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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.27 12:11:00 -
[241]
Originally by: Valerius shoot me
Bang Bang I shot you down -
DesuSigs |
Richard Third
Gallente Wrath of Fenris
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Posted - 2009.03.27 12:14:00 -
[242]
Right now, if you follow someone to a gate, most likely you will lose him on the other side, or if he jumps into your camp, he still has a good chance of getting out. Same for outside stations... -- You can't do that with a Planet. |
Durzel
The Xenodus Initiative.
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Posted - 2009.03.27 12:14:00 -
[243]
Edited by: Durzel on 27/03/2009 12:15:07
Originally by: Infinity Ziona Look at this real life example:
Im in an arazu with 900 scan res. I spot a retriever ahead of me hit the gate. I jump after him. I load in system, hes accelerating to warp. I have to:
double click space. ctrl target him after hitting sensor boosters. hit my scram. Hes gone just before it hits.
I chase him to gate. He sits there. I sit there. If I fire or scram he jumps. If I jump he warps away. If I wait for him to jump he gets the drop and will warp off just before my scram hits. My only option is to sit there and wait for backup or warp off.
This probably won't be of great help to you, but maybe there's a computer performance issue there?
When I jump through to a new system it pretty much loads the next system (excluding lagfests like Jita) after just a few seconds. Short of a slow computer I'm struggling to picture how a retriever can get away from you assuming you both jump at roughly the same time.
I just checked align times on EFT (I can't fly either ship so not sure how significant or not that is) and my align time in an unfitted Retriever is 12.7 seconds, vs 5.4 for the unfitted Arazu. Granted there isn't a huge amount of time for you to lock and point, but still...
Unfortunately there are a lot of games where computer speed can make a big difference (e.g. joining servers before everyone else, etc).
If none of the above applies though and I'm just ignorant of "how it works in practice" then tell me.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.27 12:32:00 -
[244]
Originally by: Durzel Edited by: Durzel on 27/03/2009 12:15:07
Originally by: Infinity Ziona Look at this real life example:
Im in an arazu with 900 scan res. I spot a retriever ahead of me hit the gate. I jump after him. I load in system, hes accelerating to warp. I have to:
double click space. ctrl target him after hitting sensor boosters. hit my scram. Hes gone just before it hits.
I chase him to gate. He sits there. I sit there. If I fire or scram he jumps. If I jump he warps away. If I wait for him to jump he gets the drop and will warp off just before my scram hits. My only option is to sit there and wait for backup or warp off.
This probably won't be of great help to you, but maybe there's a computer performance issue there?
When I jump through to a new system it pretty much loads the next system (excluding lagfests like Jita) after just a few seconds. Short of a slow computer I'm struggling to picture how a retriever can get away from you assuming you both jump at roughly the same time.
I just checked align times on EFT (I can't fly either ship so not sure how significant or not that is) and my align time in an unfitted Retriever is 12.7 seconds, vs 5.4 for the unfitted Arazu. Granted there isn't a huge amount of time for you to lock and point, but still...
Unfortunately there are a lot of games where computer speed can make a big difference (e.g. joining servers before everyone else, etc).
If none of the above applies though and I'm just ignorant of "how it works in practice" then tell me.
True. I am aussie so I got crap connection however ironically the guy I was chasing (lilyotus) has Aussie Pride in his bio. My computer is nice and fast as its office pc with soem stealth modifcations 8800GT graphics card.
Remember though that EFT doesnt take into account pilot skills and modules affecting warp align times. Ganking Buddhist Nun |
Tzar'rim
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Posted - 2009.03.27 12:42:00 -
[245]
Originally by: Infinity Ziona Look at this real life example:
Im in an arazu with 900 scan res. I spot a retriever ahead of me hit the gate. I jump after him. I load in system, hes accelerating to warp. I have to:
double click space. ctrl target him after hitting sensor boosters. hit my scram. Hes gone just before it hits.
I chase him to gate. He sits there. I sit there. If I fire or scram he jumps. If I jump he warps away. If I wait for him to jump he gets the drop and will warp off just before my scram hits. My only option is to sit there and wait for backup or warp off.
Enough example. I have an interceptor. I jump into system with hulk mining at belt. My icon shows up and hulk brings in drones even before I get to load screen. I warp to belt 20 min, the hulk has gone.
Please explain a fit that will defeat these two scenarios?
#1; have 2 players
#2; people aren't here for your personal amusement and epeen growth, if they are alert/smart enough to pay attention and invested effort they get to reap the reward. It seems you really WANT to shoot fish in a barrel and are annoyed at the few fish that are smart enough to stay near the bottom.
Self-proclaimed idiot
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Nicholas Barker
Black Nova Corp KenZoku
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Posted - 2009.03.27 12:42:00 -
[246]
make wars cheaper, make changing corps harder. Force carebears to have to team up with pvpers to defend themselves. ------
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Ginako
Southern Cross Empire
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Posted - 2009.03.27 12:53:00 -
[247]
Originally by: Nicholas Barker make wars cheaper, make changing corps harder. Force carebears to have to team up with pvpers to defend themselves.
This might come as a shock to you but... Some people actually LIKE PvE! That being said, why should mechanics be changed to make their chosen playing experience include PvP if they've chosen a particular playing experience specifically because it doesn't contain PvP?
On a side note... This Thread is still Alive?!
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.27 13:35:00 -
[248]
Originally by: Ginako
Originally by: Nicholas Barker make wars cheaper, make changing corps harder. Force carebears to have to team up with pvpers to defend themselves.
This might come as a shock to you but... Some people actually LIKE PvE! That being said, why should mechanics be changed to make their chosen playing experience include PvP if they've chosen a particular playing experience specifically because it doesn't contain PvP?
Because this is used to be EVE, and requests like "I don't want PvP" don't didn't carry much weight.
:p -
DesuSigs |
Sissy Fuzz
Amarr Sissy Fuzz Communications
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Posted - 2009.03.27 13:43:00 -
[249]
Originally by: Galan Amarias Edited by: Galan Amarias on 26/03/2009 08:52:30
Originally by: Sissy Fuzz
This.
To the op: You have some spoiled brat attitude that you are somehow cheated out of your right to easy grieving. Go pick some real fights, wuss.
Open mouth insert foot.
He is not looking for easy grifing he is looking to gank the unwary and willing to put several hours into it. This is EVE, killing miners and empire monkeys is not griefing.
Empire monkeys?!? Having attitude problems, are we?
Quote:
Ad hominem attacks are pointless and you look like an idiot for making them. I'm aware that on page 7 soon to be 8 we are all tl;dr but this is beyond worthless because your drivel is burying my well reasoned replies. Get back in your hole!
So you learned about "ad hominem" in school? Good. Well, this is exactly ad hominem. This is about one player who whines to have the game changed to fit his quasi-perverse playing style. And, yes, he is griefing. Since there is no subsantial disagreement or conflict of interest between him and his targets and they are simply picked at random (well not really... he picks the easy ones) to feed this little Excel excercise of his. I appreciate that your autistic trait is very fascinated by the whole thing and want to get all scientific about it. And this gets you worked up. No problem.
As for my posting, what makes you think that I am interested in your feedback? My guess is that you just need to feel important once in a while.
Get lost.
Sissy Fuzz The cutest n00b evarh
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Merdaneth
Amarr PIE Inc.
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Posted - 2009.03.27 14:47:00 -
[250]
Originally by: Infinity Ziona
The ship setup is not important to the topic of this thread other then lock time. The issue is its almost impossible to catch an aware target, even with a 1k scan res. Once I have it scrambled invariably it will die. The issue is the catch not the kill.
They are one and the same, because in nearly all cases, a catch is a kill. That is inherent to what we called the binary problem. ____
The Illusion of Freedom | The Truth about Slavery |
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Gabriel Karade
Gallente Celtic Anarchy Force Of Evil
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Posted - 2009.03.27 15:49:00 -
[251]
The thing is, you need to be going after the 'un'-aware targets, and you need to play the patient waiting game. Jumping in a spooking them is never going to work unless they are semi-afk.
I spent a week stalking a kill right, who had participated on one of my low sec losses. After much observing of his patterns from afar using multiple locator agents I deduced that during his 'downtime' he was a high sec mission runner in 3 particular systems in minmatar space, and I had a feeling he would be flying something special. At the end of the week I finally pinpointed him in a mission in a 0.6 system, in a Golem pimped with 10B isk worth of officer modules....
*Grin*
--------------
Video - 'War-Machine' |
Daemonspirit
Redhawk Tribal Trust
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Posted - 2009.03.27 15:53:00 -
[252]
Originally by: Crumplecorn Because this is used to be EVE, and requests like "I don't want PvP" don't didn't carry much weight.:p
Dam, doesn't look like DAOC, WOW or EQ to me... Sorry Crumple, couldn't help myself. Saying that "this isn't EVE" - well, yeah, it is. It is the Eve that CCP (the developers / owners / HMFIC's) have made it.
Seriously, you and the OP may remember a much different game, but CCP has included these changes to increase their revenue.
What can I say? Having a totally lawless experience might appeal to some people, but obviously, CCP isn't catering to those people. Good/bad or indifferent - it has changed to what it is today and it probably won't go back - ONLY because CCP enjoys those revenues...
And saying "Well! Change it, let all the carebears leave" isn't going to work, because they have the subscription numbers if CCP's numbers are to be believed...
OP is (for the time being at least) going to have to change something about his style (and no, not EVERY game style can be supported in Eve...), adjust his expectations, or find another game.
You can discuss changes you would like to see, and refine them down to the n'th degree, but if CCP doesn't lend an ear, that is all its going to remain, a theoretical discussion... ________________ ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.27 16:07:00 -
[253]
Originally by: Daemonspirit stuff
While I was intentionally obscure, that was essentially the point of my post - that Nick's statement was based on an outdated view of EVE. Hence the is/used to be. :D |
Trathen
Minmatar
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Posted - 2009.03.27 16:21:00 -
[254]
The number of true carebears in EVE is still unknown. Most people base that on how many people they see in empire, which doesn't account for pirate alts/corporations at war (they really do)/0.0 and low-sec dwellers restocking/or perhaps people just hoarding money with "dreams of conquest". Carebears overtaking EVE is an interesting idea to get really, really angry at, but ultimately the result of paranoid, slippery-slope thinking and general melodrama that accompanies MMO addicts. |
MukkBarovian
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Posted - 2009.03.27 20:51:00 -
[255]
Op is failsauce with his lolfits. He admits his kill/loss ratio is 14 to 11 in one particular instance. He hunts the softest targets in EvE and complains that they run away alot. (Try going out irl and hunting bunnies with a sledgehammer.)
Anyone who says that he doesn't want easier kills and that they have proved it are full of ****. He is aksing for a game change or at least complaining about he current mechanics. If it is harder for carebears to run away->He gets more easier kills. He is asking for this thing or at least complaining about its absense->He wants more easier kills.
As for requested changes. 1.Stations spit you out and close the doors so you can get ganked. -Fine. As soon as stations get windows.
2.Local becomes delayed. -Fine. As soon as stations get windows. Also have fun flying around trying to find people in the less densely populated parts of EvE.
3.WTZ goes away. -**** that. Bookmarks out your ass. Server lag and slower travel times. Go **** yourself.
4.Experienced players get ganked anyway. -Yes carebears can be experienced players too. **** that. People die often enough in this game. If you start throwing skill out the window and rely on random chance instead theres no point to the game. Good players > Bad players. If that is not the case its not worth playing the game. And its not like good players don't die. It just takes work to kill them.
Corp hoping to avoid wardecs sucks.
The binary nature of pvp and the powers of Sun Tzu insure that winning the fight depends mostly on getting it to happen on your terms, when the enemy does not realize you have the advantage. -Baiting is important. -Unscouted gates are good to camp. They don't know youre on the other side. There is no other place you can wait for someone to stumble across you given current game mechanics. -EXCEPT. Find their home system. loggoffski in a belt. Wait with your alt for a hulk. Logonski. Profit. If you know what you are doing, you have won the fight the moment the warp scrambler goes active.
Why does the op say he doesn't want to kill random people in lowsec, and then wardecs random people in empire? I too think hes lying about his motivation...
But I have the answer! CCP needs to release a new expasion as soon as possible. The title should be EVE ONLINE: APOCALYSE NOW. The one thing it will do is remove all of highsec and lowsec. Everything will become 0.0 overnight. The bloodbath will be incredible. Hundreds of kills. Thousands of kills. The great 0.0 alliances will descend upon what was empire space, and the pirates will run wild through streams of blood.
The market will colapse, excepting a few 0.0 alliances with decent industrial backbones, and EvE will come to resemble the Capital Wasteland in space. People will huddle around straining with the effort to keep themselves in t1 cruisers, wondering when the final server shutdown will begin.
IT will be awesome.
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Mccrusty
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Posted - 2009.03.27 21:09:00 -
[256]
I just want to make sure I understand the the OPs complaint. Although there are multiple way of conducting PVP in EVE his specific form of PVP is to difficult because of unfair game mechanics.
So a two day old noob should complain if the game mechanics won't let him solo level 4 missions in an ibis. Obviously, EVE should be everything to everybody. If its to much work for the two day old noob to skill up and fit a ship for running level 4 missions then CCP is obligated to make it so he can. After all, his payment to CCP isn't any less valuable then yours. Although its nice to know that said two day old noob can come here to complain at how unfair EVE life is just like the OP.
To you spending hours upon hours hunting prey in your play style and coming up empty handed is unfair and a failure of EVE. To me spending hours upon hours hunting prey in your play style and coming up empty handed is a failure of your play style. After all, your not the only player in EVE. |
Imertu Solientai
Gallente
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Posted - 2009.03.27 21:31:00 -
[257]
Originally by: Baltara Maybe the High Sec Carebears don't want to play your game?
Empire PvP is fine except for the PvP'ers who Wardec Carebear corps for some legally sanctioned griefing and then cry when the bears go into hibernation.
And maybe PvP'ers (using the term loosely here) don't want to play by your rules of 'kindness' and 'fairness'. Your 2 play styles are mutually exclusive, and unfortunately for you eve focuses more on pvp than pve. I guess if you don't like this, then you could always go and pay a different game.
tl;dr: GB2WOW!
PS: I do have to agree with your point about PvP'ers crying when their targets run away.
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Nicholas Barker
Black Nova Corp KenZoku
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Posted - 2009.03.27 22:08:00 -
[258]
Originally by: Crumplecorn
Originally by: Ginako
Originally by: Nicholas Barker make wars cheaper, make changing corps harder. Force carebears to have to team up with pvpers to defend themselves.
This might come as a shock to you but... Some people actually LIKE PvE! That being said, why should mechanics be changed to make their chosen playing experience include PvP if they've chosen a particular playing experience specifically because it doesn't contain PvP?
Because this is used to be EVE, and requests like "I don't want PvP" don't didn't carry much weight.
:p
i lolled. ------
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Syyl'ara
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Posted - 2009.03.27 23:36:00 -
[259]
Let me get this straight.
You wardec.
What is the purpose of a WarDec in empire? Avoiding security rating loss?
So, you want to avoid security rating loss.
Doing so requires that you give up your element of surprise.
Without the element of surprise, your potential targets (those which are now "consequence free") are equipped and prepared for your approach.
You cast off accusations of griefing by referencing that WarDec mechanics are, basically, "working as intended".
That is the problem, they are working as intended and you want them changed. You want the WarDec to give you consequence-free targets without losing your element of surprise.
The hypocrisy hits about the time you are suggesting that other people taking advantage of "working as intended" mechanics is unfair when you just made a defense out of the exact same claim.
You are making the classic request to have your cake and eat it, too.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.28 03:34:00 -
[260]
Edited by: Infinity Ziona on 28/03/2009 03:35:43 Stupid post
Ganking Buddhist Nun |
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Wyn Pharoh
Gallente Crystalline INC Sc0rched Earth
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Posted - 2009.03.28 03:51:00 -
[261]
Edited by: Wyn Pharoh on 28/03/2009 03:52:10 Couldn't help jumping all those posts, so I hope I'm not repeating something that is now old...
Empire PvP is going to get a lot more dull once carebears start to employ outfits like The Logistical Nightmare...
Linkage
This spinoff from the TEARS and SN crowd may end up making mint! If they don't pan out, I'm sure that others will follow in their bootsteps...RR Mercs for utter Empire frustration!!!
Smash the State...and Have A Nice Day!!! |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.28 03:52:00 -
[262]
Originally by: MukkBarovian But I have the answer! CCP needs to release a new expasion as soon as possible. The title should be EVE ONLINE: APOCALYSE NOW. The one thing it will do is remove all of highsec and lowsec. Everything will become 0.0 overnight. The bloodbath will be incredible. Hundreds of kills. Thousands of kills. The great 0.0 alliances will descend upon what was empire space, and the pirates will run wild through streams of blood.
The market will colapse, excepting a few 0.0 alliances with decent industrial backbones, and EvE will come to resemble the Capital Wasteland in space. People will huddle around straining with the effort to keep themselves in t1 cruisers, wondering when the final server shutdown will begin.
IT will be awesome.
Most of your post is crap, but I like this as my ideal version of EVE has no highsec. It would however replace what is now highsec with NPC 0.0 or something like lowsec, to stop the armies of mindless alliance drones overrunning the entire game. But yeah, the existence of highsec is somewhat unfortunate. -
DesuSigs |
Galan Amarias
Amarr The Drekla Consortium Systematic-Chaos
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Posted - 2009.03.28 07:25:00 -
[263]
Originally by: Sissy Fuzz
Originally by: Galan Amarias
Originally by: Sissy Fuzz
This.
To the op: You have some spoiled brat attitude that you are somehow cheated out of your right to easy grieving. Go pick some real fights, wuss.
Open mouth insert foot.
He is not looking for easy grifing he is looking to gank the unwary and willing to put several hours into it. This is EVE, killing miners and empire monkeys is not griefing.
Empire monkeys?!? Having attitude problems, are we?
Not at all. I did use a mildly derogatory phrase to describe the folks who never leave high sec. I pity them. They are welcome to their play style but it's just so achingly lame.
Originally by: Sissy Fuzz
So you learned about "ad hominem" in school? Good. Well, this is exactly ad hominem. This is about one player who whines to have the game changed to fit his quasi-perverse playing style. And, yes, he is griefing. Since there is no substantial disagreement or conflict of interest between him and his targets and they are simply picked at random (well not really... he picks the easy ones) to feed this little Excel exercise of his. I appreciate that your autistic trait is very fascinated by the whole thing and wants to get all scientific about it. And this gets you worked up. No problem.
Wow I hit a nerve there didn't I? You are certainly entitled to your low opinion of me. However while praising my learning, btw it was here on the forums not in class, you did also completely fail to read the link and made another identically fallacious attack to defend the first.
1, You are using an inaccurate definition of greifing. Here are the terms of abuse from the EULA. Since you have proven you don't read links I'll tell you there is nothing in it about attacking another player's ship. Though it is pretty explicit about attacking a player verbally or jetting too many cans to attack with lag.
Here is another gem from the Player's Guide. Since you can't follow links here is one of the best sentences.
Originally by: EVE Online Evelopedia
One of the main purposes of corporations and alliances is to allow formal wars to be fought over resources, trade routes, strategic systems or simple pride.
Thus one of the main reasons for joining a corporation is to allow people to war dec you over pride. That sounds like the OP to me. More importantly it's sanctioned behavior and therefore can not be greifing.
2. You don't understand the meaning of the phrase, ad hominem. That's too bad since it's defined nicely on my link. Also here. Again, briefly, ad hominem is a false argument. Therefore saying,
Originally by: Sissy Fuzz Well, this is exactly ad hominem.
Just reinforces for everyone else how badly you are in error. If you had stated only that the op is made of fail, you could have stood on your opinion and been respected by quite a few of our posters.
Claiming that the OP's argument is fail because he is made of fail shows only that you lack the ability to counter an argument which you believe is fail. That has to be frustrating.
Originally by: Sissy Fuzz
As for my posting, what makes you think that I am interested in your feedback? My guess is that you just need to feel important once in a while.
Get lost.
The very fact that you responded to me, and so virulently, shows that you care deeply. Ending on an insult underscores it. You set yourself the task of calling me out and it didn't go so well.
What's unfortunate is that had you bothered to read this thread you'd see there is a very interesting discussion about whether empire has become too safe, the binary nature of PVP and what, if anything can be done about it. So instead of adding meaningfully to the discussion you got self-righteous and wound up looking silly. Don't worry, you aren't alone.
-Galan
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Galan Amarias
Amarr The Drekla Consortium Systematic-Chaos
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Posted - 2009.03.28 08:10:00 -
[264]
Originally by: Crumplecorn
Originally by: Galan Amarias ...the true gem of that document is don't impose rules on yourself that are unnecessary....
While you seem to take something more positive from it than the author intended, Sirlin most certainly hammers home the point of using any and every mechanic available to win - except those beyond the imaginary non-scrub line he amusingly allows himself to draw.
I can see you really don't like PTW and it could be we are interpreting "win" differently PTW focuses heavily on fighting games where "win" has only one possible meaning, victory. In an MMO as wide open as EVE I use win as a synonym for accomplish the goal you set. So when I set the goal to obliterate a threat's ship I bring lots of firepower and friends. When my goal is spice up a noob gank with an interesting killmail I bring something smaller and rely on my tactics and skill points. When the goal is get module x to 0.0 I use the map and take pride in dodging all the obvious gate camps.
Originally by: Crumplecorn
In OP's case, PTW cannot be applied anyway - the OP's goal isn't to win, but to have fun with a certain playstyle. Most certainly a 'scrub', pursuing the foolish notion of a fun and interesting way to play over a mindless trudge towards killboard padding.
I disagree with you that the Op's goal is only "to have fun with a certain play style." His fun comes from stalking and ganking soft targets in Empire. When it comes to that goal he has artificially limited his options. You agreed earlier that many of my suggestions to him would enhance his chance to get the kill and thus would seem to enhance his play style.
I think your aversion to PTW is blinding you to it's applicability here. Finding the best way to accomplish your goal is fun. Getting better at doing what you want to do is satisfying. That's not a mindless trudge to killboard padding. Forcing limits on yourself puts you in a mental prison that prevents you from realizing your fullest potential. To me that is the core of PTW and the reason I keep it bookmarked.
Originally by: Crumplecorn
The issue is merely that it highlights something of a deficiency that affects many aspects of the game.
Here I agree with you. I have been consistent in attacking the OP's methods while defending his play style. You and I disagree about how PVP-hard EVE should be but we agree it should be harder than it currently is.
I like low sec, 0.0 favors gangs too much with the current bubble and POS mechanics for that to be implemented across the board.(Mind you groups should be heavily favored in 0.0 since it's all about forming a group and taking some space)
I would favor the empires being divided by regions of low sec so that you can't go from Matar space to Amarr space w/o encountering some lawless lands between.
I can support the OP's request not to appear in local until his initial system load cloak wears off, using a cloaking module should not remove you from local.
I think Concord may have gotten a little too buff in the last upgrade and I really miss the Lofty scam. It went away before I could fix my sec enough to play.
-Galan
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Slave 775
Privateers Privateer Alliance
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Posted - 2009.03.28 12:04:00 -
[265]
Originally by: Sissy Fuzz This is about one player who whines to have the game changed to fit his quasi-perverse playing style. And, yes, he is griefing.
Get lost.
Funny its the losers like you, who whined long enough to get eve changed to fit their play style.
We had a cold harsh universe, until CCP decided its a good idea to cater for the stupid/lazy/ instant cratification ones.
Look at station docking games its like Whack a Mole totally pointless.
Roaming solo is now nearly not possible anymore, what i want is to kill other people not to hold hands with them and overkill other players. Sadly its the sign of the time you need multiple people to catch (pls note i said catch not kill) anything these days. The people who like this style of play usual brag about their kills in local or the forum, usual they had a whole blob holding their little hands.
oh and hi Ziona !
Centuries ago, the Bible warned of dangers posed by evil men described as master[s] at evil ideas and scheming to do bad. (Proverbs 24:8) PRIVATEERS Officialy nerfed by CCP 05/07 |
Super Whopper
I can Has Cheeseburger
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Posted - 2009.03.28 12:58:00 -
[266]
Originally by: Infinity Ziona 1. The purpose of my war decs in empire is the same as pirating in small groups in low sec or pirating in large fleets in 0.0 alliances.
Join CVA. Everyone killed in EVE who is not on their KOS list is a victim of piracy. But then you don't really understand what piracy is because everyone who fights in lawless space is a pirate. Come back to these forums and complain when you have learned the meaning of piracy.
Originally by: Galan Amarias Not at all. I did use a mildly derogatory phrase to describe the folks who never leave high sec. I pity them. They are welcome to their play style but it's just so achingly lame.
I'll have to tell my corp how lame we are, using Empire characters to make money to fight in 0.0. We are so damned lame we're just better off leaving EVE and going and playing WoW right? But who will build you your (T2) ships then? Oh wait...
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Galan Amarias
Amarr The Drekla Consortium Systematic-Chaos
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Posted - 2009.03.29 01:38:00 -
[267]
Originally by: Super Whopper
Originally by: Galan Amarias Not at all. I did use a mildly derogatory phrase to describe the folks who never leave high sec. I pity them. They are welcome to their play style but it's just so achingly lame.
I'll have to tell my corp how lame we are, using Empire characters to make money to fight in 0.0. We are so damned lame we're just better off leaving EVE and going and playing WoW right? But who will build you your (T2) ships then? Oh wait...
You quoted me but didn't bother to read what you were quoting?
Just to clear it up, I don't want the empire monkeys to go to wow. I don't need them to come to low sec or 0.0. I think they would enjoy the game much more if they experienced the rest of it. Empire is small and it gets old, fast.
You don't spend all your time in empire, unless you are making your isk for other people to have their fun in 0.0.
I will say if you have access to 0.0 you don't need empire characters. The money is great out there.
-Galan
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.29 01:44:00 -
[268]
Edited by: Infinity Ziona on 29/03/2009 01:45:37
Originally by: Super Whopper
Originally by: Infinity Ziona 1. The purpose of my war decs in empire is the same as pirating in small groups in low sec or pirating in large fleets in 0.0 alliances.
Join CVA. Everyone killed in EVE who is not on their KOS list is a victim of piracy. But then you don't really understand what piracy is because everyone who fights in lawless space is a pirate. Come back to these forums and complain when you have learned the meaning of piracy.
In my experience everyone you find in 0.0 will shoot you. The reason I created Privateers was because I got sick of being chased out of 0.0 and figured I might give you a bit of your own medicine when you guys came to empire. Unfortunately didnt realise you would moan and cry and have the dec system nerfed. So yes, the majority of people in 0.0 qualify as pirates imo. Ganking Buddhist Nun |
01001101
Caldari Farmer Killers United Corporations Against Macros
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Posted - 2009.03.29 04:09:00 -
[269]
Originally by: Kawea An interesting topic indeed.
Hiya Kawea! o/ Originally by: Infinity Ziona At the end of my war with UCAM I had 14 kills they had 11. All of theirs were multiple vs me solo.
Minor Correction: you had 8 kills(2 inties, hulk, industrial, shuttle, noobship, pod), while we had 12 kills(2BS, 2recon, 1 hic, 2 cruiser, 2 noobship, 1 shuttle, 2 pod). I confirmed your kills from your killboard even though it doesn't have all of your kills posted. Please update me if you have any information that we are missing. :D Originally by: Infinity Ziona ...on one occassion I suicide engaged a Raven and 2 interceptors in my Aruzu
Minor Correction: You actually engaged a lone raven and the interceptor(single) came in to tackle you. Engaging a lone raven in an arazu isn't usually a death sentence, at least not with damps but not being able to dictate range or kill a tackler does pose new obstacles. :D Originally by: Infinity Ziona I engaged the orca and hulk trap knowing they were gonna beat me in my rax and then had them pod me back to base.
Minor Correction: If by orca/hulk trap you mean you followed a hulk to a station where an allied pilot undocked the only ship he had to fight you(orca) then yes you fell for this clever trap. And as for the matter of voluntary podding im sure that noob ship you undocked in wasn't an attempt to flee from the industrial and mining barge blob, however the interceptor that joined them may have had something to do with your failure to escape in your usual fashion. :D Originally by: Infinity Ziona Prior to UCAM war and Privateers I had a 200 kill to 0 loss war tally, check my killboard.
It should be mentioned that prior to the UCAM war you had only been in one other short war since your nearly 3 year break. Alot of things change in that time. Originally by: Infinity Ziona Im in an arazu with 900 scan res. I spot a retriever ... Please explain a fit that will defeat these two scenarios?
While i can't help a whole lot with the 2nd example the first is quite simple, fly a smaller ship with higher sig res. Just about any interceptor will have a higher sig res, even a cheapo frigate can come close or beat that(slasher) while still having enough firepower to take down your ideal targets. Not to mention most of these smaller ships will warp faster than your larger slower targets and outrun or catch up to them if you need to. Why do you think that i usually fly with at least 1 inty? Don't say i never tried to help ya! :D Originally by: Slave 775 Hes alone and an alliance cant defend against it ?
Actually the issue he has is that hes alone and an alliance CAN defend themselves against it. Originally by: Slave 775 Look at station docking games its like Whack a Mole totally pointless.
If you think station docking games are something that only carebears do then you may want to rethink how alike you believe Yourself to be to infinity. o7
bweeeeeeeeeeeeee "\O_o/" |
cpu939
Gallente OffBeat Creations
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Posted - 2009.03.29 05:42:00 -
[270]
ok well i have been to 0.0 and i am atm living in empire. now if i was war deced by anyone and was mining i would be doing the following warp in to the far side of the belt re align back to the station and set speed to over 75% this means that unless you bump me i'm going to insta warp out this is how i teach my corp members i also teach them to have local open at all times. if they remove the +/- we go back to the old ways of using the bubby system to log all the hostiles your green square is a warning its all about thinking to win
eve is a thinking game this is not working how do i stop them from doing xyz maybe you could use your alt to bump the target or to flip the can anything that takes there eyes away from local. your alt is a tool that could be used better.
your setup while not how i would go are yours and if you think they work them stick with them but if your pery is getting away to often then its time to change something there are other fitting that would help i can think of one, more so to help you warp faster every sencond helps in pvp 01101111 01100110 01100110 01100010 01100101 01100001 01110100 00100000 01100011 01110010 01100101 01100001 01110100 01101001 01101111 01101110 |
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