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Thread Statistics | Show CCP posts - 7 post(s) |
Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 18:40:00 -
[1]
So the "brawler" gets 2 unbonused launcher slots as DPS but the "ranged" ship gets a drone bay?
Oooookay....
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 19:24:00 -
[2]
Originally by: Seran Kela
Originally by: Malcanis So the "brawler" gets 2 unbonused launcher slots as DPS but the "ranged" ship gets a drone bay?
Oooookay....
Brawler only refers to range. It's main role will still be ecm lock-down, not dps. The combat ship gets drones to boost it's dps, strengthening its role as a solo hunter.
Solo hunters don't need to engage at long range. because if they do, their target just leave.
Bringing the Falcon into Scorch/HML/Sentry range simply dooms it to die without even the compensation of being able to inflict a little damage first.
Meh well whatever, I can fly plenty of other ships. Shame CCP have decided to nerf a ship without fixing the broken ships that are supposed to counter it. GG!
In before Arazu pilots stop gloating and realise this doesn't help them one tiny bit...
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 19:26:00 -
[3]
Originally by: Fahtim Meidires
Originally by: Vio Geraci Edited by: Vio Geraci on 24/03/2009 19:10:38 I dislike the proposed changes to the scorpion. It should have a range comparable to sniping battleships. Making it a close range brawler is castrating a ship that people used to be scared to fly because of how often it would be the primary target. I don't know. I guess I'd rather see the scorpion be a mid-range ECMer, effectively hitting around 100km or so.
edit: I guess I'm a little sad that there are so few real fitting choices to be made anymore, and that the way this seems to have been caused is by making all options equally terrible.
I don't know what to do with the scorpion. It's the only battleship with an ecm bonus other than black ops, which by itself makes it a weird little ship. The cruise missiles were never entirely useful in fleet. It's just so different from every other battleship, the ship class that represents raw power.
I agree that the best use for the scorpion is anti-support at 100km-ish ranges, similar to the pulse-apoc.
The best thing that could be done for the scorpion would be to add 2 more highslots + 2 missile slots and give it bonuses for heavy missiles instead of cruise. Make it a genuine antisupport platform.
Either that or turn it into a turret boat with a tracking bonus.
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 19:27:00 -
[4]
Originally by: Yonker
Originally by: Alex Harumichi Extra reason I'm loving this change: the Goons seem to hate it.
That proves it's good for the game.
Because it is absolutely ******ed in any fleet situation. ECM is fine how it is, it gives another fleet role other than Tackler, Anti-Tackler, Sniping BS.
ECM lives due to range, the ECM ships give up their tank to fit ECM modules and you want to make them 'close range brawler' ships? This is ******ed, they will get primaried and die instantly.
The range isn't a problem, people are just not use to countering it.
Here is a secret to counter Falcons in any medium/large engagement, ready? 1 Cruiser with Combat Probes, Point, Web and ECCM. It takes all of 20 seconds to setup probes, 6 seconds to scan and you can just right click on that mean ole falcon and warp to 0. He can't get away and will melt in a few vollies. Then you just scan again, find another falcon, right click -> warp to 0 and melt him as well. At the very least they will have to warp off.
Alternatively, just nerf the effect of ECM. Make it so it breaks locks and only locks them out for 5 seconds (and +1 second for each level of BS, Cruiser, Battleship and Recon(stacking with Cruiser).
Kneejerk nerfing of ECM is pretty silly, there are many counters... and anything that moves us away from the generic Tacklers -> Sniper fleet role the better.
The real shame here is lack of imagination. ECM just isn't a good mechanic to start with. Scrap it and make the Caldari EW something entirely different.
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 19:41:00 -
[5]
Originally by: Seran Kela
Originally by: Malcanis
Originally by: Seran Kela
Originally by: Malcanis So the "brawler" gets 2 unbonused launcher slots as DPS but the "ranged" ship gets a drone bay?
Oooookay....
Brawler only refers to range. It's main role will still be ecm lock-down, not dps. The combat ship gets drones to boost it's dps, strengthening its role as a solo hunter.
Solo hunters don't need to engage at long range. because if they do, their target just leave.
Bringing the Falcon into Scorch/HML/Sentry range simply dooms it to die without even the compensation of being able to inflict a little damage first.
Meh well whatever, I can fly plenty of other ships. Shame CCP have decided to nerf a ship without fixing the broken ships that are supposed to counter it. GG!
In before Arazu pilots stop gloating and realise this doesn't help them one tiny bit...
Yes. Falcons will no longer be able to sit at range to jam ships, they will have to fly in risky situations using their cloak as defense to be effective. This kills solo falcons but not gang-multiplier falcons.
Hahahaha are you serious? "Solo Falcons"? Tell me you were being ironic? Please?
Reality check: Falcon has a 5-6 second targeting delay, plus a none-too-exciting scan res. If it has to be at ~50Km, even cruisers can target it, easily targeting it before the falcon can lock. No "using your cloak for defence" when targeted.
What will actually happen is: uncloak, try and get 1 jam against a few targets, warp out. If there are any bubbles, then the Falcon is effectively prevented from returning. If there are gate guns, the falcon cannot engage at all (I for one welcome our new unbreakable lo-sec RR BS blob overlords ).
Thus the new Falcon is only really useful in high-sec or as a kind of alternate heavy covops.
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 19:44:00 -
[6]
Originally by: Frabba
Originally by: Kebabski People whinign escp goons that falcon doesn't need nerfing fail. Saying falcon is cool for pvp and is keeping pvp interessting, while it's actually the one ship that ****s pvp all the time. ''Let's try to take that small gang on in my won'', meh falcon decloaks and permajammed. jammers are overpowered anyway, being able to permajam someone shouldn't be possible, takes the fun out of the game
Most goons from what I have seen actually were expecting the Falcon nerf. It's the scorpion nerf that is suprising us.
Yes well let's face it the legions of overpowered Scorpions dominating all other battleships had to go for the good of the game.
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.24 20:31:00 -
[7]
Originally by: Angelica Claes Good CCP killed last Caldari ship - falcon. Continue in the same spirit. You soon will lose all subscribers, from for that that methodically kill race behind race. Now you killed Caldari there are no ships for PvP
Respeccing ftw
I almost wouldn't mind CCP breaking the ECM ships if they were fixing the other EW ships - particularly the Gallante.
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