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Allen Ramses
Caldari Typo Corp
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Posted - 2009.03.20 03:55:00 -
[1]
EVE is dying. No, not the playerbase, but EVE itself. The structural foundation of EVE gameplay mechanics is barely holding on. A few more gameplay changes and she might just fail to
* Since the introduction of rigs, the balance between slot layouts have been destroyed.
* Since speed 'rebalanced', speed is more flawed than it was before (both scenarios are a direct result of rigs, I might add).
* Since the missile changes, T2 heavy missiles deal 96% of the damage of T1 cruise missiles... Not to mention undersized missiles must be used for decent DPS.
* Since the probe mechanics have changed, Astrometric Acquisition is a useless rank 5 skill, and tracking down hostiles is damn near impossible.
Now, CCP, when can we see some resolution of these, and countless other EXTREMELY flawed mechanics, bugs, and oversights? I personally would like a feature freeze until you can realize why a job worth doing right is so much better than the half-assed garbage you've been giving us the past 2 and a half years. ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Neo Omni
Gallente
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Posted - 2009.03.20 04:26:00 -
[2]
I'm too new to know whether EVE is dying or not. I'd like to know what the other old-timers have to say on this.
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Xindi Kraid
Gene Works
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Posted - 2009.03.20 04:31:00 -
[3]
-Xindi Kraid: Delivering acerbic wit and scathing comments with just a dash of 'stab you in the eye' |
Dahari
BIG Libertas Fidelitas
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Posted - 2009.03.20 06:17:00 -
[4]
Can I have your stuff? ________________________ BIG - Everywhere, Everything |
Clansworth
Blackwater USA Inc.
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Posted - 2009.03.20 08:34:00 -
[5]
Originally by: Dahari Can I have your stuff?
no no no.. I want it! seriously though, the game is in a far better state than it was even a year ago, and far far better than the year before that. CCP have done a good job of improving the game in many areas. They, of course, have missed the mark on some things, but overall the game is improving still, which is actually quite amazing...
System Influence |
Finnroth
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.03.20 09:32:00 -
[6]
Edited by: Finnroth on 20/03/2009 09:33:36 There was a dev comment somewhere in GD i believe, that pointed out that the devs are watching the results with the current system to adjust the PvP scanning at the time they want to overhaul the whole intel mechanics.
Edit: And as far as i know they also planned to overhaul rigs as in sized and so on. That information goes back to Zuluparks Q&A and to recent before-Apochrypha comments from the devs on the forums. It got sc****d for Apo, but i have still hopes to see it somehwere in 1.1 or 1.2 together with the SB and BO changes/improvments (yah, yah i know).
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Fullmetal Jackass
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Posted - 2009.03.20 09:46:00 -
[7]
Originally by: Clansworth ...overall the game is improving still, which is actually quite amazing...
I agree. The only reason I keep playing is because the game keeps improving. At least CCP is working on it still.
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Fulbert
Gallente
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Posted - 2009.03.20 10:42:00 -
[8]
Edited by: Fulbert on 20/03/2009 10:42:48
Originally by: Allen Ramses
* Since the probe mechanics have changed, Astrometric Acquisition is a useless rank 5 skill, and tracking down hostiles is damn near impossible.
Astrometric Acquisition (post apoc) is the old rank 5 Astrometric Triangulation skill Astrometric Triangulation (post apoc) is the old rank 8 Signal Acquisition skill
Because we need more scan strength than scan speed. The skills were just switched and nobody losses any skillpoint in the process.
Please read patch notes and stop complaining about fictionnal losses. ____________________________________ Fulbert Peon |
Learol
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Posted - 2009.03.20 13:22:00 -
[9]
eve will need a major re-write sooner or later, the database and physics engine its built around are ancient and going to keep holding the game back, we may see this happen one day, but it wont be for at least another 10 years or so |
Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2009.03.20 16:21:00 -
[10]
Originally by: Learol eve will need a major re-write sooner or later, the database and physics engine its built around are ancient and going to keep holding the game back, we may see this happen one day, but it wont be for at least another 10 years or so
10 Years? HAHAHAHAHA -- AHAHHAHAHAHHAAH.
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Jarna
Amarr Eve University Ivy League
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Posted - 2009.03.20 19:45:00 -
[11]
Edited by: Jarna on 20/03/2009 19:46:17
Originally by: Neo Omni I'm too new to know whether EVE is dying or not. I'd like to know what the other old-timers have to say on this.
The older players are CCP ***kissers who think CCP can do no wrong when in reality, if CCP and the suckups would own up to the fact that EVE's bugs are getting way out of hand, the day will come when there are so many bugs it *will* be unfixable.
All CCP needs to do is take a year off from making new content (since they've already made 50 bazillion expansions) and fix the issues that do exist instead of slacking off and calling everything a "feature" to avoid fixing things.
And Learol is right; another thing plaguing this is old technology. IF they don't update soon, they will be using technology that isn't made for this kind of use. Windows based technologies are good for businesses, but not good for ever changing, ever expanding video games.
Please resize your sig to a maximum of 400 x 120 and a file size no greater than 24000 bytes - Mitnal |
Fullmetal Jackass
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Posted - 2009.03.20 22:18:00 -
[12]
Originally by: Jarna The older players are CCP ***kissers who think CCP can do no wrong when in reality, if CCP and the suckups would own up to the fact that EVE's bugs are getting way out of hand, the day will come when there are so many bugs it *will* be unfixable.
I'm about the furthest thing from an asskiss. I'm just glad CCP is still improving the best "space ship sim" out there atm. Do I like all the changes and new features? No. Do I like all the old features and the bugs, lack of documentation, and complete lack of logic in some of the mechanics? No.
It seems to me though, that ccp corrects old mistakes, makes fixes and balances, as they add and upgrades old content. Seems to me this is the most effecient way to go about implementing change.
Your way, the game would stagnate, and people would loose interest and move on. Nothing's perfect. It's up to you to decide if the game is worth your time as it is. Adapt or emo quit.
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Amberle Vale
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Posted - 2009.03.21 00:21:00 -
[13]
Originally by: Allen Ramses
* Since the missile changes, T2 heavy missiles deal 96% of the damage of T1 cruise missiles... Not to mention undersized missiles must be used for decent DPS.
I still to this day don't understand why they destroyed missiles. There is clearly a problem, everyone can see it, but they are refusing to address it. I have resolved myself to the conclusion that either CCP doesn't know how to balance missiles and speed, or they intentionally nerfed missiles to make the Caldari a less attractive race.
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Clansworth
Deep Core Mining Inc.
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Posted - 2009.03.21 08:35:00 -
[14]
Originally by: Amberle Vale I still to this day don't understand why they destroyed missiles. There is clearly a problem, everyone can see it, but they are refusing to address it. I have resolved myself to the conclusion that either CCP doesn't know how to balance missiles and speed, or they intentionally nerfed missiles to make the Caldari a less attractive race.
It's a complicated issue really.. I mean, they've gone through a LOT of variations on the missile mechanics over the years. Everything has been tried from differing speed/signature mechanics (most recent changes), launcher mechanisms (used to be able to launch any missile that would fit from any launcher), to splash damage (old torps) and the long forgotten/abandoned defender missiles. Everything they've 'fixed' has ended up breaking something else. The only way to do it would be to turn them into another 'turret', with different appearance, but for variety, they won't do that.
System Influence |
Irida Mershkov
Gallente Shadowsun Syndicate
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Posted - 2009.03.21 12:30:00 -
[15]
Originally by: Amberle Vale
Originally by: Allen Ramses
* Since the missile changes, T2 heavy missiles deal 96% of the damage of T1 cruise missiles... Not to mention undersized missiles must be used for decent DPS.
I still to this day don't understand why they destroyed missiles. There is clearly a problem, everyone can see it, but they are refusing to address it. I have resolved myself to the conclusion that either CCP doesn't know how to balance missiles and speed, or they intentionally nerfed missiles to make the Caldari a less attractive race.
Because the original missiles would have been overpowered as **** after the speed nerf took place.
Unless you're referring to a different Missile Nerf, the only one I can think of was Quantum Rise. (Or was it Empyrean Age?)
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