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Nifan
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Posted - 2009.03.12 06:11:00 -
[1]
Edited by: Nifan on 12/03/2009 06:11:25 Why can't we have a camera View, inside our Ships? Is that much work? I would just love to have a new Camera View, wich let you see the console or whatever it is.
I know you are a big pod, but once your Criogenetic clone enters the ship, you are a virtual guy inside it, isn't it?
wtfff gimme my camera view inside my ship, that would PWN and i would enjoy more the missions or pvp whatever, we have the overview wich let you play the game without actually looking the ship ¼¼
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Korerin Mayul
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Posted - 2009.03.12 06:16:00 -
[2]
i think its cannon now that the 'inside' of the ship (ie: what your guys sees in his pod) is the eve UI.
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.12 06:24:00 -
[3]
You're in a pod. Locked in the heart of the ship, usually. You have no windows in this egg. You get matrix-esque wires hooked into your head, and you receive camera feeds from a store of camera drones launched from the ship.
You're not walking around on the bridge. You're not giving commands from a console. It's all in your head. You can do what no captain without a pod could possibly do. You get audio cues that mimic sound (as there is no sound in space). You get physical cues that mimic ship movements, so that you can even respond to touch and feel, as well as sound (possibly even scent). Essentially, you're now the mind of the ship.
EvE Chronicles, under backstory, tabs to your left. Very good info.
Before Wormholes
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Achar Losa
Caldari logMASter
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Posted - 2009.03.12 06:28:00 -
[4]
Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
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Korerin Mayul
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Posted - 2009.03.12 06:30:00 -
[5]
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
it would be a lot more work aswell. ccp can probably get away with doing one 'interior' per race and one for the 'unusual' npc races (sansha etc.) doing on interior per ship would increase the workload a hundredfold.
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Nifan
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Posted - 2009.03.12 06:31:00 -
[6]
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
this
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Enthral
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Posted - 2009.03.12 06:37:00 -
[7]
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
Except, once again, it makes absolutely no sense within the EVE universe. The ship is an extension of your body. From a capsuleer's perspective, there is no "inside" of the ship, because the capsuleer IS the ship.
I imagine they could make a camera which would mimic a forward looking view, but I think that would be a horrible view to play from. Most of the time, I'm zoomed out pretty far so I can see everything that is going on around me.
What you're asking for is something like X-Wing vs. Tie Fighter in MMO form. That would be exceptionally cool, but a different game entirely.
-Enthral
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tedivm
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Posted - 2009.03.12 06:37:00 -
[8]
Originally by: Korerin Mayul
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
it would be a lot more work aswell. ccp can probably get away with doing one 'interior' per race and one for the 'unusual' npc races (sansha etc.) doing on interior per ship would increase the workload a hundredfold.
I'd imagine that showing the inside of a spaceship would be a lot *less* work than station walk. There's a dude in a pod, its not a lot of animation happening, whereas walking around the station involved animation and interaction between actual people. That seems orders of magnitude more difficult.
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Enthral
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Posted - 2009.03.12 06:38:00 -
[9]
Originally by: tedivm
Originally by: Korerin Mayul
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
it would be a lot more work aswell. ccp can probably get away with doing one 'interior' per race and one for the 'unusual' npc races (sansha etc.) doing on interior per ship would increase the workload a hundredfold.
I'd imagine that showing the inside of a spaceship would be a lot *less* work than station walk. There's a dude in a pod, its not a lot of animation happening, whereas walking around the station involved animation and interaction between actual people. That seems orders of magnitude more difficult.
And didn't you say you were on the verge of quitting, anyway? ;-)
-Enthral
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Zak'eni
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Posted - 2009.03.12 06:41:00 -
[10]
Originally by: Enthral What you're asking for is something like X-Wing vs. Tie Fighter in MMO form. That would be exceptionally cool, but a different game entirely.
-Enthral
CCP has experimented with this for several years, including pilotable Fighters (database item: Corvettes).
It will happen someday.
And don't sign your posts.
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.12 06:52:00 -
[11]
Originally by: Zak'eni
Originally by: Enthral What you're asking for is something like X-Wing vs. Tie Fighter in MMO form. That would be exceptionally cool, but a different game entirely.
-Enthral
CCP has experimented with this for several years, including pilotable Fighters (database item: Corvettes).
It will happen someday.
And don't sign your posts.
I look forward to the day I can use my joystick to fly. I know CCP has said that something like joystick input would break the bank right now, but I so hope for it in the future.
Give me a real 'fighter' (smaller than a frigate), and I'd have a BLAST!
Before Wormholes
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Zak'eni
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Posted - 2009.03.12 06:54:00 -
[12]
Which is exactly what they have envisioned; pilotable fightercraft with mouse or joystick realtime movement.
Obviously not in real player fleet battles, that's just not possible with today's technology, but in smaller instanced battlefields like inside of hollowed out asteroids is what they've been throwing out there as an idea.
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Iammmoejdal
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Posted - 2009.03.12 07:03:00 -
[13]
Edited by: Iammmoejdal on 12/03/2009 07:03:18 Oh dear, this whole 'pro-anti' thing all over again. Which reminds me of:
Basically this debate in a nutshell. |
Juan Valhdez
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Posted - 2009.03.12 07:06:00 -
[14]
the view from a pod pilots eyes. http://www.artistic-license-inc.com/b2b/pics/Black_Galaxy_Granite_Tile.jpg
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Nifan
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Posted - 2009.03.12 07:10:00 -
[15]
Originally by: Juan Valhdez the view from a pod pilots eyes. http://www.artistic-license-inc.com/b2b/pics/Black_Galaxy_Granite_Tile.jpg
Aff... Permission Error, fail :(. Upload somewhere else XD
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tedivm
Flight of the Phoenix Dirt Nap Associates
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Posted - 2009.03.12 07:13:00 -
[16]
Originally by: Enthral
Originally by: tedivm
Originally by: Korerin Mayul
Originally by: Achar Losa Regardless of the rp background, an inside view for ships would be (to me at least) a lot more cooler than station walking
it would be a lot more work aswell. ccp can probably get away with doing one 'interior' per race and one for the 'unusual' npc races (sansha etc.) doing on interior per ship would increase the workload a hundredfold.
I'd imagine that showing the inside of a spaceship would be a lot *less* work than station walk. There's a dude in a pod, its not a lot of animation happening, whereas walking around the station involved animation and interaction between actual people. That seems orders of magnitude more difficult.
And didn't you say you were on the verge of quitting, anyway? ;-)
-Enthral
Thats exactly why I'm on the forums right now, as an encounter with another bug would probably drive me insane.
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mechtech
Entropy Industries
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Posted - 2009.03.12 07:25:00 -
[17]
first they have to complete ambulation, then they have to do ship interiors. It's gonna be a while, think over 5 years.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.12 09:00:00 -
[18]
Originally by: Ruze I look forward to the day I can use my joystick to fly. I know CCP has said that something like joystick input would break the bank right now, but I so hope for it in the future.
Give me a real 'fighter' (smaller than a frigate), and I'd have a BLAST!
It's not so much that it would break the bank — it's that it wouldn't serve any useful purpose with any of the ships we can fly right now. The only thing agile enough to make joystick controls feel remotely responsive right now is our pods…
Imagine joysticking anything above a battlecruiser: "please lean on your stick to the point of snapping it off for the next half minute while we make a 90¦ turn." ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
Malygros
Caldari
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Posted - 2009.03.12 09:12:00 -
[19]
I wouldnt mind a 'captians bridge' viewpoint ... wouldnt even have to do much work to implement it. A new button to switch to the mode, a window graphic and remove the UI elements and fix the camera to the front of your ship.
Would remove all the ui elements...maybe keep the chat window, possibly add a zoom box ( imagine a mouse controlled box that magnifies what is in the box )... a few details like a red alert alarm if your ship takes damage (or rather is targeted).
Would be nice to have while mining in a relatively safe area.
Some things are painfully obvious, others must be made obvious...painfully. |
Nifan
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Posted - 2009.03.13 08:36:00 -
[20]
Originally by: Malygros I wouldnt mind a 'captians bridge' viewpoint ... wouldnt even have to do much work to implement it. A new button to switch to the mode, a window graphic and remove the UI elements and fix the camera to the front of your ship.
Would remove all the ui elements...maybe keep the chat window, possibly add a zoom box ( imagine a mouse controlled box that magnifies what is in the box )... a few details like a red alert alarm if your ship takes damage (or rather is targeted).
Would be nice to have while mining in a relatively safe area.
Omg, This! |
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Karr Blanch
The Nietzian Way
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Posted - 2009.03.13 09:04:00 -
[21]
So anyway, you already have an 'inside the ship' view. It is the UI you see.
You are floating in a pod, with wires in your head, seeing images projected into your eyes. You're seeing what your character sees.
Why would they add a 'captain's view' when you don't sit on a bridge with crew carrying out your orders. I guess they could give you a view of the bridge, at least for T1 ships, but it would be empty. IIRC, according to lore, T1 ships are ordinary ships modified to be piloted via pod. T2 ships are T1 ships that have been stripped of the useless crew quarters and life support systems and had the empty space taken up by corridors and elevators and the like replaced with technology for more ass-kicking.
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Iloni Atoriandra
Sniggerdly Pandemic Legion
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Posted - 2009.03.13 09:23:00 -
[22]
Someone hasnt read the backstory.
There is no internal view as you are in an enclosed pod full of amniotic fluid so any internal view would be like in a womb.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.13 09:29:00 -
[23]
Not the game you are looking for. -
DesuSigs |
Nifan
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Posted - 2009.03.13 09:56:00 -
[24]
Originally by: Iloni Atoriandra Someone hasnt read the backstory.
There is no internal view as you are in an enclosed pod full of amniotic fluid so any internal view would be like in a womb.
You guys keep saying the same about the background story... It's not about if its possible, but if you guys want, if we want, CCP will find a way to do it! Oh! It's not possible! but a small shimp can bump a Titant, Hrmp ok that's possible ffs
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Iloni Atoriandra
Sniggerdly Pandemic Legion
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Posted - 2009.03.13 10:01:00 -
[25]
Actually the back story for bumping isnt that the ships actually collide its that when the ships get close they have automatic maneuvering thrusters that stop the collision, this is why theres no damage for bumping as they dont actually touch.
Also frigs ability to bump Titans and Freighters have been reduced this patch.
How/Why would they change the entire backstory to give us interior view when it goes against the entire EVE Universe, it doesnt make sense.
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Sirani
Caldari The Graduates Morsus Mihi
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Posted - 2009.03.13 10:05:00 -
[26]
Originally by: Iloni Atoriandra Actually the back story for bumping isnt that the ships actually collide its that when the ships get close they have automatic maneuvering thrusters that stop the collision, this is why theres no damage for bumping as they dont actually touch.
Also frigs ability to bump Titans and Freighters have been reduced this patch.
How/Why would they change the entire backstory to give us interior view when it goes against the entire EVE Universe, it doesnt make sense.
they don't need to change anything. at the very least, we should be able to exit our pod and walk around our ship - obviously, at this time we would not be able to control it.
then again, what about ships in EVE which are piloted by non-pod pilots, they exist, right? I don't see any reason why we can't walk around our ship at all. the ONLY, and I mean ONLY thing which would not work, is implants for boosting your ships specs, because if you're not in your pod they won't work when controlling the ship. that's it. ------------------- |
Danui
Gallente The Scope
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Posted - 2009.03.13 10:06:00 -
[27]
Have you read the story of the first expirements with the pod? Read it and you will understand why there is no internal view.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.13 10:15:00 -
[28]
Originally by: Sirani they don't need to change anything. at the very least, we should be able to exit our pod and walk around our ship - obviously, at this time we would not be able to control it.
And if your ship is destroyed while you're outside your pod, your character dies without the possibility to be cloned.
From that viewpoint I like the idea. I won't use it, but I hope the guys I kill do - no, I'm not really a griefer, but I like Darwins ideas.
Originally by: Rells First of all, I wouldn't give you the sweat off my balls.
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.03.13 10:41:00 -
[29]
Originally by: Nifan Edited by: Nifan on 13/03/2009 10:17:40 Edited by: Nifan on 13/03/2009 09:57:09 Edited by: Nifan on 12/03/2009 06:31:53 Edited by: Nifan on 12/03/2009 06:11:25 Why can't we have a camera View, inside our Ships? Is that much work? I would just love to have a new Camera View, wich let you see the console or whatever it is.
I know you are a big pod, but once your Criogenetic clone enters the ship, you are a virtual guy inside it, isn't it?
wtfff gimme my camera view inside my ship, that would PWN and i would enjoy more the missions or pvp whatever, we have the overview wich let you play the game without actually looking the ship ¼¼
Edit: AT least a new camera view, i don't want to see the Jets of the ships, ever!!
Edit 2: You guys keep saying the same about the background story... It's not about if its possible, but if you guys want, if we want, CCP will find a way to do it! Oh! It's not possible! but a small shimp can bump a Titant, Hrmp ok that's possible ffs
Edit 3: Shimp -> Ship.
Also, to the "it's all wires an' stuff" people: aye, that's an easy way out. But they can do what they want, and that's obviously what they want. FTR I don't care one way or the other about consoles, or ****pit views.
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Zarda Sulan
Caldari
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Posted - 2009.03.13 11:00:00 -
[30]
The new sounds are driving me nuts - i know the background story says the pod "creates the sound" to stop you going insane- but comon why the hell does warp now sound like i got my head stuck out a ferrari traveling at 300 mph inside a freeking hurricane! Huh? |
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