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Kane Tabor
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Posted - 2009.03.11 07:01:00 -
[1]
The new probing mechanism and interface is much better than the old one. No more trying to drop mid-warp bookmarks to cover the whole system. Bravo.
My only problem with this new system is in the systems with many potential probe targets. There are so many that I can't tell which are the ones I've already identified and decided to ignore, and which are the ones I'm trying to get a better hit on so I can get the details on them. Obviously, my probes can tell when the same target is hit by multiple probes -- it resolves the many spheres of possibility into a circle, two points, or a single point. Why can't they be smart enough to recognize the signal of a target I've already probed?
Ie. if I get a faint hit on 4 targets, then spread my probes around and get the details on one, then go back to my long-range probes, why can my probes not remember that hit I already got and when they get signal data on the same target, just display the point I already know? Or even if I had to do it myself -i ie. there was some kind of 'target id' displayed for each target I got any signal from, and I could just skip over the ones I had already chased down.
Trying to keep track of which of the 25 cosmic signatures in the system I've already checked for wormholes is *really* painful. |
therealdhs
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Posted - 2009.03.11 07:07:00 -
[2]
Agreed. I had one system where there were over 10 signatures in an 8 AU area. Made it painful to find out what I haven't seen, and what was the wormhole I had scanned out twice already. -------- Bender: Ahhh, what an awful dream. Ones and zeroes everywhere... and I thought I saw a two. Fry: Don't worry, Bender: there's no such thing as two. |
Morberi
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Posted - 2009.03.11 08:06:00 -
[3]
I've just been doing alot of probing in wormhole space. Yes there are lots of places that pop up, but about 1/3 are duplicates cause by deviation. You need to narrow it down and they start disappearing.
I'll start in a system with say 13 signatures. That will go down to 2 grav sites and 1 wormhole when fully scanned. I do get boat loads of plexes pop up though.
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Bellac
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Posted - 2009.03.11 09:53:00 -
[4]
I for one am very happy with the clear intuative way that probing works and think that whoever designed it deserves a pat on the back. OK so its not idiot proof - but IFAIAC that is a good thing, there is no point letting every man and his dog find these new-fangled wormhole thingies. I take on board your comments but personally think that half the fun is actually trying to find out what you have scanned is. I have seen many "oh no I am stuck" threads but there can be no complaints because there have been plenty of warnings of what to expect. I have not been lucky enough to scan down a wormhole yet but that is not stopping me having fun trying, and when I go through - that is hopefully just the start of the fun.
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Myrhial Arkenath
Ghost Festival
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Posted - 2009.03.11 09:58:00 -
[5]
Drop bookmarks at the hits and name them visited or another useful tag
CEO | Diary of a pod pilot |
Turska HK
Caldari Erasers inc. Mostly Harmless
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Posted - 2009.03.11 10:22:00 -
[6]
Edited by: Turska HK on 11/03/2009 10:22:49 I've had hard time with this same 'issue' as well, sometimes there's just too much stuff to scan down in small area. Placing BM's or visiting the sites doesn't really help because the scan results show up in any case.
This surely makes the scanning job much much more challenging...
Linkage (see this pic to see what I mean with the multiple results)
*EDIT* I DONT CARE, WH'S ARE JUST SO MUCH FUN *EDIT*
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Wet Ferret
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Posted - 2009.03.11 11:29:00 -
[7]
Originally by: Myrhial Arkenath Drop bookmarks at the hits and name them visited or another useful tag
This is what I've been doing. Make sure bookmarks are visible on the solar map. When you see a circle touching the bookmark you can basically ignore it (it's not always very accurate though).
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Toqua
Caldari Fusion Enterprises Ltd Mostly Harmless
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Posted - 2009.03.11 14:18:00 -
[8]
We all have the 'old' scanning system too much in our minds. The current probes can find out the RANGE where the source of a signature is. now, if two of the probes are in overlap, the places where the target can be are these 'lines' shown on the linked file some others already posted. You have to go more close range on the probes, and isolate one, maybe two of thes lines with probes... than restart the scan and it (maybe gives you a 100% hit, 2 50% hits or 4 25% hits...)... if you have a 100% hit, generated by two or more probes, you can warp to it, bookmark it and so have one target less to find out about. You have to keep in mind that the Probes get more accurate the less range they are set to...
T.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
Igus
M. Corp Mostly Harmless
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Posted - 2009.03.11 14:35:00 -
[9]
While the warp to sig works great for covops if a person is inanything bigger than a cruiser warping to the sigs just to drop a bm would be suicide. (And there are many reasons why a lone large ship could get stuck in a w-space)
We need the ability to bookmark the locations once we've scanned out to 100%. If we an warp to something we sould be able to place a bm in its location instead. Or anything really that can be used to mark a location as bing a given sig so you are not scanning it down muiltiple times.
Or even better just give the scanning window a history list of found sigs in that system. This probably would be much more helpfull. Please add this!!
My 0.02 isk -- Uhg, I think I need a flux capacitor
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Besmin
Project Mirage
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Posted - 2009.03.11 14:44:00 -
[10]
yes, a history list would be great, also would be nice that sites pinpointed at 100% accuracy (when given warp points to them) will remain permanent warp spots on the solar system until you dock or jump out and are ignored by probes.
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Murasaki Ryujin
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Posted - 2009.03.11 14:56:00 -
[11]
Edited by: Murasaki Ryujin on 11/03/2009 14:57:14 Edited by: Murasaki Ryujin on 11/03/2009 14:56:47
Originally by: Besmin yes ... sites pinpointed at 100% accuracy (when given warp points to them) will remain permanent warp spots on the solar system until you dock or jump out and are ignored by probes.
Ooh, this!
but warp-to BMing will work, at least from cov-ops or force recon
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Terror DeBiaN
Lucid Space Discoveries
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Posted - 2009.03.11 15:12:00 -
[12]
Once a site has been scanned down to a warpable 100%, I should be able to filter that specific signature out of the results list from then on. (At least until I leave system or dock..) That way, eventually, you can find that elusive wormhole home.
Currently, even after scanning down 7 or 8 signatures, finding the right signature for that wormhole is almost impossible. The "random choice" factor should be able to be slowly factored out by elimination. The current method doesnt fit with the rest of the game mechanic of logical exploration.
Terror --- CEO - Lucid Space Discoveries -LSD- |
Caeli Maren
Gallente Dark Canyon Corporation
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Posted - 2009.03.11 15:43:00 -
[13]
In my scanning yesterday I had a strange occurrence that would cause a problem with bookmark hits as you are requesting.
I tracked down a w-space ladar site, green dot, 100% strength, warpable. When I warped to it, it was empty. Re-running the scan caused the warpable hit to move, still empty. I'm sure this was caused by my probe placement, as I was able to rearrange and get a good hit on it.
My point is that you don't know if a hit is good until you warp to it and get the description popup.
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Ace Secunda
Dragon's Rage Ethereal Dawn
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Posted - 2009.03.11 15:49:00 -
[14]
Just pop another 0.25 probe partially over where the hit comes up.
'If I can't blow it up It don't exsist'
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Caeli Maren
Gallente Dark Canyon Corporation
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Posted - 2009.03.11 15:55:00 -
[15]
Originally by: Ace Secunda Just pop another 0.25 probe partially over where the hit comes up.
Oh, I know. But the thing is that you don't know if you have a false hit like this until you warp to it and there is nothing there. Actually, you could run a few more scans and see if it moves, if you can tell.
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Iosue
Brau Haus
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Posted - 2009.03.11 16:00:00 -
[16]
I was scanning a bit yesterday and had a thought. I'm at work atm so i can't test it, but, what about dropping another probe and moving it to the location you have recently visited/checked out? once it was moved into place, it could be deactivated so it doesn't interfere with your results. not sure if a deactivated probe will show up on the solar map, but if so, it might help.
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