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jandelaar
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Posted - 2009.03.31 08:18:00 -
[1]
just bought one and have a hauler (if thats needed) any advice is welcome i stuff him with ogres (is that any good or better mining drones) did some searches but dident find any answers thx in advance:)
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Gabriel Darkefyre
Minmatar Shadows Of The Federation
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Posted - 2009.03.31 08:35:00 -
[2]
Edited by: Gabriel Darkefyre on 31/03/2009 08:36:30 Well, for the question about the Drones, it really depends on which space you're trying to mine in. If it's Anywhere in High Sec, a Flight of Light Drones is really all you need to deal with Rat Spawns, leaving you enough room for a Flight of Mining Drones if you feel you need them.
Fitting Wise, if you're on a Budget, Strip Miner I's in the Highs, Switch out to Modulated Strip Miner II's with Appropriate Crystals as soon as you can afford it though.
Mid's - Asteroid Scanner (To avoid too many wasted cycles), use the rest of the Midslots for an Appropriate Tank for the Rats in your Area.
Low's - As you have a Hauler, MLU's would be your best choice here. Again, once you can afford it, trade up to MLU II's
Rig's - You're on a Budget, don't bother. Cargohold Optimisation I's or Appropriate Tanking Rigs if you really insist on Rig's though.
It's a Fit that'll work, however there are many ways of Optimising that fit further for your area (whether that be for More Yield or for More Survivability) which I'm sure some of the more experienced Miners will tell you about ---------------
Image from Crumplecorn's DesuSigs |
Athena Maur
Gallente Durt Industries Inc New Eden Research
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Posted - 2009.03.31 10:55:00 -
[3]
Highs
3 X Strip miner II
mids
Small Shield booster II
Rat hardeners like EM/Thermal
Roid scanner
Lows
MLU II X 2
Rigs
2 Cargo rigs
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Abrazzar
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Posted - 2009.03.31 11:56:00 -
[4]
Edited by: Abrazzar on 31/03/2009 12:00:28 In highsec, this one should work:
[Hulk, Buffered] Mining Laser Upgrade II Mining Laser Upgrade II
Viscoelastic EM Ward Salubrity I Small F-S9 Regolith Shield Induction Small F-S9 Regolith Shield Induction Small F-S9 Regolith Shield Induction
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Cargohold Optimization I Cargohold Optimization I
Hammerhead II x5
If you feel particularly paranoid, drop a mining upgrade for a damage control and/or drop the cargo rigs for shield extender/purger rigs. Edit: If you drop a mining upgrade you'll have enough CPU for a Invul II instead of the resistance amp. -------- Ideas for: Mining
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Ashen Angel
Minmatar Ashen's Wings
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Posted - 2009.03.31 12:26:00 -
[5]
[Hulk, Bonus - ORE w/ Crystals ] Mining Laser Upgrade II Mining Laser Upgrade II
Small Shield Booster II Survey Scanner II Azeotropic EM Ward Salubrity Cap Recharger II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
[empty rig slot] [empty rig slot]
Mining Drone II x5 Hobgoblin II x5
Designed for fleet work (yield unboosed with leadership/orca is close to 6k m3)
[Hulk, Cargoboat - ORE w/ Crystals no rigs] Expanded Cargohold II Expanded Cargohold II
Small Shield Booster II Invulnerability Field II Cap Recharger II Cap Recharger II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
[empty rig slot] [empty rig slot]
Mining Drone II x5 Hobgoblin II x5
You're looking at about 4.6k m3 every 3 min with this one unboosted so unless you add cargo rigs you're looking at about 2.8 cycles going into the hold (3 full cycles if you drop the mining drones)
One option is to drop to T1 strips (lower yield but less crystal shuffle)
[Hulk, Cargoboat - ORE no rigs] Expanded Cargohold II Expanded Cargohold II
Small Shield Booster II Invulnerability Field II Cap Recharger II Cap Recharger II
Strip Miner I Strip Miner I Strip Miner I
[empty rig slot] [empty rig slot]
Mining Drone II x5 Hobgoblin II x5
about 4k m3 yield (3 cycles into the cargo hold)
[Hulk, Bonus - ORE no Crystals] Mining Laser Upgrade II Mining Laser Upgrade II
Small Shield Booster II Survey Scanner II Magnetic Scattering Amplifier II Cap Recharger II
Strip Miner I Strip Miner I Strip Miner I
[empty rig slot] [empty rig slot]
Mining Drone II x5 Hobgoblin II x5
4.8k ish m3 yield unboosted (again designed for fleet ops)
So there are some ways you can fit it (I tend to go for cap stable setups, and those were done with my skills sans implants. So I'd recommend getting EFT and playing around with it using these as a start)
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Athena Maur
Gallente Durt Industries Inc New Eden Research
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Posted - 2009.03.31 12:56:00 -
[6]
ive never ever used a cap recharger on my hulk and i can perma run my set up with out staggering the Strips but then i have my cap skills maxed.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2009.03.31 13:00:00 -
[7]
One of my personal favorites when mining in semi-remote systems (and have the ISK to spend on it)
[Hulk, Cargo Hulk] Expanded Cargohold II Expanded Cargohold II
Gistii B-Type Small Shield Booster Invulnerability Field II Invulnerability Field II 5a Prototype Shield Support I
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
Cargohold Optimization I Cargohold Optimization I
Mining Drone II x5
Gives some close to ~18k cargo, ~1600 yield and ~150hp/s shield boost (omni) all at sustained cap (with my skills).
Win an Aeon for only 10M ISK |
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Ashen Angel
Minmatar Ashen's Wings
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Posted - 2009.03.31 13:02:00 -
[8]
Originally by: Athena Maur ive never ever used a cap recharger on my hulk and i can perma run my set up with out staggering the Strips but then i have my cap skills maxed.
I tend to cut off my strips for little to no wasted cycle most times when mining. Multiple accounts, so my salvage/overwatch ship has an ore scanner (if not my main ship at the cost of tank)
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jandelaar
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Posted - 2009.03.31 18:08:00 -
[9]
when i put the strip miners i or 2 on the hulk the games give an error and goes back to windows when i relog the strips are there but one is greyed out so now i am training for electronics upgrades to be able to put cpu II on it is ther something else i need to research to be able to equip it?
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Marcus Gideon
Gallente Limited Liability Corp
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Posted - 2009.03.31 20:25:00 -
[10]
Edited by: Marcus Gideon on 31/03/2009 20:25:45
Originally by: jandelaar when i put the strip miners i or 2 on the hulk the games give an error and goes back to windows when i relog the strips are there but one is greyed out so now i am training for electronics upgrades to be able to put cpu II on it is ther something else i need to research to be able to equip it?
You should definately train up your skills so you can fit stuff better. That's pretty much a given.
As for your client crashing and going back to Windows. That's not because you're fitting wrong, that's because your game is generally broken. You may want to investigate that further, since client crashes are a bad thing.
I love how this all started out with "I just got a Hulk, how can I fit it cheaply", and ended with a ton of T2 fittings and rigs.
For mining in High Sec... you don't need every module to be T2.
3x Strip I 1x Small Shield Booster I, maybe 1x Survey Scanner 2x MLU I or 2x Expander I 5x Hammerhead
First off... there really isn't SUCH a difference between T1 strips and T2 with crystals. I know some say they make all the difference in the world. But if you're in a field with several types of ore, you wind up having to cart around enough crystals, and change them as you go along. Or you can just point your T1 Strip at whatever you want, and it'll wind up in your hold.
Hulk has a lot better HP and resistances than the Barges did. So quite often, I don't even bother "tanking" the 0.5 rats that take pot shots at me. My drones kill them, and they recharge on their own just fine. If I really don't want to watch them tick back up to full, I run the booster a bit and all is well.
Survey Scanners are pretty much optional. I never really made use of them, since the asteroids run out regardless. Sure, they tell you exactly how much is left, so you can cut the cycle off sooner. But if you're just semi-AFK mining, then there's no real pressure to trim seconds off your mining op.
Mining Laser Upgrades can help, but only if you are dedicated to the task of mining alone. You said you have a hauler... but for some that means a friend or second account to fly, and for some that just means you have another ship in your hangar. If you have someone else to carry the ore for you, then the MLU are fine.
Expanders, and eventually Optimizers, were what lead me to be able to carry 27k worth of ore solo without worrying over flippers. I could carry 5x GSC and then some, safely inside the ship. So if you're mining solo, Expanders will help you get more ore back per trip.
Hammerheads are the slowest of the Medium drones, but they statistically do the most DPS. And most NPCs are at least somewhat vulnerable to Thermal damage. If you find they aren't doing the job, then switch to whatever is best against your local rats.
As you can tell by everyone else's suggestions, training up for most of the T2 versions will help you get more out of your mining experience. But you don't need T2 everything before you set out. --- Players aren't interested in Variety, they only want THE BEST. |
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Kanikara
Gallente Federal Navy Academy
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Posted - 2009.03.31 22:31:00 -
[11]
Most understand to use T1/named when given pure T2 fits I would think.
But sounds like the op also has little to no fitting skills trained...
You are going to need to look into the core certificates and see what skills to train up, and don't worry about going to high... at first. Level 3 is a good point, 4 if you can stand to get them all up.
It will help you in the long run fit a ship for whatever purpose you need (but don't forget those mining/combat skills as you go)
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AmyLeigh
Amarr JASDIP Free Worlds Alliance
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Posted - 2009.04.01 08:37:00 -
[12]
I was suicided by 4 ships the other day on 0.5 space. Not too bad a loss as I have a few Hulks.. however for a new player it could have been a big blow.
Is there any advice for setup, to be able to tank their attacks?
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Thenoran
Caldari Tranquility Industries
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Posted - 2009.04.01 11:02:00 -
[13]
Originally by: Marcus Gideon First off... there really isn't SUCH a difference between T1 strips and T2 with crystals.
I would call 16.67% quite a significant boost in yield. ------------------------ Low-sec is like sailing along the coast of Somalia...
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Abrazzar
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Posted - 2009.04.01 12:20:00 -
[14]
Originally by: AmyLeigh I was suicided by 4 ships the other day on 0.5 space. Not too bad a loss as I have a few Hulks.. however for a new player it could have been a big blow.
Is there any advice for setup, to be able to tank their attacks?
Look at my posted fit further up, I have added some notes at the end on how you can max out your buffer. You can get to 23k effective hitpoints on uniform damage distribution with max skills and extender rigs. |
Zaldox
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Posted - 2009.04.01 14:42:00 -
[15]
No setup can save you from those kind of attacks,its a mining ship not a battleship..Its not designed too take that kind of dmg..
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Muestereate
Minmatar
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Posted - 2009.04.01 17:55:00 -
[16]
That buffer idea might not be bad. I haven't run that one, but a buffer might just be the way to go in .5. What you need is time, time for concord to get there. In .5 they are not real fast, I might add a dcu2 for even more time. I haave to wonder why bother with .5, even going to .6 will scare away most suicides. .5 is a gamble for the gankers too. I don't bother with .5 in a miner. The odds are interesting but the stakes are still lopsided.
Another option is to watch local, watch your scanner for probes and pirate gank type ships, don't play in the first belt, use extra time to align. Stay aligned rather than orbit or just float pointing at the stars and watching your lasers.
If I saw 4 frigates or destroyers warp in or come out of cloak I always dock. Another option is to log off. :) Never do it but its an option. Hit your boosters, dcu, and sacrifice the drones all in a bid for a bit more time for CCP to warp you out.
I wouldn't mind hearing if this has worked and what its chances are nowadays or even in the past.
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Thenoran
Caldari Tranquility Industries
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Posted - 2009.04.01 21:26:00 -
[17]
Originally by: Abrazzar
Originally by: AmyLeigh I was suicided by 4 ships the other day on 0.5 space. Not too bad a loss as I have a few Hulks.. however for a new player it could have been a big blow.
Is there any advice for setup, to be able to tank their attacks?
Look at my posted fit further up, I have added some notes at the end on how you can max out your buffer. You can get to 23k effective hitpoints on uniform damage distribution with max skills and extender rigs.
Micro Power core and two Ancillary Routers allow for an MSE to be fitted, gets 28k EHP with a Damage Control and Invuls. ------------------------ Low-sec is like sailing along the coast of Somalia...
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Ms Delerium
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Posted - 2009.04.02 00:16:00 -
[18]
4x Caldari Navy Invulnerability Field on the mids
I wonder how invincible are you with these lol. You also need to be billionaire...
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jandelaar
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Posted - 2009.04.02 05:56:00 -
[19]
well my game was broken since i removed xp and installed vista all works like a charm:) thx for all the good advice guy much apreciated:)
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Rothgar Detris
Association of Interstellar Miners
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Posted - 2009.04.02 07:34:00 -
[20]
I have a few Set-ups and suggestions for other Hulk pilots, both solo and fleeted.
First, Basid (Solo, HIgh Sec only)
[High] 3 X Strip Miner I [Mid] Survey Scanner, InVuln. I, SHeild Boost I, Cap/Shield Recharge I [Low] 2 X Cargo Expander I or 2 X MLU I
5 X Hobgoblin I
This is usefull as is, with a choice of more cargo (CE I's) for solo miners or more yeild (MLU I's) for hauler/fleet miners. Also good for cheap mining in unknown or dangerous low-sec areas due to cheap fittings.
Ub3r Hi to Med-Sec Miner: These are Higher yeild and higher skilled fits. Mostly T2 with some Faction fittings as money allows.
(Solo. Cargo) [High] 3 X Modulated Strip Miner II (With proper Ore T2 Crystals) [Med] Ampolite/Survey Scanner II,Gisti Type A/B Small Shield Booster, Invuln II, Cap Rechager II [Low] 2 X CF II's or MLU II's, or 1 of Each [Rigs] 2 X Cargo Optimization I's
[Drones] 5 X HammerHead II's (More Defence) or 5 x HobGoblin II + 5 X Mining Drones II (Switch from defense to yeild)
(Fleet/Hauler) [High] 3 X MSM II's (With T2 Crystals) [Mid] Scanner or Small Sheild Extender. Gisti Booster, Hardner and Recharger as above [Low] 2 X MLU II's
[Rigs] Shield Expanders/Hardners/Rechargers
[Drones] 5 x HobGoblin II + 5 X Mining Drones II (Switch from defense to yeild)
As you can see, the main difference between Solo and Fleet miner;s widens, as Fleet miner's can devote more fittins to yeild and defence, since they don't have to worry as much about holding and shipping all the ore. The Hobgoblin II's + Miner II's is also good trade as 4-5 Hulks, with 5 Hob 2's each, are more than eough to tear up most belt rats and detour all but the most dedicated pirate teams, and the T2 Miners increase Ore Yeild when the Hob's are not needed.
As far as Low-Sec/0.0.. Just use the most defensive choices of both ships. It's a good Idea to have somebody go into the systems beforehand and set-up/bookMark 3-4 'Safe spots' for warping to quickly if any unknown ships enter the system.
Remember, skills and fittings can't replace good sense and situational awareness. Always keep the local open in mid/low Sec, and be prepared to warp to a gate or safe-spot quickly. And always remember, it's easier to get a new 'riod field then a new ship, so don't waste time trying to 'can' your ore. Either quickly drag it to your hold (if you have enough room), or leave it and live to mine another day.
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