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Author |
Thread Statistics | Show CCP posts - 106 post(s) |
Dwindlehop
Stimulus Rote Kapelle
2
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Posted - 2012.05.03 01:35:00 -
[121] - Quote
Should the fueled shield booster be receiving bonuses to boost amount from ship bonuses and shield boost amplifiers? |
Raze Zindonas
Asgard. Exodus.
6
|
Posted - 2012.05.03 01:38:00 -
[122] - Quote
The new drone damage mod fitting seems idk, not enough. for 40tf you should be getting a better damage %. Its going to be really tough to fit some ships with that mod.
:-/ |
Helicity Boson
Immortalis Inc. Shadow Cartel
416
|
Posted - 2012.05.03 01:52:00 -
[123] - Quote
Raze Zindonas wrote:The new drone damage mod fitting seems idk, not enough. for 40tf you should be getting a better damage %. Its going to be really tough to fit some ships with that mod.
:-/
It also doesnt double-dip like all the other damage boosters (rof + damage)
Basically its a terrible module at the moment. |
Lithalnas
Privateers Privateer Alliance
114
|
Posted - 2012.05.03 02:25:00 -
[124] - Quote
The cost of wardecs is a little harsh don't you think?
50m starting plus 500k per person x1 = 50.5m http://img.photobucket.com/albums/v128/KhanProject/20120503021901.jpg 50M starting plus 500k per person (xxdeathxx) = 789.5m http://img.photobucket.com/albums/v128/KhanProject/20120503021125.jpg 50M starting plus 500k per person (Goonswarm) = 4.297 Billion http://img.photobucket.com/albums/v128/KhanProject/20120503020931.jpg Privateer Alliance, rebuilding a not so safe High Sec.-á
Want to assist in this endevor? (contract wars, corp/pilot recrutment) Contact one of our directors. |
Goatfather
HOMELE55 Double Tap.
1
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Posted - 2012.05.03 04:03:00 -
[125] - Quote
And so... it ends....
I hope not... |
Soon Shin
Caucasian Culture Club Narwhals Ate My Duck
86
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Posted - 2012.05.03 04:09:00 -
[126] - Quote
Goonswarm and Death have thousands of pod pilots, you're asking concord to allow aggression against thousands of pilots.
Of course its going to be expensive. You're paying for targets, lots of targets, lots of targets means lots of money.
Besides you can go to null space where you can shoot them for FREE. |
Goatfather
HOMELE55 Double Tap.
1
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Posted - 2012.05.03 04:14:00 -
[127] - Quote
Soon Shin wrote:Goonswarm and Death have thousands of pod pilots, you're asking concord to allow aggression against thousands of pilots.
Of course its going to be expensive. You're paying for targets, lots of targets, lots of targets means lots of money.
Besides you can go to null space where you can shoot them for FREE.
I disagree. Size shouldn't = immunity via game mechanics.
|
Soon Shin
Caucasian Culture Club Narwhals Ate My Duck
87
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Posted - 2012.05.03 04:29:00 -
[128] - Quote
Goatfather wrote:Soon Shin wrote:Goonswarm and Death have thousands of pod pilots, you're asking concord to allow aggression against thousands of pilots.
Of course its going to be expensive. You're paying for targets, lots of targets, lots of targets means lots of money.
Besides you can go to null space where you can shoot them for FREE. I disagree. Size shouldn't = immunity via game mechanics. Not saying I'd dec Goon etc. But the system in general, and even when decs are placed. If it is a contract to achieve such and such goal at a price like that, and the ability for targets to dock up and ride out... its over. Im not the only one who feels this way, im just frustrated enough to get on the forums.
Then what do you think is a fair price to war dec goons? Can you measure how much each player should be worth? |
Scrapyard Bob
EVE University Ivy League
902
|
Posted - 2012.05.03 04:30:00 -
[129] - Quote
Size should not cause the wardec cost to scale linearly - that's fundamentally unbalanced given how EVE works. If size is a factor, then there needs to be diminishing returns (such as cuberoot() or quadroot() scaling).
And I have to give a big thumbs-down to any idea of introducing new T1 modules which do not come with BPOs. Why should these modules be "special" compared to the other thousand T1 meta-zero modules? If you're only going to do them as BPC drops then those BPCs should be for the meta 1-4 or faction variants. Not the base meta-zero item.
|
Goatfather
HOMELE55 Double Tap.
1
|
Posted - 2012.05.03 04:44:00 -
[130] - Quote
Scrapyard Bob wrote:Size should not cause the wardec cost to scale linearly - that's fundamentally unbalanced given how EVE works.
This ^^
If anything size after a certain point should cap/reduce cost. Large size should = ability to defend
Furthermore IF this system stays in place all corps/alliances in game should have to pay concord a fee for concords protection, in which that could scale costs... but I made a post about that in the actual dev blog..
I dunno im to tired atm... |
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Soon Shin
Caucasian Culture Club Narwhals Ate My Duck
87
|
Posted - 2012.05.03 04:50:00 -
[131] - Quote
You must admit that current wardec fees are simply too cheap. 50 million to wardec an alliance for a week, thats like mining for 2 hours in highsec or an hour of missioning. With the ease of making isk, costs must come up to compensate for inflation. |
Lithalnas
Privateers Privateer Alliance
114
|
Posted - 2012.05.03 04:51:00 -
[132] - Quote
A 70 account alliance which uses all 3 members for each account can have 200 members in the alliance, that means it cost 50mil + 105 mil to wardec them. So a relatively small alliance can bump its cost to 155m a week just by padding its members. There are 100 alliances in game with more than 200 members.
http://evemaps.dotlan.net/alliance/memberCount
50mil is too cheap, but thats war 1, war 2 is 100, war 3 is 150, war 4 is 200 and if they have a war from someone else at the same time it goes up by an additional bracket. Privateer Alliance, rebuilding a not so safe High Sec.-á
Want to assist in this endevor? (contract wars, corp/pilot recrutment) Contact one of our directors. |
Benny Ohu
The Lazy Dragoons True Apathy
102
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Posted - 2012.05.03 05:03:00 -
[133] - Quote
Is the new resistance-shifting module actually named 'Armour Adaptive Hardener'? There's already an 'Adaptive Nano Plating' and an 'Energised Adaptive Nano Membrane'.
Active modules are named hardeners and omni-resist modules are named adaptive.
'Armour Adaptive Hardener' sounds like a capacitor-using (hardener) omni resist (adaptive), but it acts differently to omni-resist modules? |
LaserzPewPew
Mafia Redux Black Legion.
0
|
Posted - 2012.05.03 05:07:00 -
[134] - Quote
CCP SoniClover wrote:Drone damage module - the main reason to add this was to have all the main weapon types have a corresponding damage amplifying module. Plus, it's not like drones are overwhelming anything at the moment, so giving them a bit of love is ok. It's a low slot module. I'm at home, and I can't remember the exact fitting requirements, will post them tomorrow (for this and other modules).
Adaptive Armor Hardener - there is only a tech I version at start, but it will not be seeded directly on market. You'll get BPCs as drops (we haven't nailed down where yet). It is entirely possible to add other tech and/or faction versions later.
War cost change - we've been making changes to this very recently, so it might not be on Sisi yet, but should be soon. As Punkturis said, we'll have more information in a devblog very soon.
The new drone damage modifier has a CPU cost of 40. Drone boats have very constricted CPU's and the new CPU rigs will affect them the least because of it. Please look into this.
Also, why only 12%? The BCU, Mag stab, and Heat Sink are a 22.9% increase to damage. I understand drone boats get a substantial boost to damage, but like you said, drones aren't exactly shifting the metagame at the moment. |
Goatfather
HOMELE55 Double Tap.
1
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Posted - 2012.05.03 05:14:00 -
[135] - Quote
Soon Shin wrote:You must admit that current wardec fees are simply too cheap. 50 million to wardec an alliance for a week, thats like mining for 2 hours in highsec or an hour of missioning. With the ease of making isk, costs must come up to compensate for inflation.
First In no way am I trying to spit on the work and time that was put into these new systems, I thank you guys for all your time and effort, that is one of the many reasons I play EVE still to this day, and trust me there are many things that have changed since I started early '04 to now that I dislike A LOT.
but...
Let's be straight and honest no candy coating. The entire present war system is "cheap", as in low quality on many levels, cost and how cost is determined being one.
Also the present system isn't all that bad, we spend 400+ mil on decs weekly, plus contracts blah blah, and sometimes net very few kills per those contracts.... The present cost system isnt all that flawed, it could have used fine tuning, not a complete over haul.
IMO
This new war system should be done in stages.
Stage 1: LOCK the war system, evaluate loopholes, exploits, etc, fine tune. -- Listen to feedback -- Stage 2: Fine tune costs system, evaluate loopholes, exploits, etc, fine tune. -- Listen to feedback -- Stage 3: Evaluate all systems, listen to feedback from actual high-sec alliances/corps that utilize the system FULL TIME Stage 4: Fine tune (dont wait 5 years to re-vise the system, get it right, and be done with it so other things can be resolved)
Have CSM round table alliance/corp leads from well known HS groups, which is very simple, we've been down this road already. |
Cannibal Kane
Praetorian Cannibals
350
|
Posted - 2012.05.03 05:48:00 -
[136] - Quote
Well those prices will certainly kill just about all of the merc corp out there.
I don't charge much to go after people, but people will not pay people anymore to go after somebody if the have to hand over a couple hundred mil more.
50 to dec a corp is good, 500k per member is a bit steep. I see alts being used to buff member counts.
The idea to get people to move out of highsec will become mute since it will be safer to live there now. No small war dec corp will be able to survive. If any I see the really small corps suffering the most from this since they will then be the prime targets of wardecs.
I'm not a Pirate, I'm a Terrorist.
The Crazy African |
Marlona Sky
Massive PVPness Psychotic Tendencies.
875
|
Posted - 2012.05.03 06:06:00 -
[137] - Quote
Rynnik wrote:I hope there is some sort of 'slim' option for cargo bays so when you are fighting and want to monitor remaining cap boosters etc you can do so with minimal wasted space. Bonus if it could be made even smaller then the current TQ cargo bays.
Just type 800 into the cargo bay filter. Presto.. only items with 800 (like cap booster 800) will show.
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
Massive PVPness Psychotic Tendencies.
875
|
Posted - 2012.05.03 06:09:00 -
[138] - Quote
That pricing on war decs is absolutely ********. Characters not actively training a skill should not count towards the total when figuring out the cost to ward dec a corp/alliance. That will take care of entities filling the ranks to avoid a war dec.
There is several ways to come up with a nice scaling solution. Didn't you guys think at all on this one? Only thing you have done is just handed out tinfoil hats to everyone so they can say that goons were behind the mechanic change to make them immune to war decs.
There is no way that current mechanic should be allowed to hit TQ at all.
Remove local, structure mails and revamp the directional scanner! |
Marlona Sky
Massive PVPness Psychotic Tendencies.
875
|
Posted - 2012.05.03 06:13:00 -
[139] - Quote
That drone damage module is a joke. Every drone ship out there is already strapped for CPU and the module has a very high CPU requirement, just like the other drone upgrade modules that never see the light of day for any actual combat. Also drone rigs take away your CPU.
What the hell are you guys smoking up there?!
Remove local, structure mails and revamp the directional scanner! |
Niko Takahashi
United Starbase Systems
37
|
Posted - 2012.05.03 06:42:00 -
[140] - Quote
Soon Shin wrote:Goatfather wrote:Soon Shin wrote:Goonswarm and Death have thousands of pod pilots, you're asking concord to allow aggression against thousands of pilots.
Of course its going to be expensive. You're paying for targets, lots of targets, lots of targets means lots of money.
Besides you can go to null space where you can shoot them for FREE. I disagree. Size shouldn't = immunity via game mechanics. Not saying I'd dec Goon etc. But the system in general, and even when decs are placed. If it is a contract to achieve such and such goal at a price like that, and the ability for targets to dock up and ride out... its over. Im not the only one who feels this way, im just frustrated enough to get on the forums. Then what do you think is a fair price to war dec goons? Can you measure how much each player should be worth?
Dynamic scale as progressive taxing reverted the more pilots the less per person charge.
|
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Azura Solus
D.A.M.A.G.E.
1
|
Posted - 2012.05.03 07:02:00 -
[141] - Quote
Well i dont know about the huge numbers that was posted earlier about the price of war deccing but i Just tried to dec goonswarm on sis and it was 57.5 mil (NOT BAD!) for a 45 member corp was like 42.mil And for a Alliance that i knew was active on Sisi lately was like 90mil Now i dont know if the changes that the dev said he worked on earler have been implamented .
A suggestion if i may , Is for the cost to take into considerations the size of the corp deccing in comparison to the size of the corp being decced. for example for if a small (8 man corp) decs a 100 man corp might recieve some discount in cost of the dec. Because such a small corp is going up against a bigger force where as they cant bring in reinforcements but the defenders can.
On the flip side if a 100 man corp decs a 8 man corp. The new merc contract system will be there to help support the smaller corp. And i believe that should balance the scales out a bit while also Not wiping out most of the small scale wardeccing corps. |
Terza Torre
Vanguard Frontiers Intrepid Crossing
0
|
Posted - 2012.05.03 07:14:00 -
[142] - Quote
I'm playing almost exclusively with Drone boats since more than 1 year now so i get quite experience with that.
My suggestion: make drone boats damage module an high slot one and make it 15 or 25% dmg, in this way it can be worthwhile, if you put that module in low slot it will be worthless since most drone boats are done to tank.
My 2 cents, TT |
July Oumis
Royal Amarr Institute Amarr Empire
16
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Posted - 2012.05.03 07:18:00 -
[143] - Quote
Highslot? No way. You should always have to choose between dmg and tank, when it comes to dmg mods.
When can we start to use the new Mods? |
Marlona Sky
Massive PVPness Psychotic Tendencies.
875
|
Posted - 2012.05.03 07:40:00 -
[144] - Quote
July Oumis wrote:Highslot? No way. You should always have to choose between dmg and tank, when it comes to dmg mods. When can we start to use the new Mods?
You know because a full drone setup does oooohhhh so much damage and can never be destroyed....
Remove local, structure mails and revamp the directional scanner! |
Psychotic Monk
The Skunkworks
246
|
Posted - 2012.05.03 07:46:00 -
[145] - Quote
Azura Solus wrote: i Just tried to dec goonswarm on sis and it was 57.5 mil (NOT BAD!) for a 45 member corp was like 42.mil
/facepalm
That's not the actual current Goonswarm. Dumbass. |
July Oumis
Royal Amarr Institute Amarr Empire
16
|
Posted - 2012.05.03 07:49:00 -
[146] - Quote
Highslots are for weapons, nos neut, drone link augmentors, or cloaks. An ishtar whch is fine for plexing atm doesn't have the highslot to spare. A Domi normally uses 5 or 6 weapons / neuts nos in the Highslots.
All other ships have to sacrifice tank over gank. Some 5 sSlot caldari ships can choose, but that's another story. |
Manar Detri
Sebiestor Tribe Minmatar Republic
7
|
Posted - 2012.05.03 08:03:00 -
[147] - Quote
On the drone module, on top of its ridiculous fitting requirement and awful damage bonus, i must say i'm not thrilled of it being a low slot module. This only forces gallante ships into shield fits even more.
I can already imagine it, no more armour fits, only shield fits with lows filled with magstabs and drone mods. On top of it being a massacre, it completely fights against gallante being an armor tanker race. |
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CCP Punkturis
C C P C C P Alliance
1938
|
Posted - 2012.05.03 08:23:00 -
[148] - Quote
Psychotic Monk wrote:Azura Solus wrote: i Just tried to dec goonswarm on sis and it was 57.5 mil (NOT BAD!) for a 45 member corp was like 42.mil /facepalm That's not the actual current Goonswarm. Spacefriend.
no calling names in my thread! CCP Punkturis | EVE UI Programmer | @CCP_Punkturis |
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St Mio
Imperial Academy Amarr Empire
758
|
Posted - 2012.05.03 08:32:00 -
[149] - Quote
You guys are the best! GÖÑ
I was going to buy you guys a cake, but it would probably get squashed by the time it gets to Iceland, so I'll just eat it for you! \Gÿ+/ |
July Oumis
Royal Amarr Institute Amarr Empire
17
|
Posted - 2012.05.03 08:37:00 -
[150] - Quote
If you use highslots for dmg mods, then you have to overhaul the whole Thing. The Drone boats, also the pirate and faction ships will need new bonuses and tweaks.
How will you get a Navy Domi to apply as much dmg as it does now? A random T2 fit with 1 sentry rig I and 350s with antimatter + 5 garde put out 900 DPS. (Armor tank)
atm: 400 guns 500 drones
a) 200 guns 800 drones
or
b)
1100 Drones
Yes, I increased the dmg of drones, because either they're slow and need ages to get back and forth or your whole ship is stationary in space and you're a sitting duck.
To overcome these disadvantages you need more raw DPS on drones if you go this way. |
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