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SHADOW0240
Cameltoe Inspection Agency
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Posted - 2009.03.11 19:21:00 -
[1]
Edited by: SHADOW0240 on 11/03/2009 19:25:50 you should not be able to use bubbles of any kind near wormholes...... its a very cheap mechanic that needs to be looked at. sleepers should attack people at the wormholes, that would help keep this from happening also.. im not ****ed or nothin i just think its stupid u can get the most easiest kills on something thats makes systems unstable and such... i understand the risk blah blah yeah im a pvper... but to have NO RISK WHATSOEVER and get easy kills is utterly ******ed. i was in the proccess of a petition because i was stuck (game kept crashing everytime sleepers shot at me. so i was stuck for a good 40 minutes tryin to warp out b4 they shot so i could get out then when i finally do oh look hdictor bubble with 8 people with him. sweet.!
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Uhr Zylex
Privateers Privateer Alliance
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Posted - 2009.03.11 19:31:00 -
[2]
go away
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SHADOW0240
Cameltoe Inspection Agency
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Posted - 2009.03.11 19:38:00 -
[3]
Originally by: Uhr Zylex go away
stop trolling. if u have nothing constuctive to input! dont even bother posting. people like u are the reason the devs barely look at posts... to many stupid kids tryin to get there 2 isk in and act all hard. now grow up and learn how not to be a troll.
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Bronson Hughes
ADVANCED Combat and Engineering
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Posted - 2009.03.11 20:00:00 -
[4]
Prohibiting bubbles near wormholes? No. It's 0.0, you can do what you want, where you want, to whomever you want, with or without their consent. Period. If you're not prepared to deal with a camp on the other side of a wormhole, you should not be going through.
Sleepers occasionally spawning at wormholes? Absolutely. NPCs will sometimes spawn by gates in 0.0, Sleepers should sometimes spawn by wormholes in W-Space. Nothing crazy, spawn rates and sizes similar to what you'd find in a 0.0 gate; just enough to keep campers on their toes.
I may be in favor of allowing bubble camps, but that doesn't mean that I think it should be easy for bubble campers.... -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |
Major Stallion
The Dark Horses W A S T E L A N D
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Posted - 2009.03.12 00:11:00 -
[5]
Edited by: Major Stallion on 12/03/2009 00:12:31
Originally by: SHADOW0240 Edited by: SHADOW0240 on 11/03/2009 19:25:50 you should not be able to use bubbles of any kind near wormholes...... its a very cheap mechanic that needs to be looked at. sleepers should attack people at the wormholes, that would help keep this from happening also.. im not ****ed or nothin i just think its stupid u can get the most easiest kills on something thats makes systems unstable and such... i understand the risk blah blah yeah im a pvper... but to have NO RISK WHATSOEVER and get easy kills is utterly ******ed. i was in the proccess of a petition because i was stuck (game kept crashing everytime sleepers shot at me. so i was stuck for a good 40 minutes tryin to warp out b4 they shot so i could get out then when i finally do oh look hdictor bubble with 8 people with him. sweet.!
wow you needed to ***** twice about this??
again, i'll ask...is it related to This? you need to learn the way the game is played. You were well within jump range of the wormhole, yet you figured youd beg for a ransom instead of trying to jump out. Not the games fault you're a moron.
edit: 6 pilots on that mail...not 8
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Pollux21
The Dark Horses W A S T E L A N D
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Posted - 2009.03.12 00:23:00 -
[6]
the kicker here is that this guy isn't complaining about jumping in to a bubble... oh no... he's complaining about warping in to one, two actually. and enough webs to keep a cruiser class from motoring to the wormhole in time.
"i understand the risk blah blah yeah im a pvper..." yeah apparently you don't... this would be the first time in my eve career that i've heard of a "pvper" ask for a ransom. but that's just my experience. tbh im not sure what you are cuz not even a pve drake should be fitted that way... VIXIT???
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Ironnight
Caldari x13 X13 Alliance
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Posted - 2009.03.12 00:39:00 -
[7]
I wish people would stop thinking that them being killed is a reason to change gamemechanics.
They're like 'oh **** son, its a trap *Doomsday* |
Pollux21
The Dark Horses W A S T E L A N D
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Posted - 2009.03.12 00:50:00 -
[8]
Originally by: Ironnight I wish people would stop thinking that them being killed is a reason to change gamemechanics.
i would pay more attention to the time stamps on the kill mail and the time of the OP's post here then... cuz it only seems obvious tbqh
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The Racketeer
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Posted - 2009.03.12 03:22:00 -
[9]
Its currently too difficult to get a ship past even a small system camp of a anchored bubble or hic, ceptor, and a stand off dps ship due to the way ships come into the system. i am not looking for this to be any easier or more difficult then one would in counter in outlaw space.
i second the fact there should be a range limit to anchor bubbles.. similar to 0.0 gates witch are 5k from jump range not structure (lower level uncharted systems being farther then those found in 0.0).
i agree with ships that enter in a 15k bubble around the wormhole to prevent hics from being able to sit on 0 of a fixed spawn point.
w-h entrances should also receive average size spawns using the same type spawn tables they might see in the hidden belts.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.12 04:19:00 -
[10]
It's fine. What do you expect when you're crowding into unrestrictedPVPSpace from hisec? The easy solution is to find a wormhole that isn't near a populated area...such as, in lowsec.
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Major Stallion
The Dark Horses W A S T E L A N D
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Posted - 2009.03.12 04:45:00 -
[11]
Originally by: The Racketeer Its currently too difficult to get a ship past even a small system camp of a anchored bubble or hic, ceptor, and a stand off dps ship due to the way ships come into the system. i am not looking for this to be any easier or more difficult then one would in counter in outlaw space.
i second the fact there should be a range limit to anchor bubbles.. similar to 0.0 gates witch are 5k from jump range not structure (lower level uncharted systems being farther then those found in 0.0).
i agree with ships that enter in a 15k bubble around the wormhole to prevent hics from being able to sit on 0 of a fixed spawn point.
w-h entrances should also receive average size spawns using the same type spawn tables they might see in the hidden belts.
none of this post makes logical sense. You seem to be arguing both for AND against bubbles in W-Space....take a stance here
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Dirty Protagonist
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Posted - 2009.03.12 04:56:00 -
[12]
Originally by: Major Stallion Edited by: Major Stallion on 12/03/2009 00:12:31
Originally by: SHADOW0240 Edited by: SHADOW0240 on 11/03/2009 19:25:50 blah blah blah carebear crap whine whine cry
blah blah retort blah This? blah blah red THAT MAIL blah
oh look! i'm on that mail...
... in a vigil...
... with a civilian gatling railgun that i yoinked off of a dead wt ibis
i win the internet
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Tobias Sjodin
Ore Mongers BricK sQuAD.
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Posted - 2009.03.12 06:25:00 -
[13]
What? Risk in my EVE? I'd never.
Stick to your level 4-missions in high-sec and be a happy camper.
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Miyamoto Uroki
Caldari Katsu Corporation
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Posted - 2009.03.12 09:16:00 -
[14]
Although I agree that WS should keep it's 0.0 status, wouldn't it be damn cool if static player player camps like at wormholes be engaged by sleeper gangs at times?
Wormhole space is sleeper teritory, they should be capable to kick a lazy "gate camper"s butt. Nothing too strong, but imho it would be a win-win situation.
Gate campers get more action, either from players jumping through, or occasional sleepers that warp in and engage.
Also it could lead to more pvp as otherwise scared players on the k-space side of the wormhole could be encouraged to jump in and give the campers a fight if they know from their scout that a sleeper attack has just begun.
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Murk Loar
O.W.N. Corp OWN Alliance
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Posted - 2009.03.12 09:56:00 -
[15]
Working as intended. More Empire -> zerodotzero squirmholes please. |
Rakshasa Taisab
Caldari Sane Industries Inc. United Freemen Alliance
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Posted - 2009.03.12 10:07:00 -
[16]
What I'm wondering is how a bubble can stand up to the power of a wormhole? Speaking purely from an RP perspective, the Wookie MAKES NO SENSE!
And why isn't the wormhole acting like an infinitely small point warp (attractor) bubble?
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Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2009.03.12 10:08:00 -
[17]
wspace is 0.0 in the sense that there are no CONCORD restrictions ... howver it is different (like the ones that do weird things to your ship). so I see no objections for wormholes to interfere with warp scramble technology ... same way they could interfere with warp drive technology, so you have to travel on impulse to a distance from the WH to be able to warp :-) there are 2 sides to each coin. --- SIG --- CSM: your support is needed ! |
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