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Braaage
Ministry of Craft
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Posted - 2009.03.17 22:54:00 -
[1]
Edited by: Braaage on 17/03/2009 22:56:43 Just how on earth are we supposed to isolate a site out of this lot
Linkage.
Believe me I tried and it's near on impossible, I settled for warping around the green ones solo'ing the frigs/ceptors and cruisers (and running like hell when a BS spawned).
Fun though --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |
Wet Ferret
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Posted - 2009.03.17 23:03:00 -
[2]
403 Forbidden
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Argendta
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Posted - 2009.03.17 23:04:00 -
[3]
We aren't expecting you to isolate anything. You can't even post a link.
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Braaage
Ministry of Craft
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Posted - 2009.03.17 23:06:00 -
[4]
Links good the stupid website settings are blocking it ....... let me alter it and put it on a page.. --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |
xSynnx
PURE Legion
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Posted - 2009.03.18 00:39:00 -
[5]
try using less probes. the more probes you use like that, the more variations of the same signature your gonna get. use one at 32au to find the total signatures, then go from there. ssdd |
Morberi
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Posted - 2009.03.18 00:44:00 -
[6]
By reducing the range and introducing probes when required, you got over eager and paid for it with large amounts of sites.
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Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2009.03.18 00:53:00 -
[7]
What do you mean theres actual skill involved!!?!?!?!?
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.18 01:06:00 -
[8]
Originally by: Braaage Edited by: Braaage on 17/03/2009 23:09:15
Just how on earth are we supposed to isolate a site out of this lot
Linkage.
Believe me I tried and it's near on impossible, I settled for warping around the green ones solo'ing the frigs/ceptors and cruisers (and running like hell when a BS spawned).
Fun though
For one you could try using a scan range a tiny bit smaller than 32 AU
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Celia Therone
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Posted - 2009.03.18 01:06:00 -
[9]
First filter out Cosmic Anomalies by clicking on the white triangle by the drop down. The green dots obscure the signals that you're after.
Secondly, at least five of those are double hits caused by you only having a site bracketed by three probes.
Move the top and bottom probes much closer to the group of hits (they should be almost touching the topmost and bottomest signal respectively.)
Move the right probe in so that its far left signal overlaps the left edge of the red circle. Re-scan. This should get rid of all of the double hits. You can probably halve the scan area of the outside probes and still get almost all of the hits covered by four probes with much less deviation (which makes it easier to tell which sites you've scanned down already.)
Now drop four more probes (three may be enough, you can borrow one of the outside probes) and use them to isolate hits. I find it helpful to temporarily de-activate the outer probes because they make the UI laggy. You can move your inner probes around using shift-drag if the outer ones are disabled.
You can use a single probe set to, say, 4au in conjunction with the outer probes to narrow down where a site is and then drop the other inner probes around it to track it down fairly quickly.
The annnoying thing is that your screen will be completely full of site labels by the end.
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King Rothgar
Death of Virtue
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Posted - 2009.03.18 07:55:00 -
[10]
The solution is both simple and a pain. First filter out all anomalies. That will cut the hits in half. Now for the painful part, probe down every single site until you find the exit. Make sure to BM all the ones you find so you don't go chasing down old ones repeatedly if you log off and try again later. BMing them is risky to do in a ship as you may get 1 volleyed in even a BC, so fleet warp a gangmate's pod there and cancel your own warp, then he will copy and give you the bm's periodically so you have them too.
With practice, this technique takes a couple hours to completely map a w-space system. As I and many friends learned, w-space isn't a place you go for just a bit, you will likely be there for days on end. It isn't like running a normal plex or mission at all.
Also, although a WH out will always be present, there is no guarantee it will lead to known space. My prober alt was stuck in w-space for several days as all the WH's that spawned took us to other w-space systems. And those systems only had one WH and that was back to the system we started in. Had to wait 2 days and collapse a few WH's intentionally to finally get out, and even then we had to go through 3 additional w-space systems on the way.
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Jmanis Catharg
Caldari Dusk Blade
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Posted - 2009.03.18 08:10:00 -
[11]
You got a lot of duplicates in there too I rekon. ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
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Braaage
Ministry of Craft
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Posted - 2009.03.18 08:53:00 -
[12]
I wish I had a screenshot of dropping just one probe it was just as cluttered.
I can't see why CCP decided it would be a good idea to cram all the signatures in a small space though, that system was huge, they could at least of spread them about a bit more. I'm beginning to wonder if these WH systems aren't created on the "fly".
In the end I used 4 1AU probes and radomly dotted them on the cluster until I found something that wasn't one of the preset combat signatures.
--
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |
Hallan Turrek
Caldari The Bastards
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Posted - 2009.03.18 09:00:00 -
[13]
It's been said, but obviously reducing the radius of the probes will help you to isolate sites. I've had a WH system with two planets and 14 signatures between them. Add more planets and it becomes a bit nuts. ________________________________________ A merry life and a short one shall be my motto. Bartholomew Roberts
Check out my blog. |
Argendta
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Posted - 2009.03.18 10:44:00 -
[14]
This is an absolutely normal wormhole which is relatively easily scanned and pinpointed in an hour or so. If you can't do it, the problem is you, and not a wormhole. I can.
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The Snowman
Gallente Aliastra
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Posted - 2009.03.18 11:52:00 -
[15]
most of those red dots are two probes finding one site, giving you two possible locations.
So reduce to one probe to see how many there actually are. Filter out anomolies.
The problem is most of them are just asteroid belts (grav sites) so most of those hits are just asteroid belts which are very easy to scan once you get the hanf of it. So its just a process of elimination after then using additonal probes as markers |
DarkSpiralMoon
Idle Miners
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Posted - 2009.03.18 12:44:00 -
[16]
1. Most of those are duplicates caused by scanning with a 32AU distance.
2. EVERY signal can only be 4AU away from a given planet. So, using probes all over the place with 32AU range is a bit of a waste of time.
Just drop 4 probes, set them to 4AU and take 1 planet at a time. There's no point using more than 4 probes either. Set the probes around the planet like they were stacked in a 3D pyramid shape. As in, not all on a 2D plane
Hope that helps a bit
Dark
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Quebber
Cursed Souls Vort3x.
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Posted - 2009.03.18 12:56:00 -
[17]
Like ppl have already posted above:
You are using 32 AU probes - what do you expect? Start shriking the probes and you will get better hits - once you have a strength of over 50% it will tell you what type of site it is so you can start narrowing it down.
Get ur finger out -> start scanning!
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Friedrick Psitalon
The Dead Parrot Shoppe Inc. Balance of Judgment
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Posted - 2009.03.18 13:29:00 -
[18]
Tip: Asking if anyone's in a wormsystem is like walking into a den of murderers and asking the same thing.
/me points to the local chat.
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Braaage
Ministry of Craft
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Posted - 2009.03.18 14:12:00 -
[19]
I like to ask in case someone's stuck :) --
POSs, Outposts, Exploration, Mining, Invention, Boosters, EA EVE Database, Character Generator & more |
LadySharee
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Posted - 2009.03.18 14:23:00 -
[20]
if you think thats a lot.....I went into a wormhole and there were no plexes to be found or regular sites/fortifications whatever so i decided to scan down the 9 or so signatures that were in system. The very first one i went for was about dead in the middle of the system. After a few minutes and reducing the scan probe range a few times i finally got a good hit. I then narrowed it down to 100% and found it to be another wormhole. I jumped in set a probe to 32au and it returned 41 signatures. There were 11 planets and I dont know how many moons.
Out of the 41 there were 9 green fortifications/regular plexes that didn't require further scanning leaving a little over 30 signatures to play with. I scanned them all down I think and there was only 1 radar 1 mag site and the rest were grav sites. 2 were harvestable clouds and the rest were some type of ore. It gave me a great deal of practice at scanning sigs in clusters and I am still not sure wether I got them all or not. There was a wormhole at the edge of the system that led to minmatar space 40 something jumps from where I started so I jumped back 2 through the wormholes I had found and called it a day.
It was fun and more of a challenge scanning with the sigs so close and everyone seems to be developing their own way of things but bottom line is that it can be done but just takes more time. In fact the wormhole that I scanned down confused me because it was only .5 au away from a grav site.
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Cade Morrigan
Caldari
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Posted - 2009.03.18 14:29:00 -
[21]
Originally by: DarkSpiralMoon 2. EVERY signal can only be 4AU away from a given planet.
Didn't CCP confirm this is no longer true? |
Haradgrim
Tyrell Corp INTERDICTION
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Posted - 2009.03.18 14:36:00 -
[22]
Originally by: Cade Morrigan
Originally by: DarkSpiralMoon 2. EVERY signal can only be 4AU away from a given planet.
Didn't CCP confirm this is no longer true?
They did, they also said there is still a max range but were unwilling to reveil it at the time... --
Originally by: CCP Oveur Just donęt forget the reach-around.
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Miss Moonwych
Formedian Shadows
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Posted - 2009.03.18 14:46:00 -
[23]
Edited by: Miss Moonwych on 18/03/2009 14:46:53
Originally by: Braaage Just how on earth are we supposed to isolate a site out of this lot
Linkage.
Believe me I tried and it's near on impossible, I settled for warping around the green ones solo'ing the frigs/ceptors and cruisers (and running like hell when a BS spawned).
Fun though
Skill for astro V and use deep space probes at 4-16 AU. You will get 25% strength on a lot of those targets giving you WAY more information.
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Dargo Weisse
Darqsyde Exploration Limited
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Posted - 2009.04.16 13:12:00 -
[24]
Originally by: Cade Morrigan
Originally by: DarkSpiralMoon 2. EVERY signal can only be 4AU away from a given planet.
Didn't CCP confirm this is no longer true?
Been in w-space nigh on 3 weeks now, never had a sig more than 4au from a planet. Number of sigs on the single probe 32au scan always equal the number of sigs present when I place a 4au probe at each planet. This could be due to the fact that our wh system is quite small. Could also be CCP propaganda, put about to make you think it's more difficult than it really is. Anyone had any other experiences to either prove/disprove this?
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Gornart
Red Horizon Inc
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Posted - 2009.04.16 13:18:00 -
[25]
Lucky for everyone who was having difficulty, it looks like the new patch addresses this issue by assigning specific identifier's for each hit.
We'll see if this ultimately makes it too easy and dumbs down the process.
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Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.04.16 13:27:00 -
[26]
Your simply doing it wrong.
as mentioned, filter out CA's
Start with 1 deep space / combat / core probe (order of preference)
choose a planet with juicy looking signals
still with 1 probe drop to 16au probing from that planet
pick one signal to go for based on your skills and the probing chart (critical if you are looking for a wormhole)
drop two probes over the hit, dont reduce scan range
drop three over this, dont reduce
drop 4 when you get a dot and work your way down to victory.
Repeat 40 times for the rest of the signatures.
Curse your crippled wrists.
Crash to desktop and lose your probes AND the tag marks for the sites.
Wait until patch is over today and (hopefully) rejoice at the changes to the scan system.
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Dak Sagitarum
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Posted - 2009.04.16 13:29:00 -
[27]
Its your day today..
patch notes:
Every scan result will now get a unique ID allowing you to manage and sort scan results with greater ease. You can now filter this unique ID and ignore all other results when scanning for certain signatures. It is now possible to bookmark a 100% signature hit remotely via right click in the context menu. In addition, the scanner will remember signatures which were scanned at 100% so that they are not lost on subsequent scans.
This should make it super uber easy for any scan noob
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Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.04.16 13:32:00 -
[28]
Also I meant to post this as an example of my first scan where I was very definitely doing it wrong.
http://go-dl.eve-files.com/media/0903/dodixie.jpg
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Koori
LifeLine Solutions
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Posted - 2009.04.16 13:47:00 -
[29]
It's also a good idea to uncheck Cosmic Anomalies in your scan settings when probing for signatures. Additional green dots are not helping.
LFLS is recruiting explorers - check our recruitment thread |
La Gloria
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Posted - 2009.04.16 13:56:00 -
[30]
Originally by: Lady Spank Also I meant to post this as an example of my first scan where I was very definitely doing it wrong.
http://go-dl.eve-files.com/media/0903/dodixie.jpg
That is an Awesome example of how to set your scan ranges too big and poorly overlap them. I'd make that my wallpaper but no one but me would see the humor.
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