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Silpher
Security and Strategy Corporation The Security Council
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Posted - 2009.03.19 18:21:00 -
[1]
My corporation recently discovered a wormhole, what we have been informed and perceive to be a lvl 5 of 6. Within the wormhole there are 7 uncharted astroidbelts. From the UI they look like typical asteroid belts orbiting planets. However, upon warping the belts are entirely empty. They haven't been mined out, they have no rats, they don't respawn ore, they are just empty.
Does anyone know of any purpose to these 'Uncharted Astroidbelts'? Or are they just remnants of something the developers decided not to implement? Does anyone have any sort of information they'd like to share? --- () () (â;..;)â (")(") Fear the Evil Bunny! <^>((><))<^> |

Jana Clant
New Dawn Corp New Eden Research
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Posted - 2009.03.19 18:21:00 -
[2]
Bug I think.
New Eden Research, where your research gets done!
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Lord Wamphyri
Amarr Starside Lost
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Posted - 2009.03.19 18:27:00 -
[3]
You might have missed them in your scanning due to deviation, try scanning for them again once you've warped to the signal - you could only be out by a few hundred km.
My EVE Tattoo! My Second EVE Tattoo! |

Da'iel Zehn
Construct Core Operations Construct Consortium
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Posted - 2009.03.19 18:31:00 -
[4]
In my explorations, I've gone to a few sites that were empty as well. Couple of gravimetric sites and a ladar site. Just empty space.
--
DZ's website
Got a problem? Talk to my gun.
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Silpher
Security and Strategy Corporation The Security Council
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Posted - 2009.03.19 18:34:00 -
[5]
Originally by: Lord Wamphyri You might have missed them in your scanning due to deviation, try scanning for them again once you've warped to the signal - you could only be out by a few hundred km.
These are not scanned sites. These are normal looking, upside down triangle, appear in the overview and in space asteroid belts. --- () () (â;..;)â (")(") Fear the Evil Bunny! <^>((><))<^> |

Korerin Mayul
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Posted - 2009.03.19 18:35:00 -
[6]
Originally by: Silpher
Originally by: Lord Wamphyri You might have missed them in your scanning due to deviation, try scanning for them again once you've warped to the signal - you could only be out by a few hundred km.
These are not scanned sites. These are normal looking, upside down triangle, appear in the overview and in space asteroid belts.
bug.
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Falkrich Swifthand
Caldari eNinjas Incorporated
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Posted - 2009.03.19 18:42:00 -
[7]
Yeah, definitely file a bug report, including the wormhole system's id if possible. nullnull
My sig is not my sig. |

Jarna
Amarr Eve University Ivy League
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Posted - 2009.03.19 18:50:00 -
[8]
Originally by: Jana Clant Bug I think.
"Feature, I think"
FIXED
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Agent Known
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Posted - 2009.03.19 18:52:00 -
[9]
Bug = unplanned feature 
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Hyperforce99
Gallente Infinite Covenant United Front Alliance
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Posted - 2009.03.19 19:06:00 -
[10]
This can't be called a feature bug. I'm currently studying game design and this is what a feature bug means: This issue can be either classified as a minor or major bug. Definitions below:
Bug severity:
Feature Bug: This is not really a mistake... its structurally inherent to the game. A feature problem indicates imprecision or poor accuracy in the way that specific game logic was though to begin with, not (or not only) in a way it was made. when a feature bug is reported, this indication stands more as an advice than a request for intervention.
A feature bug in eve could be like the ability to fly through solid objects, its inherent to the game engine, is hard or impossible to change within reason and thus can be called a feature.
Minor bug: A bug with such a severity does not hinder the functionality of the game in a literal sense, but it is still a mistake that calls for attention. it is expectable that a bug of this kind influences gameplay in a way that is not severe. Animation glitches, a crate which makes no noice while exploding and poor collision can all be classified in this catagory.
Major bug: A major bug is a relevant gameplay issue. A game should not be released with a major mistake in it, but its is still sadly a time over money issue. In case of eve its just the grande scale of the game that causes these kinds of bugs to slip through. Major bugs can be things like: Absurd animations, passing through walls, unexpected deaths etc. --------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/ |

cpt Mark
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Posted - 2009.03.19 19:15:00 -
[11]
Ive found asteroid belts in wormhole space..
They had asteroids floating in-side..
just lame rocks for the most part.. i think a few rare i can't remember.. things like scordite, veldspar etc.
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Hatt0ri Hanz0
Caldari State War Academy
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Posted - 2009.03.19 19:26:00 -
[12]
they're a hold over from when ccp originally was going to put standard belts in the wh systems. they've since been changed to exploration grav sites, but they were too lazy to remove the belts.
Originally by: CCP Whisper Boo hoo. Cry some more.
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Silpher
Security and Strategy Corporation The Security Council
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Posted - 2009.03.19 19:33:00 -
[13]
Thanks all for the input and information.
--- () () (â;..;)â (")(") Fear the Evil Bunny! <^>((><))<^> |

Kir'ian
Minmatar Republic Military School
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Posted - 2009.03.19 19:45:00 -
[14]
Originally by: Hyperforce99 This can't be called a feature bug. I'm currently studying game design and this is what a feature bug means:
Uh... The first rule of software development is that someone's lame a*s*s dictionary doesn't get things written or fixed. Classifying bugs by severity is for management... and management doesn't do much but mess things up even worse. 
More often "bugs" get classified as "easy to fix" or "hard to fix"... I'll let you guess as to which management will have done first. I think "Low Hanging Fruit" is their favorite term?
/carebearstare  |

Hesod Adee
Dark-Rising
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Posted - 2009.03.19 20:53:00 -
[15]
Originally by: Lord Wamphyri You might have missed them in your scanning due to deviation, try scanning for them again once you've warped to the signal - you could only be out by a few hundred km.
Um, I thought that with the new scanning system you could only get a warpin on something once you had narrowed down the signal enough to get its exact position.
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CCP Gangleri
Minmatar

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Posted - 2009.03.19 21:07:00 -
[16]
Originally by: Kir'ian
Originally by: Hyperforce99 This can't be called a feature bug. I'm currently studying game design and this is what a feature bug means:
Uh... The first rule of software development is that someone's lame a*s*s dictionary doesn't get things written or fixed. Classifying bugs by severity is for management... and management doesn't do much but mess things up even worse. 
More often "bugs" get classified as "easy to fix" or "hard to fix"... I'll let you guess as to which management will have done first. I think "Low Hanging Fruit" is their favorite term?
The definitions Hyperforce99 posted were actually pretty close to the system we use to classify bugs, we use a Priority & Severity classification system which filters the bugs by criteria similar to the ones posted above.
To the op, please file a bug report with the system ID so we can take a closer look at those mysterious belts. ------------------
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Moneeh
Minmatar Pator Tech School
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Posted - 2009.03.19 21:10:00 -
[17]
First after Dev.
What are we talking about here? 
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Jeran Tek
Real Nice And Laidback Corporation Sc0rched Earth
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Posted - 2009.03.19 21:19:00 -
[18]
Originally by: Hesod Adee Um, I thought that with the new scanning system you could only get a warpin on something once you had narrowed down the signal enough to get its exact position.
You can get a 100% strength hit but with a deviation if the signal is easy enough and you can hit it with a large radius probe. With my skills (4's across the board) I tend to land within 20,000km on a 1AU scan.
I haven't noticed any deviation when I get a 100% hit with 0.5 or 0.25 scans but I haven't done enough of them to be considered statistically significant yet :)
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Zaiyo Modi
Minmatar Republic University
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Posted - 2009.03.19 21:22:00 -
[19]
I tried some probing in a couple of wormhole systems today and found a few cosmic signatures. They were gravimetric sites with asteroids, but I was abit surprised to find one empty site.
I believe it was labeled as "Isolated Core Deposit" a gravimetric type. Other sites in the system was labled something like "Common Perimeter Deposit" and "Unexceptional Frontier Deposit".
When warping into the site within 100km (don't not recall the exact range) and coming to a halt, the overview showed nothing."Show all brackets" was on and I believe I also enabled all options in the overview settings to be sure the overview would list all things in proximity.
I assumed someone had been here and mined the content.
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Lithalnas
Amarr Headcrabs
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Posted - 2009.03.19 21:40:00 -
[20]
Originally by: CCP Gangleri
Originally by: Kir'ian
Originally by: Hyperforce99 This can't be called a feature bug. I'm currently studying game design and this is what a feature bug means:
Uh... The first rule of software development is that someone's lame a*s*s dictionary doesn't get things written or fixed. Classifying bugs by severity is for management... and management doesn't do much but mess things up even worse. 
More often "bugs" get classified as "easy to fix" or "hard to fix"... I'll let you guess as to which management will have done first. I think "Low Hanging Fruit" is their favorite term?
The definitions Hyperforce99 posted were actually pretty close to the system we use to classify bugs, we use a Priority & Severity classification system which filters the bugs by criteria similar to the ones posted above.
To the op, please file a bug report with the system ID so we can take a closer look at those mysterious belts.
When I was QA for a game company,(which shall remain unnamed) we basically had a system where as severe bugs like crashes were number 1 priority. if a game crashed regularly during the coarse of normal game play this was classified as a "show stopper" these bugs had to be fixed by the next build. Usually the next build was the fix for these bugs.
Obscure serious bugges were not classified at this high level and were usually fixed in later builds(late alphas and early betas). Beyond that, most of beta was content fixes and checklists. -------------
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CCP Explorer

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Posted - 2009.03.19 22:36:00 -
[21]
Originally by: Silpher Edited by: Silpher on 19/03/2009 19:33:48 My corporation recently discovered a wormhole, what we have been informed and perceive to be a lvl 5 of 9. Within the wormhole there are 7 uncharted astroidbelts. From the UI they look like typical asteroid belts orbiting planets. However, upon warping the belts are entirely empty. They haven't been mined out, they have no rats, they don't respawn ore, they are just empty.
What is the locus signature of this wormhole?
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Aceoil
Capital Ships Inc. Intrepid Crossing
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Posted - 2009.03.19 22:40:00 -
[22]
uhhhhhh CCP guys.
This has been in every single wormhole I have been in. All of the uncharted asteroid belts in wormhole space dont have rats or ore.
I thought it was part of the game design.
But i guess I'll go file a bugreport as well just to raise the level of awareness.
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Intense Thinker
Minmatar
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Posted - 2009.03.19 22:53:00 -
[23]
Originally by: CCP Explorer
Originally by: Silpher Edited by: Silpher on 19/03/2009 19:33:48 My corporation recently discovered a wormhole, what we have been informed and perceive to be a lvl 5 of 9. Within the wormhole there are 7 uncharted astroidbelts. From the UI they look like typical asteroid belts orbiting planets. However, upon warping the belts are entirely empty. They haven't been mined out, they have no rats, they don't respawn ore, they are just empty.
What is the locus signature of this wormhole?
Huh? I thought it was locust... I been making an idiot out of myself 
Pomp FTW!!! |

Xioden Acap
Lightspeed Enterprises Burning Horizons
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Posted - 2009.03.19 22:55:00 -
[24]
Edited by: Xioden Acap on 19/03/2009 22:55:07
Originally by: Aceoil uhhhhhh CCP guys.
This has been in every single wormhole I have been in. All of the uncharted asteroid belts in wormhole space dont have rats or ore.
I thought it was part of the game design.
But i guess I'll go file a bugreport as well just to raise the level of awareness.
Just to further clarify; At least by default they're only on overview and not in the right-click menu under. (Assuming nothing changed the last few days).
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.03.19 22:59:00 -
[25]
They were "supposed" to have been removed before patch went live, which is why CCP is asking for the system designation so they can purge it.
Empty warp-able brackets in space with no corresponding context menu or overview item. My guess is that some of the development teams were reassigned prematurely to push it out the door in time 
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.03.19 23:07:00 -
[26]
i do have found these asteroid belts u can add to overview and warp to i put it down to future asteroid belts in wspace being able to be warped to. Ive found "ice belts" as well
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Malthros Zenobia
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Posted - 2009.03.19 23:18:00 -
[27]
Originally by: Silpher
Originally by: Lord Wamphyri You might have missed them in your scanning due to deviation, try scanning for them again once you've warped to the signal - you could only be out by a few hundred km.
These are not scanned sites. These are normal looking, upside down triangle, appear in the overview and in space asteroid belts.
They're bugs, all asteroid 'belts' in w-space require scanning to locate.
Bug report the system?
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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harogen
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Posted - 2009.03.19 23:45:00 -
[28]
I have yet to find a WH that had belts that weren't empty.
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Silpher
Security and Strategy Corporation The Security Council
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Posted - 2009.03.20 07:50:00 -
[29]
Originally by: CCP Explorer
Originally by: Silpher Edited by: Silpher on 19/03/2009 19:33:48 My corporation recently discovered a wormhole, what we have been informed and perceive to be a lvl 5 of 9. Within the wormhole there are 7 uncharted astroidbelts. From the UI they look like typical asteroid belts orbiting planets. However, upon warping the belts are entirely empty. They haven't been mined out, they have no rats, they don't respawn ore, they are just empty.
What is the locus signature of this wormhole?
J135540 --- () () (â;..;)â (")(") Fear the Evil Bunny! <^>((><))<^> |

ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.03.20 07:53:00 -
[30]
was bug reported but ccp dont listen.
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