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Xerra Yeltrox
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Posted - 2009.04.05 16:24:00 -
[1]
Hi folks,
I have been stuck in WH-space for 4 complete days now. Im in a cov ops with probes and decent probing skills. I got both core and deep space probes with me. I just want to warn you guys that getting out, even with this equipment is a bloody pain. WH's are very hard to find and when you do, they lead (al least mine do) to another WH space system. These systems have about ten planets on average with between 20 and 25 cosmic signatures in them (using the deep space scanner at 256 AU). Now for those interested, of these 20 cosmic signatures, 10 have a signal strenght around 0.46% in my case. These, i have heard could be WH's, however, LADAR, GRAV and RADAR sites also have this signal makeup. Only MAG sites have a lower signal strenght using a single 256 AU probe. The pain is you have to sort these 10 sites out in order to find that (possible) WH back to K-space. At the outer ring, say moon X, this is doable, but near the center of the system you will detect multiple cosmic signatures and they are really hard to separate (at least in my experience). So in the end you will find a WH to K-space, but it might take you days, even weeks if not longer. I guess CCP wanted us to be occupied, well, congrats, they did a great job!! 
Any advice on finding WH's otherwise would be very much appreciated.
Xerra
P.S. I have found 2 different MAG sites with artifacts in 1 day, but no WH out...lol
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ReaperOfSly
Gallente Zetsubou Corp
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Posted - 2009.04.05 16:32:00 -
[2]
Well good luck. You're just going to have to persevere with the probing. Eventually, you WILL find a wormhole to K-space. Another option is to periodically shout out in local, asking if anyone knows a way out. You have a covops cloak, so you can warp to suggested locations at 100km under cloak, which makes it somewhat safer than in another ship. ____________________
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Kaato Alessi
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Posted - 2009.04.05 17:28:00 -
[3]
This happened to me, too. I got stuck in a class 1 wh system with a caracal. Luckily for me it took only a few hours to find a wormhole back to k-space, and even then it was only 16 jumps away from where i started. So I got really, really lucky 
Good luck, you will get out sooner or later. I've heard about a way to differentiate between wormholes and other sites, but i'm not sure about how it works.
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Maven Deltor
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Posted - 2009.04.05 17:31:00 -
[4]
Heh, I think your problem is you panic. Soon as you realize you're stuck, you immediately start looking for your way out. Claustrophobia kicks in, and you can't think of anything else other than, finding the way out. In reality, you just need to do what you came to do. Explore. Yea, there are 20-25 cosmic signatures in the center, and that can get frustrating to try to focus down any single one. Instead, scan them all down to warpable points. This will help you find the signature you want, when you know which signatures are ones you don't want.
TLDR: Just be patient, and have fun exploring. Don't worry about the exit so much. I'm disappointed when I find the exit, because I know it's over ;)
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VicturusTeSaluto
Metafarmers
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Posted - 2009.04.05 17:42:00 -
[5]
fail...
Twice I have had my entrance wormhole collapse in a fairly unexpected fashion. The first time it only took me a few hours to find an exit, the second time it only took a few minutes.
You also need to take the type of system into account. The lower quality w-sytems almost always connect to empire.
Once you are getting into dangerous or deadly space, then yeah- you should have been prepared to stay a couple days as soon as you jumped in.
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Cord Cutter
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Posted - 2009.04.05 18:40:00 -
[6]
Originally by: VicturusTeSaluto fail...
Twice I have had my entrance wormhole collapse in a fairly unexpected fashion. The first time it only took me a few hours to find an exit, the second time it only took a few minutes.
You also need to take the type of system into account. The lower quality w-sytems almost always connect to empire.
Once you are getting into dangerous or deadly space, then yeah- you should have been prepared to stay a couple days as soon as you jumped in.
Just wanted to say i never knew what a troll was till i read 5 of your stuipid negative posts , Get a life Retod,
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VicturusTeSaluto
Metafarmers
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Posted - 2009.04.05 19:24:00 -
[7]
Originally by: Cord Cutter
Get a life Retod,
Is that like "get a brain, moran" ?
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Ziggy Starduust
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Posted - 2009.04.05 21:48:00 -
[8]
Look for signals significantly above or below the orbital plane of the planets, I have found that this is typically where WH's hang out.
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Mr Reeth
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Posted - 2009.04.05 21:48:00 -
[9]
The op makes a valid point. It can be hard to get out of WH space.
CCP can either make WHs easier to find, give us an option as what to scan for... or we can deal with it.
I'm fine either way.
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Elle D
The Taco Stand
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Posted - 2009.04.05 22:41:00 -
[10]
Instead of stating "I've got good probing skills", tell us what the signature strength of your probes is. At around 75+ str. you can get a detailed result at 1-2AU, which makes finding a WH a lot easier
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Don Genaro
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Posted - 2009.04.05 23:24:00 -
[11]
The heart of this issue for me is that the new probing mechanic is tedious. Requires constant micromanagement.
Seperating the 15-25 sigs in my WH system is pretty straightforward.. but it is like eating m&ms with chopsticks.
I put up a "test" tower in WH space with a dedicated scanning alt. I've been logging in every other day to scan exits and for almost two weeks there have been only exits to other w-space, sometimes up to 4 at a time.
I am so bored with this that I'm very close to offlining the POS stuff, leaving it as a gift for the next sucker, and podding my scanner.... sisters launcher, grav caps, implants, and all.... just because I'm so SICK of the scanning routine.
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Jana Clant
New Dawn Tribe New Eden Research
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Posted - 2009.04.05 23:45:00 -
[12]
Some systems have a very high tendency to link to other WH systems only. If you're not getting any wormholes back to K-space you might want to consider moving out, preferably to a WH system of lower class.
New Eden Research, where your research gets done!
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Don Genaro
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Posted - 2009.04.06 00:05:00 -
[13]
I've pretty much decided that the nuts and bolts of operating in w-space make eve so boring that I won't go back to ANY w-system unless something changes.
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knifee
Caldari Euphoria Released
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Posted - 2009.04.06 00:34:00 -
[14]
A week or two ago I would have agreed with you I think. However after spending most of my time in eve probing stuff over the last two weeks it takes me very little time to find a new wormhole in w-space. The last 4 or 5 times its taken less then 5min.
Perhaps you just need to practice some more?
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Wolfie276
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Posted - 2009.04.06 00:47:00 -
[15]
there is always an exit, self destruct if ur lazy, check other W-space systems or just jump clone home :)
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Gornart
Red Horizon Inc
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Posted - 2009.04.06 02:58:00 -
[16]
Edited by: Gornart on 06/04/2009 03:00:17 When I first started learning the new system I'd get frustrated as all hell trying to sort through the tons and tons of hits but through time you'll get more and more comfortable and the process will be quicker.
I usually drop a deep space in center to see how many overall hits I'm dealing with. Also, keep in mind that duplicate signal strengths on your scanner are 95% of the time the same site.
Once you have an idea of what you're looking at start hunting them down. Drop a regular or deep space probe 8au from each planet and work the sites out (I have yet to find a hit more than 8au from a planet). Make sure you warp to and bm each one (warp 100km out and be ready to run if it's a hairy situation).
Eventually you'll figure out which hits you've already found and through the process of elimination be on your way out.
It can take time but it shouldn't take you more than 10 - 15 minutes per hit.
Get your skills up, invest in some sister gear or implants and keep practicing.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.04.06 03:18:00 -
[17]
Edited by: Kahega Amielden on 06/04/2009 03:18:39
Quote:
The pain is you have to sort these 10 sites out in order to find that (possible) WH back to K-space. At the outer ring, say moon X, this is doable, but near the center of the system you will detect multiple cosmic signatures and they are really hard to separate (at least in my experience). So in the end you will find a WH to K-space, but it might take you days, even weeks if not longer. I guess CCP wanted us to be occupied, well, congrats, they did a great job!!
Firstly, make sure you have a good understanding of the new probing system. That is, understand how it works. For example, aside from doing a massive scan of the entire system, you should be using core probes.
Look where the vast majority of the sites are. In most cases, they're by the inner planets. Some wide-angle probes can show you where dense concentrations of hits exist. Use some small-range probes (2-4 AU perhaps) around these clustered areas. In many cases you'll be able to pick out an unknown hit immediately. At the very least, you'll have a lot of sites narrowed down in a short period of time.
If there's a lot of sites in one small area, scan down each one, and warp to it. When starting over you'll be able to use rather short-ranged probes due to the dense concentrations anyway, and being able to see the marker on the map will stop you from probing down the same damn site for the 592362462th time.
Holding "Shift" will pretty much let you to manipulate all the probes at once. You can use this to set scan ranges and move probes around without having to manually move every one.
If you have issues narrowing down a site...say, you narrow it down, condense your probes and move it over the new hit and it disappears, consider setting a couple extra wide-range probes.
Have the wide-ranged probes overlap the entire formation
If you bork your short-range probe placement (Or deviation places the new hit outside of your new range), then you'll have two "backup" probes so that the hit doesn't revert to a circle or two dots. If your short-ranged probes are properly positioned, the long-ranged ones will just be ignored.
Lastly, don't be afraid to deactivate probes sometimes to give you a clearer picture, especially if concentrating on placing other probes down.
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ohhssnoess
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Posted - 2009.04.06 11:10:00 -
[18]
You Phail at scanning
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Gaius Aemilius
Wormhole-space Surveying and Exploitation
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Posted - 2009.04.06 12:00:00 -
[19]
Kahega: Very nice post. For someone not used to the new scanner those are solid tips.
To OP: Patience. The chains of systems below the boundary layer can run long. But they often do terminate at a boundary system. If you follow a chain long enough and it doesn't then you just need to wait a day and try again.
To the Bored Guy: If all you are doing is nursing a POS and scanning as a solo character I can see that w-space could be boring. Don't assume it's that way for everyone. My colony has around 20 players, we usually have 5-8 on at any given time and more during peak times. We Are Not Bored. We're always doing something. Maybe the problem is that you're trying solo what should be done with your corp? Maybe you just need expand your range of activities so they extend beyond merely scanning.
But I'm pretty sure the problem is you, not w-space.
Wormholes ate my sig.
They said it was yummy. |

Dessa DesPlains
Center for Advanced Studies
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Posted - 2009.04.06 12:44:00 -
[20]
It only takes 2 minutes to get out of a wormhole.  |
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Ged Satti
Caelli-Merced INC. Gunboat Diplomacy
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Posted - 2009.04.06 14:53:00 -
[21]
Great post Kahega.
Also if you're stuck in a WH system don't be afraid to go into another WH system and start all over again there. I know it's a pain, but my corp has a WH POS and it's not terribly often we find a WH straight back to K space (and we've yet to have one that didn't lead to 0.0) BUT we've managed to scan out paths back to K space (and high sec even) that went through 3 WH systems before going to K space. Your path back might not always be direct, but usually a path back exists if you're willing to roam a little. Just bookmark the crap outta everything, and check back on your existing WHs from time to time to make sure they're not about to close (though do you have any reason to want to have a path back to your current system?).
And yes, use core probes.
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Cracken
Gallente
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Posted - 2009.04.06 15:34:00 -
[22]
Lol someone didn't read the fine print before jumping into the pool.
You knew that might happen and took the risk and got burned WH space isn't designed so you can just casually go in and out of so if you go there be prepared too stay a while.
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Operater3
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Posted - 2009.04.06 18:12:00 -
[23]
lol I got out without any probes you suck at scanning.
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Xerra Yeltrox
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Posted - 2009.04.06 21:12:00 -
[24]
Well thx all for the kind (and less kind) replies. I just finally made it back to empire space. Found a WH back to nullsec this time. I scanned the entire class 3 WH system for 5 days and this system contained only 1 WH, although a new one at a different place every day. It is kinda scary but at least you learn to be a better prober (which i must admit was a bit lousy) Despite this experience I'm going back to W-space soon. But beware, WH scanning in K-space is really easy, its not in W-space due to the many other similar looking signals you will find there.
Xerra.
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Don Genaro
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Posted - 2009.04.07 06:19:00 -
[25]
Originally by: Gaius Aemilius
To the Bored Guy: If all you are doing is nursing a POS and scanning as a solo character I can see that w-space could be boring. Don't assume it's that way for everyone. My colony has around 20 players, we usually have 5-8 on at any given time and more during peak times. We Are Not Bored. We're always doing something. Maybe the problem is that you're trying solo what should be done with your corp? Maybe you just need expand your range of activities so they extend beyond merely scanning.
But I'm pretty sure the problem is you, not w-space.
You assume an awful lot my friend.
I trained up an alt to be a WH POS babysitter with good scanning skills and equipment. Just after the patch I loaded up the rorqual with a large POS, arrays, reactors, etc plus a ton of fuel. I also got a "bridgehead" small POS to set up when I found the system I wanted to act as a safe haven while onlining the main POS.
Found a wormhole to "dangerous" unknown from my corp's home lowsec system. Jumped the bridgehead POS in an onlined it, and put the babysitter alt in place in system.
The plan was to scan regularly in w-space until I found a good wormhole in non-jammed 0.0 that would be big enough to bring in the main tower in the rorq, and then the rest of the corp. I also thought (thankfully) that this would provide a good time to test how difficult keeping access to this w-space system would be.
The next day I found another lowsec access point, a day after that an access point in omist that was seven jumps away with the CARRIER (forget the rorqual) and I've got calibration V on my main. Logistics would have been prohibitive there, so I passed that one.
Since then I have scanned every sig in the system down every two days. All the WH have led to other w-space. Since the babysitter's entire PURPOSE in life is to stay with the tower so it doesn't get lost forever, I can't go look for access in adjacent systems or pod him back home.
Even with 20-25 unknowns in the system it takes around an hour for me to tag them all, I have the skills, equipment, and technique to find even the hard signatures.
The unexpected thing that happened was that one day, all of a sudden, the cute new little scanning interface got irksome. Then it got annoying. THEN it got LOATHSOME. Even though it was easier and infinitely faster than the old system, the tedious little repetetive (moronically simple) movements got me to a place I'd never been before in eve: complete disinterest. It is literally like "organizing your sock drawer online."
They could have at least made the scanning mechanic a LITTLE challenging.. then finding stuff would provide some sense of accomplishment for the time spent. As I've said before, this completely transparent and obvious mechanic is the first thing I've seen in 5 years of eve that feels like grinding to me.
So yes, I guess the problem is with me. Spending hours of my online time doing something that is both simpler and less intriguing than playing "minesweeper" does not appeal to me. Obviously I've scrapped the plans to put the big WH T3 production tower up and I may very well decide to take a break from the game.
My favotite and most lucrative activity in the game has been exploration for years. Even though I can probably scan sites down under the current system as quickly and efficiently as any one in the game, I don't even enjoy that anymore. It's so dumbed down.. no mystery, no fun.
So yeah, this is a whine. I've adapted to many changes over the years in eve, but this change did something that none of the others had to date: it made a large part of the game unbearably boring for me.
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Zarroh
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Posted - 2009.04.07 07:42:00 -
[26]
Can I haz your stuff? 
What people don't understand is the fact that w-space IS supposed to be challenging and kind of a death trap if you lose your patience.
Went with alliance mates out the other night and we found ourselves stuck in a W-space, after getting a couple kills on grinding BSes . It took this time a little more than 2 hours (compared to 15-30mn) to find an exit due to the sheer amount of grav-sites.
In my opinion, this is what exploration is all about. You want everything mapped and sorted? This ain't exploration anymore so go back to your low/high/0.0 system. I enjoy the manual work and the fact that it still needs patience and determination. And it makes me smile that you got an entire fleet almost ****ting in their pants with the thought that they will be stuck forever. But... there is *always* an exit!
In the end, we found a couple hacking and mag sites as well (which was more than worth the wait!) and we found a safe exit.
Talk about satisfaction!
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Gaius Aemilius
Wormhole-space Surveying and Exploitation
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Posted - 2009.04.07 17:10:00 -
[27]
Originally by: Don Genaro So yes, I guess the problem is with me.
Hrmmm. It does sound like you had a solid plan.
Would changing the activity you do maybe help? Fighting sleepers is a lot of fun, you could get in a group and do that. If you're into industry there's always that.
But yeah, if you're finding you don't like the new scanning system, and you're stuck in a system without anyone else in your corp helping you out, I can totally see how that would be unsatisfying in the extreme.
You have my sympathies.
That said I would encourage you to change your thinking and consider a different tack. If you're hating the scanning thing and waiting how 'bout getting your corp in without the rorq or caps? You're not likely to get many in one WH anyway, due to mass limits. Given that you, like us, seem to find exits mostly in lo-sec could you maybe convince your corp to make a run in through lo to one of those exits?
When I said the problem was you I didn't necessarily mean it as a perjorative, I more meant that clearly you weren't happy and that I didn't see the problem being w-space itself but how you felt about what you were doing.
I guess I would say that changing your plan would be the best choice. Barring that I'd consider pulling out. If you aren't liking waiting forever for your corp to get in then you should change that somehow, get them in now, give up, move to a different system, but do something.
All I can really say with certainty is that our colony is enjoying the hell out of w-space ourselves. I hope that with maybe a change in plan or location you can too, but if you can't then you should pull out.
Don't do something you hate. This is a game after all. Wormholes ate my sig.
They said it was yummy. |

Forte Hauler
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Posted - 2009.04.07 17:37:00 -
[28]
Edited by: Forte Hauler on 07/04/2009 17:40:14 We just complete an extended exploration mission into WH space...everyone got out except myself (in a Cov Ops) and my wingman. It took a little over 13 hours to get out. Now before you slam our scanning skills, we typically have found our next exit/entry within minutes. This one was for some reason unordinarily difficult. Here is what I did to get us out...
1) We had already scanned down evey hit in the system and knew exactly what was there. What we couldn't understand was why there were no "Unknown" signatures appearing.
2)I droppped a Core Probe right next to each known site at .25 AU (7 total GRAV sites all within 5 AU of the system's star). This gave us a reference so that we knew exactly was a real site and they reported back at 100%. This effectivly removed all the duplicate hits in the system.
3) One additional probe was launched and set to .5 AU. This probe was then intersected one at a time around each known site. We did this because some sites had other hits as neighbors within 1 AU or less...
What we found was our exit WH was between .25 and .5 AU of an existing GRAV site. When using the larger scan resolutions the WH was not being differentiated from the GRAV site it was right next to and would occasionally dissappear from the scan results, so we just thought it was a duplicate hit on the GRAV site.
Using the last probe to check the space between .5 and .25 AU from the existing site finnaly gave us a strong enough "Unknown" to where we knew that was our exit..whew...anyway...this won't stop us from going in again..we figure if we can find this one, we can now find just about any exit...
L8r, Forte Hauler
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Don Genaro
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Posted - 2009.04.07 18:27:00 -
[29]
Originally by: Gaius Aemilius
Originally by: Don Genaro So yes, I guess the problem is with me.
Don't do something you hate. This is a game after all.
Wise words indeed. I've just decided to let this be a natural point to take a break from the game.. just finished suspending all of my accounts and setting the rest of the corp up to do what they want to do.
I will be back of course. You always come back to eve.
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Don Genaro
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Posted - 2009.04.07 18:53:00 -
[30]
Originally by: Zarroh You want everything mapped and sorted?
No. This is exactly why I can't stand the new probing mechanic. If your skills are even reasonably good you'll know withing minutes what and generally where every signature is in a system.
It feels like having someone paraphrase all of the major plot elements to a movie as you are walking into the theater.
I don't like spoilers, don't like mindless busywork, don't like skipping to the last page of a book to see how it ends.
A big part of exploration used to be "how many signatures of each type are here? Are there many or just one? If I have a probe coverage pattern that takes care of 95% of possible signatures but haven't found anything after scanning with quests for an hour, is it just a really hard sig or do I need to move the probes? It it so hard that I need to move to planet by planet scanning? Did the other guy scanning in this system already get it narrowed down to sift range or did he drop that probe as a decoy? Should I try to scan and smartbomb his quests or should I just have faith that my skills and luck will prevail over his? I just ran this hacking site, is it possible there is another radar sig here? Is the crappy serpentis military complex I just ran the only unknown in here or might there be a really rare low sig strength 10/10 plex in here? Has the other guy scanning already found the site and is he waiting for me to enter so he can tackle me and call his buddies?? etc.. etc.. etc...
Now exploration is: Drop a spread of probes. Yep, there all the sigs are. Time to play "move the probes" aka rearranging your sock drawer online.
Do you guys see where I'm coming from? People say the old system was press a button and alt-tab out for 10 minutes. Well, having your scan time down to under 90 seconds took a ton of skillpoints but it really mattered back then. Whether you won or lost at exploration involved a lot of tactical decisions during the probing process... people that were never really good at 0.0 exploration will probably never get this.
Doesn't really matter, that's gone forever and has been replaced by fisher price "my first scan probe launcher." Great for people with short attention spans and no real interest in the process of exploration, lousy for people that really enjoyed the feeling of looking into the unknown.
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