The ranges from the heavys and the painter match up nicely too.
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BlindBleu
Gallente Freedom-Technologies
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Posted - 2009.03.04 16:03:00 -
[16]
Originally by: Bente Blomst
Originally by: BlindBleu
Originally by: Cade Morrigan
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha?
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
With a T2/Faction Target Painter, T2/Faction Sensor Booster, with range scripts you can accurately use a Target Painter at ranges greater than 100km.
Note I have over 1 million sp in my electronics skill group, most of that for skills to aide in Target Painting.
Don't know what you had for breakfast, but clearly not the same as me. No more synth boosters for you.
Hmm this morning I had cold Dirt for breakfast. If I am lucky I will have warm Dirt for Lunch, for supper I will have wet Dirt. Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |
Khornne
Caldari
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Posted - 2009.03.04 16:57:00 -
[17]
Originally by: BlindBleu
Originally by: Cade Morrigan
Originally by: BlindBleu Adding a Sensor Booster(s) will increase the ranges for Target Painters, range scripts also help
wha?
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
With a T2/Faction Target Painter, T2/Faction Sensor Booster, with range scripts you can accurately use a Target Painter at ranges greater than 100km.
Note I have over 1 million sp in my electronics skill group, most of that for skills to aide in Target Painting.
WTB faction TP.
-- si vis pacem, para bellum If you wish for peace, prepare for war.
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Terminus Vindictus
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Posted - 2009.03.04 19:21:00 -
[18]
Edited by: Terminus Vindictus on 04/03/2009 19:22:23 Edited by: Terminus Vindictus on 04/03/2009 19:21:27
Originally by: BlindBleu
Go into Eve Fitting Tool, add a Target Painter to the mids of your ship, note range, then add a Sensor Booster to your mids, note the increased range of the Target Painter. Add a range script to the Sensor Booster, note increased ranges.
Nope, that doesn't work (screenshot). Perhaps you're working with a different version of EFT. Any chance your definition of a target painter is different than ours?
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Cade Morrigan
Caldari
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Posted - 2009.03.04 22:44:00 -
[19]
Originally by: Eustise Don't know about cruises, but when i'm using heavy's there is no way in hell i'm gonna do missions without a target painter. The ranges from the heavys and the painter match up nicely too.
They're actually more helpful to cruises. With high HM skills I find TPs not worth the slot. |
Mara Rinn
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Posted - 2009.03.05 02:57:00 -
[20]
Originally by: Cade Morrigan With high HM skills I find TPs not worth the slot.
I have nothing better to put in the slot, so it may as well be a +1% DPS mod :)
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Wet Ferret
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Posted - 2009.03.05 03:39:00 -
[21]
Originally by: Mara Rinn
Originally by: Cade Morrigan With high HM skills I find TPs not worth the slot.
I have nothing better to put in the slot, so it may as well be a +1% DPS mod :)
What are you flying? If you don't have an AB that's something better you can use. TPs are useless against cruisers and you should be one-volleying frigs as it is (provided your support skills are trained up to IV or better).
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Dracthera
Minmatar
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Posted - 2009.03.05 04:44:00 -
[22]
Originally by: Wet Ferret
What are you flying? If you don't have an AB that's something better you can use. TPs are useless against cruisers and you should be one-volleying frigs as it is (provided your support skills are trained up to IV or better).
TPs definitely help against cruisers, and at least double your damage against frigs. Certainly the regular frigs go down in one volley or less, but the named frigs can take a while even with great HM skills. With a TP they go down a lot faster, and they also help your drones to allow you to focus on the bigger stuff with your missiles, so it's a tangible increase in actual DPS output either way.
I can't think of any missions aside from WC4 where an AB would actually be more beneficial than a TP, which is useful on all missions. Can you elaborate?
Apto Quod Ususfructus |
Wet Ferret
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Posted - 2009.03.05 05:01:00 -
[23]
Edited by: Wet Ferret on 05/03/2009 05:04:28
Originally by: Dracthera
I can't think of any missions aside from WC4 where an AB would actually be more beneficial than a TP, which is useful on all missions. Can you elaborate?
Any mission that has ships spawning or starting outside of HM range (Blockade, Massive Attack, Mordu's Headhunters, Serpentis Spies and variants, some others).
They also help to tank. I transversal-tank my Drake (not exclusively, but as a supplement), and the increase in incoming damage is hugely noticeable when it gets webbed.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
v00d003
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Posted - 2009.03.08 02:55:00 -
[24]
Train ur TP support skills to increase ur falloff accuracy. Mine is currently 84km with a Golem
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Dracthera
Minmatar
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Posted - 2009.03.08 05:14:00 -
[25]
Originally by: Wet Ferret
Any mission that has ships spawning or starting outside of HM range (Blockade, Massive Attack, Mordu's Headhunters, Serpentis Spies and variants, some others).
They also help to tank. I transversal-tank my Drake (not exclusively, but as a supplement), and the increase in incoming damage is hugely noticeable when it gets webbed.
Ah, I see now. I don't get those missions in Caldari space, so I'm not familiar with them, and I don't run Massive Suck. If speed tanking works for you, then it's definitely a valid method for tanking. I active tank my Drake, so I don't have to move all that much to survive, and for me the TP helps a lot more.
Apto Quod Ususfructus |
Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.08 09:06:00 -
[26]
Originally by: Wet Ferret They also help to tank. I transversal-tank my Drake
That's the key here. AB is a far better choice than a TP for sub-BS ships, since they can actually use that speed for something other than… well, just speed. For battleships, it's not nearly as useful as they are huge and will be hit anyway.
Also, sub-BS ships (obviously) sport sub-BS weapons and thus don't really need the TP to inflict full damage — their weapons are already designed to do so (with the exception of frigates, but if you use anything other than drones against frigates, you're just being daft ). ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
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