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Caen Travess
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Posted - 2009.03.12 15:23:00 -
[1]
I take 45 minutes localizing a radar site. Get the green dot and am able to warp to it and when I warp to the site, nothing is there. Has happen to me on a Radar site and a Magnetric site. Where are these thing going in the time it takes for me to warp to them.
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Manandoun
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Posted - 2009.03.12 15:28:00 -
[2]
I had a problem with that when finding a wormhole. I warped "to it" 3 times without finding it. I rearranged my probes with no success.
After scratching my head for a few minutes, I realized that I didn't have the scan range on my probes as narrow as I could get it. So, I cranked the scan range down, repositioned, and tried again. Got it that time.
It seems that even though you get 100% sometimes, it's still not spot on. The three times I warped to it, I wasn't far away, but I wasn't close enough to see it.
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Tramp Oline
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Posted - 2009.03.12 15:29:00 -
[3]
You haven't found the Radar site then. You are close but right now 100% doesn't really mean 100%. You are probably within 500,000 km from it though.
From where you warped to with the first 100% hit put out four .25au probes and position them slightly forward, backward, left and right of your position and do a scan. You should get another 100% scan hit that will take you to the Radar site.
It's annoying.
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Besmin
Project Mirage
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Posted - 2009.03.12 15:36:00 -
[4]
Originally by: Caen Travess I take 45 minutes localizing a radar site.
No it does not, the new exploration system is much faster than the previous one (and you don't have the "no signatures found" while deploying quest probes either) ;) To be sure you hit the site you need the 4 probes with 0.25 AU range selected placed in the correct position to each other and to the site itself.
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Jeregh
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Posted - 2009.03.12 18:32:00 -
[5]
I am thinking the english translation should have been "I took 45 minutes to localize a sig"
thats figuring he is new to the scanning game and was learning as he went.
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Swearte Widfarend
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Posted - 2009.03.12 19:56:00 -
[6]
I was in Vay yesterday trying this as well (admit I'm new to scanning). Found what should have been a wormhole sig, got 100% green (after 20+ minutes) warped to and didn't see it. Rescanned, found it again, warped again, still didn't see it.
Clarification: when scanning for wormholes you need under 0.25au on all 4 probes AND 100% to get actual location of wormholes then? How close do you have to be to see them, and if you have "cosmic anomaly" set to show in overview will it show up?
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Manandoun
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Posted - 2009.03.12 20:06:00 -
[7]
Originally by: Swearte Widfarend
Clarification: when scanning for wormholes you need under 0.25au on all 4 probes AND 100% to get actual location of wormholes then? How close do you have to be to see them, and if you have "cosmic anomaly" set to show in overview will it show up?
That's what I had to do. All 4 had to be at 0.25au for me to be able to warp right to the wormhole. Otherwise, I might be a few 100,000 km off.
I'm not sure about the overview. When I got to a wormhole, I right-clicked on it and added it to mine and it showed up as "Wormhole K162" or something along those lines. I'm not sure if it would fall under an anomaly in the filter.
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Durindana
Gallente The Scope
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Posted - 2009.03.12 20:38:00 -
[8]
Originally by: Manandoun I'm not sure about the overview. When I got to a wormhole, I right-clicked on it and added it to mine and it showed up as "Wormhole K162" or something along those lines. I'm not sure if it would fall under an anomaly in the filter.
this is a pretty key question, anyone know the relevant overview setting? Default sucks ass in so many directions
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Krishan13
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Posted - 2009.03.12 22:47:00 -
[9]
When having trouble, two things help: increase probe strength (Covops, Sisters of Eve launcher/probes, and/or skills) and use MORE probes. Six probes (box of four in the eliptic, one directly above, one directly below) will find anything.
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Cygwin Gaad
Caldari The Element Syndicate Black Mesa Project
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Posted - 2009.03.12 22:49:00 -
[10]
I've probed out wormholes that are warpable with 1au probes... and ive also been unable to warp to a 0.7sec hemorphite belt because even with 7 x 0.25au probes i was unable to get higher than 97.75%
skills and strength bonus. i have mostly level III skills and a heron and it takes me on average 15 mins to find a signature.
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Destrachan Quest
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Posted - 2009.03.12 23:41:00 -
[11]
Ok, after waiting for a few days for the post patch madness to subside I finally took a plunge in the new Eve universe and at the start everything looked great (well more or less). The new fitting screen looks cool although it will take time getting used to it and the skill queue is finally here, so I take a look at my inventory and a first surprise is here.
All my probes are now 1 type and I have 1371 identical REUSABLE probe and also 5 identical researched blueprints so that I can make even more reusable probes!!! :) LOL
Ok, no worries, I sit in my explorer fully rigged Cheetah and I'm on my way to my usual 0.5 system route.
In the first system I pop the probe and straight away 1 hit, I pop the second then the third and fourth probe and I'm on my way to finding the signature. As I watched the YouTube tutorial, the scanning is proving to be a breeze and actually fun (no more watching the telly while I rescan with quests!) and I keep narrowing down the signature while decreasing the range. First, it is yellow and then with 1AU probes range, I finally get a green, a 100% UNKNOWN WH!!!
So I press warp and I'm on my way to my first wormhole! And theną. NOTHING!
I'm there and there is nada. I check that I warped to the right spot and everything looks fine but nothing is here. Unfortunately as I pressed warp I also recalled my probes so I have to position them again to retry. I've asked around in the Exploration chat and someone tells me there is some sort of a bug ('deviation bug') and I simply need to rescan.
So now I'm positioning my probes around me (0.25AU range) and trying again, and againą still nothing. I keep moving them further and further increasing the range and there is absolutely nothing, no more signatures!!!
Has anyone else had this problem???
My thinking is that:
1. The WH despawned in the 5 seconds it took me to warp to it???
2. The WH closed cause someone jumped through it in 5 secs it took to warp to it!!!
3. The deviation bug (although I thought that with re-scan I should find it)
4. The despawn warp bug (basically me warping to target made it disappear)
Given the odds of 1 or 2 happening are extremely slim and re-scan should have solved the option 3, it seems that no.4 is the most likely the cause! Surely a new expansion with the new exciting content that doesn't work properly - impossible !
At least my Windows OS wasn't overridden like with Trinity!
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Wet Ferret
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Posted - 2009.03.12 23:47:00 -
[12]
Originally by: Destrachan Quest
1. The WH despawned in the 5 seconds it took me to warp to it???
2. The WH closed cause someone jumped through it in 5 secs it took to warp to it!!!
3. The deviation bug (although I thought that with re-scan I should find it)
4. The despawn warp bug (basically me warping to target made it disappear)
Deviation should put you close enough that a .25 AU scan would pick it up.
Haven't heard anything about a despawn warp bug... certainly not something I've experience.
Number 1 & 2 are actually quite possible. Wormholes last a short time from what I have seen, most found have less than a day remaining, few have a bit more. What also could have happened is that deviation put you just outside of the grid of the wormhole and by the time you had done your new scan it had disappeared (which I imagine would be much more than 5 seconds).
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Tomogara
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Posted - 2009.03.13 11:57:00 -
[13]
Edited by: Tomogara on 13/03/2009 11:58:11
Originally by: Krishan13 When having trouble, two things help: increase probe strength (Covops, Sisters of Eve launcher/probes, and/or skills) and use MORE probes. Six probes (box of four in the eliptic, one directly above, one directly below) will find anything.
According to this thread, no more than four probes will ever be considered. Using six only means that your "best four" will be used.
I've never had a problem with 4 probes in a tetrahedron -- the advantage to this geometry is that you have the largest central angles (109.5¦ in a perfect tetrahedron) so you have the most room for error without any central angle falling below 90¦ and incurring a penalty.
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Jint Hikaru
Hadean Drive Yards
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Posted - 2009.03.13 13:28:00 -
[14]
Same issue last night,
I was teaching myself to probe down things. Finally got to a green hidden roid belt, yet when I warped to it.... empty space.
Not sure if it was one that had already been mined out, but reading these posts leads me to believe I have the same issue. ------------------------ Jint Hikaru - Miner / Salvager "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Wet Ferret
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Posted - 2009.03.13 13:51:00 -
[15]
Originally by: Jint Hikaru Same issue last night,
I was teaching myself to probe down things. Finally got to a green hidden roid belt, yet when I warped to it.... empty space.
Not sure if it was one that had already been mined out, but reading these posts leads me to believe I have the same issue.
Deviation may have put you outside of the site by a few hundred KMs. At first I thought these sites were empty, but I noticed that doing another scan would give me another warp point and, eventually, I would end up getting one that's at the site itself.
Best bet is to make sure you're using the .25 AU range on all of your probes, even if you got a 100% already. And watch for sites that you might warp past, you could just fly backward toward it til you end up on the grid in some cases. I found a couple wormholes that way
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Morlar
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Posted - 2009.03.13 14:46:00 -
[16]
Yeah, it seems that the new probing is not the "easy-sauce" that some people feared. Even if you get a green warp lock, your probes might still be wrong because they aren't tight enough on the real target.
At least you can't fall off the edge of the world and get eaten by dragons...
(sleeper spawns and munches my ship)
Ooops
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Roland Grey
Gallente Rose Academy
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Posted - 2009.03.13 14:55:00 -
[17]
I had this issue as well, and AFTER scanning down a few wormholes with no problem.
Found a radar site, scanned it down to 100% strength, 25km accuracy. When I warped there, nothing. I continued to warp away, rescan, warp back with no success. It's got to be a bug.
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Random Caldari
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Posted - 2009.03.13 18:09:00 -
[18]
Place yours probes ( on max zoom ) in a tetrahedron around the scan result. make sure the edge of the boxes are just touching the result and the probes are set to .25.
Rescan and you should get a new result.
The 100% is not actually 100% , its probably due to the way the figure gets rounded. 99.999% becomes 100%
At least you can warp to it.
one time I came out 300km of the target. pan camera right out to make sure your not missing anything.
Be aware also that some sigs are not rsolvable at all if you dont have high enough scan strength.
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