Zagdul wrote:Oh wow, this thread...

I was hoping you guys wouldn't respond to this thread... Just read it

CCP Goliath wrote:Everyone talking about multiple windows - you know that shift clicking opens up a new window right?
Yes, but it's not intuitive.
A simple dual pane would solve this.
Split the inventory window so you have two containers open at the same time. For example, my inventory of my ship hangar and a drone bay. A loot can in space and my cargo bay.
Some people need the old option there, but enhance/improve and make it better.
Please, click this image to see what I'm trying to convey in words.
http://i.imgur.com/j8Jyn.jpgEDIT: ctrl+click = whole new window.
^^^^^^^^ This!!!!!
BTW the Fitting tool should be the same way... a split window:
On the left the standard fitting window with all the slots/ship picture/etc and on the right a window showing all the mods and stuff that you have in that station that COULD FIT on that ship in the fitting window.
This right window would NOT show corpses/minerals/skill books/ mods that are too big for that ship etc....
Plus it could have a few tick boxes as filters:
-- Have CPU (only slows mods that will fit with the CPU the ship has left)
-- Have power ( only slows mods that will fit with the power the ship has left)
-- Mid/high/low/rig (one box for each)
-- AMMO/Scripts (only shows ammo/scripts that would fit in the weapons CURRENTLY installed on that ship)
-- Have Skills (if you do not have the skill to fit it you do not see it)
-- Fitting (you browse and pick a fitting at it shows only items from that fitting in the right window)
-- Defensive (shield/armor/hull-- only shows stuff that is defensive)
-- Offensive (only shows weapons, jammers, disruptors, etc ...)
-- Passive (only shows PASSIVE MODS)
-- Active (Only shows ACTIVE mods)
-- Non-combat (only shows non combat mods -> cargo expanders / power diagnostic / tractor beams / etc...)
-- Cap Stable (only shows mods which, if fit to the current set up, would keep the ship Capacitor Stable)
-- Station (if picked only shows stuff in the CURRENT Station... if unselected shows all your stuff no matter where it is... but it would be greyed out if not in the current station)
So if I open fitting and tick midslot+active+defensive+have cpu+have power+have skills -> I'll see all the active shield mods that could fit in my ship's mid slots given my current skills.
Now I do not need to remember passive/active mod names or pictures ... I just see what i am looking for.
-- Kazulty